コード例 #1
0
    // Start is called before the first frame update
    void Start()
    {
        if (!TryGetComponent(out BlockComponent))
        {
            var component = GetComponentInParent <DataBlockComponent>();
            Position       = new Vector2Int(component.WorldTileX, component.WorldTileY);
            BlockComponent = component;
            SoundLoader loader = gameObject.AddComponent <SoundLoader>();
            loader.LoadAll(BlockComponent.DataBlock);
        }
        else
        {
            Position = new Vector2Int(BlockComponent.WorldTileX, BlockComponent.WorldTileY);
            GUID     = BlockComponent.DataBlock.GUID;
        }
        var allowMovement = GetComponent <AllowTileMovement>();

        if (allowMovement != null)
        {
            allowMovement.AllowMovement = true;
        }
        TileMovingObjectScript.MoveableMoved  += Jetstream_SpongebobPlayerPositionChanged;
        TileMovingObjectScript.MoveableMoving += TileMovingObjectScript_MoveableMoving;
    }