コード例 #1
0
 public void SwitchToLoudWhenBattleState(StopBattleMelodyWhenRoundBalancedEvent e, SoundListenerBattleStateNode listener)
 {
     this.SwitchToLoud(listener, listener.soundListenerBattleMixerSnapshotTransition.TransitionTimeToMelodySilent);
 }
コード例 #2
0
 public void SwitchToLoudWhenNewRoundInBattle(NodeAddedEvent e, ActiveRoundNode round, [Context, JoinByBattle] SelfBattleUserNode battleUser, [JoinAll] SoundListenerBattleStateNode listener)
 {
     this.SwitchToLoud(listener, listener.soundListenerBattleMixerSnapshotTransition.TransitionToLoudTimeInBattle);
 }
コード例 #3
0
 public void SwitchToLoudWhenBattleState(NodeAddedEvent e, SoundListenerBattleStateNode listener)
 {
     this.SwitchToLoud(listener, listener.soundListenerBattleMixerSnapshotTransition.TransitionToLoudTimeInBattle);
 }