コード例 #1
0
 void Awake()
 {
     cam             = Camera.main.transform;
     lvlManager      = (LevelManager)FindObjectOfType(typeof(LevelManager));
     controller      = (FirstPersonController)FindObjectOfType(typeof(FirstPersonController));
     lvlSoundManager = GetComponent <SoundLevelManager> ();
 }
コード例 #2
0
 // Use this for initialization
 void Start()
 {
     sounds           = GameObject.FindObjectOfType <SoundLevelManager>();
     ballInitialForce = new Vector2(80.0f, 240.0f);
     ballIsActive     = false;
     ballPosition     = transform.position;
 }
コード例 #3
0
 void OnTriggerEnter2D(Collider2D co)
 {
     if (co.name == "pacman")
     {
         SoundLevelManager sounds = GameObject.FindObjectOfType <SoundLevelManager>();
         sounds.PlaySingle(sfx);
         playerObject.SendMessage("TakeLife");
     }
 }
コード例 #4
0
 private void OnTriggerEnter2D(Collider2D collision)
 {
     if (collision.name == "pacman")
     {
         SoundLevelManager sounds = GameObject.FindObjectOfType <SoundLevelManager>();
         sounds.PlaySingle(sfx);
         GameObject player = GameObject.FindGameObjectsWithTag("Player")[0];
         player.SendMessage("addFruit", fruitType);
         Destroy(gameObject);
     }
 }
コード例 #5
0
 void Start()
 {
     sounds      = FindObjectOfType <SoundLevelManager>();
     gameManager = FindObjectOfType <GameManager>();
     gameManager.SetArkanoidAsGame();
     playerPosition  = gameObject.transform.position;
     pointsText      = GameObject.Find("LivesText").GetComponent <Text>();
     pointsText.text = "Lives: " + gameManager.lives;
     pointsText      = GameObject.Find("PointsText").GetComponent <Text>();
     pointsText.text = "Points: " + gameManager.points;
 }
コード例 #6
0
 void Awake()
 {
     if (instance == null)
     {
         instance = this;
     }
     else if (instance != this)
     {
         Destroy(gameObject);
     }
     //DontDestroyOnLoad(gameObject);
 }
コード例 #7
0
 private void Awake()
 {
     if (Instance == null)
     {
         Instance = this;
         DontDestroyOnLoad(gameObject);
         musicClips    = new AudioClip[8];
         musicClips[0] = menuMusic;
         musicClips[1] = level1Music;
         musicClips[2] = level2Music;
         musicClips[3] = level3Music;
         musicClips[4] = level4Music;
         musicClips[5] = level5Music;
         musicClips[6] = bossMusic;
         musicClips[7] = menuMusic;
     }
     else
     {
         Destroy(gameObject);
     }
 }
コード例 #8
0
 void Start()
 {
     sounds = GameObject.FindObjectOfType <SoundLevelManager>();
 }
コード例 #9
0
 // Use this for initialization
 void Start()
 {
     sounds       = GameObject.FindObjectOfType <SoundLevelManager>();
     numberOfHits = 0;
 }
コード例 #10
0
 void Start()
 {
     sounds = GameObject.FindObjectOfType <SoundLevelManager>();
     GetComponent <SpriteRenderer>().enabled = false;
 }