コード例 #1
0
        protected override void Parse()
        {
            BinaryReader br = new BinaryReader(this._dataStream);
            BitStream bits = new BitStream(this._dataStream);

            ushort _reserved = (ushort)bits.GetBits(4);
            this._playbacksoundrate = DefineSound.getSoundRate(bits.GetBits(2));
            this._playbacksoundsize = (bits.GetBits(1) == 0) ? SoundSize.snd_8bit : SoundSize.snd_16bit;
            this._playbacksoundtype = (bits.GetBits(1) == 0) ? SoundType.mono : SoundType.stereo;

            this._streamsoundcompression = DefineSound.getFormat(bits.GetBits(4));
            this._streamsoundrate = DefineSound.getSoundRate(bits.GetBits(2));
            this._streamsoundsize = (bits.GetBits(1) == 0) ? SoundSize.snd_8bit : SoundSize.snd_16bit;
            this._streamsoundtype = (bits.GetBits(1) == 0) ? SoundType.mono : SoundType.stereo;

            this._streamsoundsamplecount = br.ReadUInt16();

            if (_streamsoundcompression == SoundEncoding.MP3)
                this._latencyseek = br.ReadInt16();

            if (_reserved != 0)
            {
                Exception e = new SwfFormatException("Reserved bits are set");
                Log.Warn(this, e);
            }
            String s1 = String.Format("0x{0:X08}: reading soundstreamhead. Avarage samples {1}", this.Tag.OffsetData, this.AvarageCount);
            Log.Debug(this, s1);

               String s2 = String.Format("0x{0:X08}:\tPlayback: {1} {2} {3}",
                this.Tag.OffsetData,
                this.PlaybackRate,
                this.PlaybackSize,
                this.PlaybackType);
               Log.Debug(this, s2);

               String s3 = String.Format("0x{0:X08}:\tStream:   {1} {2} {3} {4}",
                this.Tag.OffsetData,
                this.StreamCompression,
                this.StreamRate,
                this.StreamSize,
                this.StreamType);
               Log.Debug(this, s3);
        }
コード例 #2
0
 /// <summary>
 /// Initializes a new instance of the <see cref="SoundAnnotation" /> class.
 /// </summary>
 /// <param name="Links">Link to the document.</param>
 /// <param name="Color">Color of the annotation.</param>
 /// <param name="Contents">Get the annotation content.</param>
 /// <param name="Modified">The date and time when the annotation was last modified.</param>
 /// <param name="Id">Gets ID of the annotation.</param>
 /// <param name="Flags">Gets Flags of the annotation.</param>
 /// <param name="Name">Gets Name of the annotation.</param>
 /// <param name="Rect">Gets Rect of the annotation. (required)</param>
 /// <param name="PageIndex">Gets PageIndex of the annotation.</param>
 /// <param name="ZIndex">Gets ZIndex of the annotation.</param>
 /// <param name="HorizontalAlignment">Gets HorizontalAlignment of the annotation.</param>
 /// <param name="VerticalAlignment">Gets VerticalAlignment of the annotation.</param>
 /// <param name="CreationDate">The date and time when the annotation was created.</param>
 /// <param name="Subject">Get the annotation subject.</param>
 /// <param name="Title">Get the annotation title.</param>
 /// <param name="RichText">Get the annotation RichText.</param>
 /// <param name="FilePath">A sound file path defining the sound to be played when the annotation is activated. (required)</param>
 /// <param name="Icon">Gets or sets an icon to be used in displaying the annotation.</param>
 /// <param name="Rate">Gets or sets the sampling rate, in samples per second.</param>
 /// <param name="Channels">Gets or sets the number of sound channels.</param>
 /// <param name="Bits">Gets or sets the number of bits per sample value per channel.</param>
 /// <param name="Encoding">Gets or sets the encoding format for the sample data.</param>
 public SoundAnnotation(List <Link> Links = default(List <Link>), Color Color = default(Color), string Contents = default(string), string Modified = default(string), string Id = default(string), List <AnnotationFlags> Flags = default(List <AnnotationFlags>), string Name = default(string), Rectangle Rect = default(Rectangle), int?PageIndex = default(int?), int?ZIndex = default(int?), HorizontalAlignment HorizontalAlignment = default(HorizontalAlignment), VerticalAlignment VerticalAlignment = default(VerticalAlignment), string CreationDate = default(string), string Subject = default(string), string Title = default(string), string RichText = default(string), string FilePath = default(string), SoundIcon Icon = default(SoundIcon), int?Rate = default(int?), int?Channels = default(int?), int?Bits = default(int?), SoundEncoding Encoding = default(SoundEncoding))
 {
     // to ensure "Rect" is required (not null)
     if (Rect == null)
     {
         throw new InvalidDataException("Rect is a required property for SoundAnnotation and cannot be null");
     }
     else
     {
         this.Rect = Rect;
     }
     // to ensure "FilePath" is required (not null)
     if (FilePath == null)
     {
         throw new InvalidDataException("FilePath is a required property for SoundAnnotation and cannot be null");
     }
     else
     {
         this.FilePath = FilePath;
     }
     this.Links               = Links;
     this.Color               = Color;
     this.Contents            = Contents;
     this.Modified            = Modified;
     this.Id                  = Id;
     this.Flags               = Flags;
     this.Name                = Name;
     this.PageIndex           = PageIndex;
     this.ZIndex              = ZIndex;
     this.HorizontalAlignment = HorizontalAlignment;
     this.VerticalAlignment   = VerticalAlignment;
     this.CreationDate        = CreationDate;
     this.Subject             = Subject;
     this.Title               = Title;
     this.RichText            = RichText;
     this.Icon                = Icon;
     this.Rate                = Rate;
     this.Channels            = Channels;
     this.Bits                = Bits;
     this.Encoding            = Encoding;
 }
コード例 #3
0
 /// <summary>
 /// Initializes a new instance of the <see cref="SoundAnnotation" /> class.
 /// </summary>
 /// <param name="Links">Link to the document..</param>
 /// <param name="Color">Color of the annotation..</param>
 /// <param name="Contents">Get the annotation content..</param>
 /// <param name="Modified">The date and time when the annotation was last modified..</param>
 /// <param name="Id">Gets ID of the annotation..</param>
 /// <param name="Flags">Gets Flags of the annotation..</param>
 /// <param name="Name">Gets Name of the annotation..</param>
 /// <param name="Rect">Gets Rect of the annotation..</param>
 /// <param name="PageIndex">Gets PageIndex of the annotation..</param>
 /// <param name="ZIndex">Gets ZIndex of the annotation..</param>
 /// <param name="HorizontalAlignment">Gets HorizontalAlignment of the annotation..</param>
 /// <param name="VerticalAlignment">Gets VerticalAlignment of the annotation..</param>
 /// <param name="CreationDate">The date and time when the annotation was created..</param>
 /// <param name="Subject">Get the annotation subject..</param>
 /// <param name="Title">Get the annotation title..</param>
 /// <param name="RichText">Get the annotation RichText..</param>
 /// <param name="FilePath">A sound file path defining the sound to be played when the annotation is activated..</param>
 /// <param name="Icon">Gets or sets an icon to be used in displaying the annotation..</param>
 /// <param name="Rate">Gets or sets the sampling rate, in samples per second..</param>
 /// <param name="Channels">Gets or sets the number of sound channels..</param>
 /// <param name="Bits">Gets or sets the number of bits per sample value per channel..</param>
 /// <param name="Encoding">Gets or sets the encoding format for the sample data..</param>
 public SoundAnnotation(List <Link> Links = default(List <Link>), Color Color = default(Color), string Contents = default(string), string Modified = default(string), string Id = default(string), List <AnnotationFlags> Flags = default(List <AnnotationFlags>), string Name = default(string), Rectangle Rect = default(Rectangle), int?PageIndex = default(int?), int?ZIndex = default(int?), HorizontalAlignment HorizontalAlignment = default(HorizontalAlignment), VerticalAlignment VerticalAlignment = default(VerticalAlignment), string CreationDate = default(string), string Subject = default(string), string Title = default(string), string RichText = default(string), string FilePath = default(string), SoundIcon Icon = default(SoundIcon), int?Rate = default(int?), int?Channels = default(int?), int?Bits = default(int?), SoundEncoding Encoding = default(SoundEncoding))
 {
     this.Links               = Links;
     this.Color               = Color;
     this.Contents            = Contents;
     this.Modified            = Modified;
     this.Id                  = Id;
     this.Flags               = Flags;
     this.Name                = Name;
     this.Rect                = Rect;
     this.PageIndex           = PageIndex;
     this.ZIndex              = ZIndex;
     this.HorizontalAlignment = HorizontalAlignment;
     this.VerticalAlignment   = VerticalAlignment;
     this.CreationDate        = CreationDate;
     this.Subject             = Subject;
     this.Title               = Title;
     this.RichText            = RichText;
     this.FilePath            = FilePath;
     this.Icon                = Icon;
     this.Rate                = Rate;
     this.Channels            = Channels;
     this.Bits                = Bits;
     this.Encoding            = Encoding;
 }
コード例 #4
0
ファイル: DefineSound.cs プロジェクト: rtezli/Blitzableiter
        /// <summary>
        /// 
        /// </summary>
        protected override void Parse()
        {
            BinaryReader br = new BinaryReader(this._dataStream);
            BitStream bits = new BitStream(this._dataStream);

            this._soundID = br.ReadUInt16();
            this._soundFormat = getFormat(bits.GetBits(4));
            this._soundRate = getSoundRate(bits.GetBits(2));
            this._soundSize = (bits.GetBits(1) == 0) ? SoundSize.snd_8bit : SoundSize.snd_16bit;
            this._soundType = (bits.GetBits(1) == 0) ? SoundType.mono : SoundType.stereo;
            this._soundSampleCount = br.ReadUInt32();

            this._requiredVersion = getRequiredVersion(this._soundFormat);

            // TODO: check buffersize
            // Casting from UInt32 to int !!!!
            this._soundData = br.ReadBytes((int)Tag.Length - 7);

            String s = String.Format("\t{0} {1}", Tag.Length, Length);
            //Log.Debug(this, s);
        }
コード例 #5
0
ファイル: DefineSound.cs プロジェクト: rtezli/Blitzableiter
        /// <summary>
        /// 
        /// </summary>
        /// <param name="format"></param>
        /// <returns></returns>
        public static byte getRequiredVersion(SoundEncoding format)
        {
            if (format == SoundEncoding.uncompressed_native || format == SoundEncoding.ADPCM)
                return 1;

            else if (format == SoundEncoding.Uncompressed_little_endian || format == SoundEncoding.MP3)
                return 4;

            else if (format == SoundEncoding.Nellymoser16kHz || format == SoundEncoding.Nellymoser8kHz || format == SoundEncoding.Speex)
                return 10;

            else if (format == SoundEncoding.Nellymoser)
                return 6;

            else
                return 255; // Unknown format
        }
コード例 #6
0
ファイル: DefineSound.cs プロジェクト: rtezli/Blitzableiter
        /// <summary>
        /// 
        /// </summary>
        /// <param name="format"></param>
        /// <returns></returns>
        public static uint getFormatID(SoundEncoding format)
        {
            if (format == SoundEncoding.uncompressed_native)
                return 0;

            else if (format == SoundEncoding.ADPCM)
                return 1;

            else if (format == SoundEncoding.MP3)
                return 2;

            else if (format == SoundEncoding.Uncompressed_little_endian)
                return 3;

            else if (format == SoundEncoding.Nellymoser8kHz)
                return 4;

            else if (format == SoundEncoding.Nellymoser16kHz)
                return 5;

            else if (format == SoundEncoding.Nellymoser)
                return 6;

            else if (format == SoundEncoding.Speex)
                return 11;

            else
                return 255; // Invalid Value
        }