public override void Build(TomatoMainEngine engine) { base.Build(engine); engine.SetSize(600,600); engine.LockSize(true); SoundPool.PlayBackgroundMusic("Arpanauts"); var firstBackground = new GameObject(); firstBackground.SetTexture("sunset"); firstBackground.SetSize(30,20); firstBackground.Z_Index = -1; TomatoMainEngine.AddGameObject(firstBackground); var background = new SoundBoard.Waves(); background.SetPos(0f,-15f); background.SetHeight(30); background.SetSize(60,0); background.Z_Index = 1; TomatoMainEngine.AddGameObject(background); TomatoMainEngine.AddGameObject(new MasterMindBoard()); }
public override void Build(TomatoMainEngine engine) { base.Build(engine); engine.SetSize(600, 600); engine.LockSize(true); SoundPool.PlayBackgroundMusic("Arpanauts"); var firstBackground = new GameObject(); firstBackground.SetTexture("sunset"); firstBackground.SetSize(30, 20); firstBackground.Z_Index = -1; TomatoMainEngine.AddGameObject(firstBackground); var background = new SoundBoard.Waves(); background.SetPos(0f, -15f); background.SetHeight(30); background.SetSize(60, 0); background.Z_Index = 1; TomatoMainEngine.AddGameObject(background); TomatoMainEngine.AddGameObject(new MasterMindBoard()); }