コード例 #1
0
 public override void Build(TomatoMainEngine engine)
 {
     base.Build(engine);
     engine.SetSize(600,600);
     engine.LockSize(true);
     SoundPool.PlayBackgroundMusic("Arpanauts");
     var firstBackground = new GameObject();
     firstBackground.SetTexture("sunset");
     firstBackground.SetSize(30,20);
     firstBackground.Z_Index = -1;
     TomatoMainEngine.AddGameObject(firstBackground);
     var background = new SoundBoard.Waves();
     background.SetPos(0f,-15f);
     background.SetHeight(30);
     background.SetSize(60,0);
     background.Z_Index = 1;
     TomatoMainEngine.AddGameObject(background);
     TomatoMainEngine.AddGameObject(new MasterMindBoard());
 }
コード例 #2
0
        public override void Build(TomatoMainEngine engine)
        {
            base.Build(engine);
            engine.SetSize(600, 600);
            engine.LockSize(true);
            SoundPool.PlayBackgroundMusic("Arpanauts");
            var firstBackground = new GameObject();

            firstBackground.SetTexture("sunset");
            firstBackground.SetSize(30, 20);
            firstBackground.Z_Index = -1;
            TomatoMainEngine.AddGameObject(firstBackground);
            var background = new SoundBoard.Waves();

            background.SetPos(0f, -15f);
            background.SetHeight(30);
            background.SetSize(60, 0);
            background.Z_Index = 1;
            TomatoMainEngine.AddGameObject(background);
            TomatoMainEngine.AddGameObject(new MasterMindBoard());
        }