public void MenuClose() { RenewArray(); nowArray = 0; sort_born.OpenSelectImage(false); sort_born = null; sort_soldier = null; AIFull(); }
//按下排列槽時 public void click_sortBorn(Sort_nextBornBtn _sort) { if (_sort.order > MaxPopulation - 1) { Debug.Log("未解鎖"); return; } //刪除原本的 sort_born.OpenSelectImage(false); nowPopulation -= _sort.nowPopulation; nowPopulationText.text = nowPopulation.ToString(); _sort.removeSoldier(); //選擇此位置 sort_born = _sort; sort_born.OpenSelectImage(true); nowArray = sort_born.order; }
//自動前往下一個 private void GoNext_SortBorn(Sort_nextBornBtn _sort) { sort_born = _sort; sort_born.OpenSelectImage(true); nowArray = sort_born.order; }