protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); Resources.LoadResources(this.Content); this.manager = new MenuManager(MenuState.HOME); this.smanager = new SongsManager(); }
public SingersController(KtvSystemDBContext context, SingersManager singersManager, SingareasManager singareasManager, SongsManager songsManager) { _context = context; _singersManager = singersManager; _singareasManager = singareasManager; _songsManager = songsManager; }
/// <summary> /// Initializes a new instance of the <see cref="T:VodManageSystem.Controllers.SongController"/> class. /// </summary> /// <param name="context">Context.</param> /// <param name="songsManager">Song manager.</param> /// <param name="languagesManager">Language manager.</param> /// <param name="singersManager">Singer manager.</param> public SongsController(KtvSystemDBContext context, SongsManager songsManager, LanguagesManager languagesManager, SingersManager singersManager) { _context = context; _songsManager = songsManager; _languagesManager = languagesManager; _singersManager = singersManager; }
private void _Save() { string title = System.IO.Path.GetFileNameWithoutExtension(SongPath); _NoseMoves = new PathManager(_NoseMoves).Simplify().Nodes; _RWristMoves = new PathManager(_RWristMoves).Simplify().Nodes; _LWristMoves = new PathManager(_LWristMoves).Simplify().Nodes; List <PathManager.TimedPathNode>[] moves = new List <PathManager.TimedPathNode>[] { _NoseMoves, _RWristMoves, _LWristMoves }; SongsManager.Serialize(title, SongPath, moves); }
private void _CreateButtons() { _Buttons = new List <TextureButton>(); List <string> files = SongsManager.List(); GetNode <CenterContainer>("ColorRect/NoSongs").Hide(); if (files.Count <= 0) { GetNode <CenterContainer>("ColorRect/NoSongs").Show(); } else { foreach (string file in files) { _CreateButton(file, System.IO.Path.GetFileNameWithoutExtension(file)); } } }
void Update() { if (m_labelStatus != null) { m_labelStatus.text = System.DateTime.Now.ToLongTimeString() + Environment.NewLine + SongsManager.SetSongScanStatus() + Environment.NewLine + SongsManager.GetSongs().Count + Environment.NewLine; } if (Input.GetKeyDown(KeyCode.Return)) { SceneManager.LoadScene("src/view/base/SMainView"); m_labelStatus.text = "ooooo"; } }
public void OnPressed() { string title; List <PathManager.TimedPathNode>[] Moves; Godot.AudioStream Song; SongsManager.Deserialize(ShybPath, out title, out Song, out Moves); PackedScene target = GD.Load("res://Scenes/Play/Play.tscn") as PackedScene; Play scene = (Play)target.Instance(); scene.Song = Song; scene.Moves = Moves; EmitSignal(nameof(Leaving)); QueueFree(); GetTree().Root.AddChild(scene); }
public static bool ParseSongFile(string path, Encoding enc = null) { Note lastNote = null; //Holds last parsed note. Get's reset on player change bool endFound = false; // True if end tag was found int player = 1; char[] trimChars = { ' ', ':' }; char[] splitChars = { ' ' }; Dictionary <ESongHeader, System.Object> headers = new Dictionary <ESongHeader, System.Object>(); List <List <Sentence> > voicesSentences = new List <List <Sentence> > { new List <Sentence>(), new List <Sentence>(), new List <Sentence>() }; try { using (StreamReader reader = TxtReader.GetFileStreamReader(path, enc)) { bool finishedHeaders = false; string directory = new FileInfo(path).Directory.FullName; while (!reader.EndOfStream) { string line = reader.ReadLine(); if (line == "" || line[0].Equals(" ") || (finishedHeaders && line[0].Equals('#'))) { Debug.Log(String.Format("Invalid linestart found in {0} :: \"{1}\". Aborting.", path, line.ToString())); return(false); } if (!finishedHeaders && line[0].Equals('#')) { int pos = line.IndexOf(":", StringComparison.Ordinal); string identifier = line.Substring(1, pos - 1).Trim().ToUpper(); if (identifier.Contains(" ") || identifier.Length < 2) { HandleParsingError("invalid file...", EParsingErrorSeverity.Critical); continue; } string value = line.Substring(pos + 1).Trim(); if (value == "") { // invalid tag. HandleParsingError("Invalid empty tag found", EParsingErrorSeverity.Minor); continue; } if (identifier.Equals("ENCODING")) { if (value.Equals("UTF8")) { value = "UTF-8"; } Encoding newEncoding = Encoding.GetEncoding(value); if (!newEncoding.Equals(reader.CurrentEncoding)) { reader.Dispose(); return(ParseSongFile(path, newEncoding)); } } identifier = ParseHeaderField(headers, directory, identifier, value); } else { if (!finishedHeaders) { finishedHeaders = true; } ParseLyricsTxtLine(ref lastNote, ref endFound, ref player, trimChars, splitChars, ref line); } } if (reader.EndOfStream && !finishedHeaders) { HandleParsingError("Lyrics/Notes missing", EParsingErrorSeverity.Critical); } CheckMinimalRequiredHeaders(headers); } } catch (Exception e) { Debug.Log("Error reading song file" + e.Message); return(false); } Song song = new Song(headers, voicesSentences, path); SongsManager.AddSongs(song); return(true); }
private void _SetupAudioPlayer() { // Load selected path as audio stream _Audioplayer = GetNode <AudioStreamPlayer>("AudioPlayer"); _Audioplayer.Stream = SongsManager.AudioBufferFromFile(SongPath) as Godot.AudioStream; }