コード例 #1
0
        public async Task <bool> QuantumSolve(int[,] puzzle, SimulatorBase sim)
        {
            int size = puzzle.GetLength(0);

            FindEdgesAndInitialNumberConstraints(
                puzzle,
                size,
                out var emptySquareEdges,
                out var startingNumberConstraints,
                out var emptySquares
                );
            var emptySquareEdgesQArray          = new QArray <(long, long)>(emptySquareEdges);
            var startingNumberConstraintsQArray = new QArray <(long, long)>(startingNumberConstraints);

            var(foundSolution, solution) = await SolvePuzzle.Run(sim, emptySquares.Count, size, emptySquareEdgesQArray, startingNumberConstraintsQArray);

            if (foundSolution)
            {
                foreach (var(emptySquare, completion) in Enumerable.Zip(emptySquares, solution))
                {
                    puzzle[emptySquare.Row, emptySquare.Column] = (int)completion + 1;
                }
                Console.WriteLine("Solved puzzle.");
            }
            return(foundSolution);
        }
コード例 #2
0
        public async Task <bool> QuantumSolve(int[,] puzzle)
        {
            // Parse the puzzle into constraints.
            int size = puzzle.GetLength(0);

            FindEdgesAndInitialNumberConstraints(
                puzzle,
                size,
                out var emptySquareEdges,
                out var startingNumberConstraints,
                out var emptySquares
                );
            var emptySquareEdgesQArray          = new QArray <(long, long)>(emptySquareEdges);
            var startingNumberConstraintsQArray = new QArray <(long, long)>(startingNumberConstraints);

            // Estimate the resources required for the solution.
            var estimator = new ResourcesEstimator();

            SolvePuzzle.Run(estimator, emptySquares.Count, size, emptySquareEdgesQArray, startingNumberConstraintsQArray).Wait();
            Console.WriteLine($"The number of qubits estimated: {estimator.Data.Rows.Find("QubitCount")["Sum"]}");

            // Solve the puzzle!
            var sim = new QuantumSimulator(throwOnReleasingQubitsNotInZeroState: true);

            var(foundSolution, solution) = await SolvePuzzle.Run(sim, emptySquares.Count, size, emptySquareEdgesQArray, startingNumberConstraintsQArray);

            if (foundSolution)
            {
                foreach (var(emptySquare, completion) in Enumerable.Zip(emptySquares, solution))
                {
                    puzzle[emptySquare.Row, emptySquare.Column] = (int)completion + 1;
                }
            }
            return(foundSolution);
        }