コード例 #1
0
        /// <summary>
        /// Computes the HV contribution of the solutions
        /// </summary>
        /// <param name="solutionSet"></param>
        public void ComputeHVContributions(SolutionSet solutionSet)
        {
            double[] contributions = new double[solutionSet.Size()];
            double   solutionSetHV = 0;

            solutionSetHV = ComputeHypervolume(solutionSet);

            for (int i = 0; i < solutionSet.Size(); i++)
            {
                Solution currentPoint = solutionSet.Get(i);
                solutionSet.Remove(i);

                if (numberOfObjectives == 2)
                {
                    contributions[i] = solutionSetHV - Get2DHV(solutionSet);
                }
                else
                {
                    Front  front = new Front(solutionSet.Size(), numberOfObjectives, solutionSet);
                    double hv    = new WFGHV(numberOfObjectives, solutionSet.Size(), referencePoint).GetHV(front);
                    contributions[i] = solutionSetHV - hv;
                }
                solutionSet.Add(i, currentPoint);
            }

            for (int i = 0; i < solutionSet.Size(); i++)
            {
                solutionSet.Get(i).CrowdingDistance = contributions[i];
            }
        }
コード例 #2
0
        /// <summary>
        /// Tries to update the reference set 2 with a <code>Solution</code>
        /// </summary>
        /// <param name="solution">The <code>Solution</code></param>
        /// <returns>true if the <code>Solution</code> has been inserted, false
        /// otherwise.</returns>
        public bool RefSet2Test(Solution solution)
        {
            double aux;

            if (refSet2.Size() < refSet2Size)
            {
                solution.DistanceToSolutionSet = distance.DistanceToSolutionSetInSolutionSpace(solution, refSet1);
                aux = distance.DistanceToSolutionSetInSolutionSpace(solution, refSet2);
                if (aux < solution.DistanceToSolutionSet)
                {
                    solution.DistanceToSolutionSet = aux;
                }
                refSet2.Add(solution);
                return(true);
            }

            solution.DistanceToSolutionSet = distance.DistanceToSolutionSetInSolutionSpace(solution, refSet1);
            aux = distance.DistanceToSolutionSetInSolutionSpace(solution, refSet2);
            if (aux < solution.DistanceToSolutionSet)
            {
                solution.DistanceToSolutionSet = aux;
            }

            double peor  = 0.0;
            int    index = 0;

            for (int i = 0; i < refSet2.Size(); i++)
            {
                aux = refSet2.Get(i).DistanceToSolutionSet;
                if (aux > peor)
                {
                    peor  = aux;
                    index = i;
                }
            }

            if (solution.DistanceToSolutionSet < peor)
            {
                refSet2.Remove(index);
                //Update distances in REFSET2
                for (int j = 0; j < refSet2.Size(); j++)
                {
                    aux = distance.DistanceBetweenSolutions(refSet2.Get(j), solution);
                    if (aux < refSet2.Get(j).DistanceToSolutionSet)
                    {
                        refSet2.Get(j).DistanceToSolutionSet = aux;
                    }
                }
                solution.UnMarked();
                refSet2.Add(solution);
                return(true);
            }
            return(false);
        }
コード例 #3
0
        /// <summary>
        /// Tries to update the reference set one with a <code>Solution</code>.
        /// </summary>
        /// <param name="solution">The <code>Solution</code></param>
        /// <returns>true if the <code>Solution</code> has been inserted, false
        /// otherwise.</returns>
        public bool RefSet1Test(Solution solution)
        {
            bool dominated = false;
            int  flag;
            int  i = 0;

            while (i < refSet1.Size())
            {
                flag = dominance.Compare(solution, refSet1.Get(i));
                if (flag == -1)
                {                 //This is: solution dominates
                    refSet1.Remove(i);
                }
                else if (flag == 1)
                {
                    dominated = true;
                    i++;
                }
                else
                {
                    flag = equal.Compare(solution, refSet1.Get(i));
                    if (flag == 0)
                    {
                        return(true);
                    }
                    i++;
                }
            }

            if (!dominated)
            {
                solution.UnMarked();
                if (refSet1.Size() < refSet1Size)
                {                 //refSet1 isn't full
                    refSet1.Add(solution);
                }
                else
                {
                    archive.Add(solution);
                }
            }
            else
            {
                return(false);
            }
            return(true);
        }
コード例 #4
0
        /// <summary>
        /// Implements the referenceSetUpdate method.
        /// </summary>
        /// <param name="build">build if true, indicates that the reference has to be build for the
        /// first time; if false, indicates that the reference set has to be
        /// updated with new solutions</param>
        public void ReferenceSetUpdate(bool build)
        {
            if (build)
            {             // Build a new reference set
                // STEP 1. Select the p best individuals of P, where p is refSet1Size.
                //         Selection Criterium: Spea2Fitness
                Solution individual;
                (new Spea2Fitness(solutionSet)).FitnessAssign();
                solutionSet.Sort(fitness);

                // STEP 2. Build the RefSet1 with these p individuals
                for (int i = 0; i < refSet1Size; i++)
                {
                    individual = solutionSet.Get(0);
                    solutionSet.Remove(0);
                    individual.UnMarked();
                    refSet1.Add(individual);
                }

                // STEP 3. Compute Euclidean distances in SolutionSet to obtain q
                //         individuals, where q is refSet2Size_
                for (int i = 0; i < solutionSet.Size(); i++)
                {
                    individual = solutionSet.Get(i);
                    individual.DistanceToSolutionSet = distance.DistanceToSolutionSetInSolutionSpace(individual, refSet1);
                }

                int size = refSet2Size;
                if (solutionSet.Size() < refSet2Size)
                {
                    size = solutionSet.Size();
                }

                // STEP 4. Build the RefSet2 with these q individuals
                for (int i = 0; i < size; i++)
                {
                    // Find the maximumMinimunDistanceToPopulation
                    double maxMinimum = 0.0;
                    int    index      = 0;
                    for (int j = 0; j < solutionSet.Size(); j++)
                    {
                        if (solutionSet.Get(j).DistanceToSolutionSet > maxMinimum)
                        {
                            maxMinimum = solutionSet.Get(j).DistanceToSolutionSet;
                            index      = j;
                        }
                    }
                    individual = solutionSet.Get(index);
                    solutionSet.Remove(index);

                    // Update distances to REFSET in population
                    for (int j = 0; j < solutionSet.Size(); j++)
                    {
                        double aux = distance.DistanceBetweenSolutions(solutionSet.Get(j), individual);
                        if (aux < individual.DistanceToSolutionSet)
                        {
                            solutionSet.Get(j).DistanceToSolutionSet = aux;
                        }
                    }

                    // Insert the individual into REFSET2
                    refSet2.Add(individual);

                    // Update distances in REFSET2
                    for (int j = 0; j < refSet2.Size(); j++)
                    {
                        for (int k = 0; k < refSet2.Size(); k++)
                        {
                            if (i != j)
                            {
                                double aux = distance.DistanceBetweenSolutions(refSet2.Get(j), refSet2.Get(k));
                                if (aux < refSet2.Get(j).DistanceToSolutionSet)
                                {
                                    refSet2.Get(j).DistanceToSolutionSet = aux;
                                }
                            }
                        }
                    }
                }
            }
            else
            {             // Update the reference set from the subset generation result
                Solution individual;
                for (int i = 0; i < subSet.Size(); i++)
                {
                    individual   = (Solution)improvementOperator.Execute(subSet.Get(i));
                    evaluations += improvementOperator.GetEvaluations();

                    if (RefSet1Test(individual))
                    {                     //Update distance of RefSet2
                        for (int indSet2 = 0; indSet2 < refSet2.Size(); indSet2++)
                        {
                            double aux = distance.DistanceBetweenSolutions(individual, refSet2.Get(indSet2));
                            if (aux < refSet2.Get(indSet2).DistanceToSolutionSet)
                            {
                                refSet2.Get(indSet2).DistanceToSolutionSet = aux;
                            }
                        }
                    }
                    else
                    {
                        RefSet2Test(individual);
                    }
                }
                subSet.Clear();
            }
        }
コード例 #5
0
ファイル: GDE3.cs プロジェクト: elimelec/sim-outorder
        /**
         * Runs of the GDE3 algorithm.
         * @return a <code>SolutionSet</code> that is a set of non dominated solutions
         * as a result of the algorithm execution
         * @throws JMException
         */
        public override SolutionSet Execute()
        {
            int populationSize = -1;
            int maxIterations  = -1;
            int evaluations;
            int iterations;

            SolutionSet population;
            SolutionSet offspringPopulation;

            Distance             distance;
            IComparer <Solution> dominance;

            Operator selectionOperator;
            Operator crossoverOperator;

            distance  = new Distance();
            dominance = new DominanceComparator();

            Solution[] parent;

            //Read the parameters
            JMetalCSharp.Utils.Utils.GetIntValueFromParameter(this.InputParameters, "populationSize", ref populationSize);
            JMetalCSharp.Utils.Utils.GetIntValueFromParameter(this.InputParameters, "maxIterations", ref maxIterations);

            selectionOperator = this.Operators["selection"];
            crossoverOperator = this.Operators["crossover"];

            //Initialize the variables
            population  = new SolutionSet(populationSize);
            evaluations = 0;
            iterations  = 0;

            // Create the initial solutionSet
            Solution newSolution;

            for (int i = 0; i < populationSize; i++)
            {
                newSolution = new Solution(this.Problem);
                this.Problem.Evaluate(newSolution);
                this.Problem.EvaluateConstraints(newSolution);
                evaluations++;
                population.Add(newSolution);
            }

            // Generations ...
            while (iterations < maxIterations)
            {
                // Create the offSpring solutionSet
                offspringPopulation = new SolutionSet(populationSize * 2);

                for (int i = 0; i < populationSize; i++)
                {
                    // Obtain parents. Two parameters are required: the population and the
                    //                 index of the current individual
                    parent = (Solution[])selectionOperator.Execute(new object[] { population, i });

                    Solution child;
                    // Crossover. Two parameters are required: the current individual and the
                    //            array of parents
                    child = (Solution)crossoverOperator.Execute(new object[] { population.Get(i), parent });

                    this.Problem.Evaluate(child);
                    this.Problem.EvaluateConstraints(child);
                    evaluations++;

                    // Dominance test
                    int result;
                    result = dominance.Compare(population.Get(i), child);
                    if (result == -1)
                    {                     // Solution i dominates child
                        offspringPopulation.Add(population.Get(i));
                    }
                    else if (result == 1)
                    {                     // child dominates
                        offspringPopulation.Add(child);
                    }
                    else
                    {                     // the two solutions are non-dominated
                        offspringPopulation.Add(child);
                        offspringPopulation.Add(population.Get(i));
                    }
                }
                // Ranking the offspring population
                Ranking ranking = new Ranking(offspringPopulation);

                int         remain = populationSize;
                int         index  = 0;
                SolutionSet front  = null;
                population.Clear();

                // Obtain the next front
                front = ranking.GetSubfront(index);

                while ((remain > 0) && (remain >= front.Size()))
                {
                    //Assign crowding distance to individuals
                    distance.CrowdingDistanceAssignment(front, this.Problem.NumberOfObjectives);
                    //Add the individuals of this front
                    for (int k = 0; k < front.Size(); k++)
                    {
                        population.Add(front.Get(k));
                    }                     // for

                    //Decrement remain
                    remain = remain - front.Size();

                    //Obtain the next front
                    index++;
                    if (remain > 0)
                    {
                        front = ranking.GetSubfront(index);
                    }
                }

                // remain is less than front(index).size, insert only the best one
                if (remain > 0)
                {                  // front contains individuals to insert
                    while (front.Size() > remain)
                    {
                        distance.CrowdingDistanceAssignment(front, this.Problem.NumberOfObjectives);
                        front.Remove(front.IndexWorst(new CrowdingComparator()));
                    }
                    for (int k = 0; k < front.Size(); k++)
                    {
                        population.Add(front.Get(k));
                    }

                    remain = 0;
                }
                iterations++;
            }

            // Return the first non-dominated front
            Ranking rnk = new Ranking(population);

            this.Result = rnk.GetSubfront(0);
            return(this.Result);
        }
コード例 #6
0
        /// <summary>
        /// Gets 'size' elements from a population of more than 'size' elements
        /// using for this de enviromentalSelection truncation
        /// </summary>
        /// <param name="size">The number of elements to get.</param>
        /// <returns></returns>
        public SolutionSet EnvironmentalSelection(int size)
        {
            if (solutionSet.Size() < size)
            {
                size = solutionSet.Size();
            }

            // Create a new auxiliar population for no alter the original population
            SolutionSet aux = new SolutionSet(solutionSet.Size());

            int i = 0;

            while (i < solutionSet.Size())
            {
                if (solutionSet.Get(i).Fitness < 1.0)
                {
                    aux.Add(solutionSet.Get(i));
                    solutionSet.Remove(i);
                }
                else
                {
                    i++;
                }
            }

            if (aux.Size() < size)
            {
                IComparer <Solution> comparator = new FitnessComparator();
                solutionSet.Sort(comparator);
                int remain = size - aux.Size();
                for (i = 0; i < remain; i++)
                {
                    aux.Add(solutionSet.Get(i));
                }
                return(aux);
            }
            else if (aux.Size() == size)
            {
                return(aux);
            }

            double[][] distanceMatrix = distance.DistanceMatrix(aux);
            List <List <DistanceNode> > distanceList = new List <List <DistanceNode> >();

            for (int pos = 0; pos < aux.Size(); pos++)
            {
                aux.Get(pos).Location = pos;
                List <DistanceNode> distanceNodeList = new List <DistanceNode>();
                for (int refe = 0; refe < aux.Size(); refe++)
                {
                    if (pos != refe)
                    {
                        distanceNodeList.Add(new DistanceNode(distanceMatrix[pos][refe], refe));
                    }
                }
                distanceList.Add(distanceNodeList);
            }


            foreach (List <DistanceNode> aDistanceList in distanceList)
            {
                aDistanceList.Sort(distanceNodeComparator);
            }

            while (aux.Size() > size)
            {
                double minDistance = double.MaxValue;
                int    toRemove    = 0;
                i = 0;
                foreach (List <DistanceNode> dn in distanceList)
                {
                    if (dn[0].Distance < minDistance)
                    {
                        toRemove    = i;
                        minDistance = dn[0].Distance;
                        //i and toRemove have the same distance to the first solution
                    }
                    else if (dn[0].Distance == minDistance)
                    {
                        int k = 0;
                        while ((dn[k].Distance == distanceList[toRemove][k].Distance) &&
                               k < (distanceList[i].Count - 1))
                        {
                            k++;
                        }

                        if (dn[k].Distance < distanceList[toRemove][k].Distance)
                        {
                            toRemove = i;
                        }
                    }
                    i++;
                }

                int tmp = aux.Get(toRemove).Location;
                aux.Remove(toRemove);
                distanceList.RemoveAt(toRemove);

                foreach (List <DistanceNode> aDistanceList in distanceList)
                {
                    List <DistanceNode> interIterator = aDistanceList.ToList();
                    foreach (var element in interIterator)
                    {
                        if (element.Reference == tmp)
                        {
                            aDistanceList.Remove(element);
                        }
                    }
                }
            }
            return(aux);
        }