コード例 #1
0
 public void Move(Vector2Int CellLocation)
 {
     if (CurrentTask == TaskType.Build)
     {
         if (building == null)
         {
             return;
         }
         building.transform.position = grid.GridToLocation(CellLocation) + FlyOffset;
         if (!grid.CheckPlace(building, CellLocation) && renderer != null)
         {
             renderer.material.color = Color.red;
         }
         else
         {
             renderer.material.color = Color.white;
         }
     }
     else if (CurrentTask == TaskType.Dig)
     {
         SoilBlock soil = grid.GetBuildingAt(CellLocation) as SoilBlock;
         if (soil == null)
         {
             return;
         }
         soil.HighLightType = 1;
     }
 }
コード例 #2
0
ファイル: Builder.cs プロジェクト: harhal19/Branch
    //public void HighLight

    public void Dig(SoilBlock Soil)
    {
        //SoilBlock soil = grid.GetBuildingAt(CellLocation) as SoilBlock;
        if (Soil == null)
        {
            return;
        }
        if (Soil.Cost <= SessionData.Data.ResourceStorage.Money)
        {
            SessionData.Data.ResourceStorage.SpendMoney(Soil.Cost);
            BuildingInProcess newProcess = new BuildingInProcess(null, "Clearing place", 5);
            GridComponent.grid.ReplaceBuilding(Soil, newProcess);
            Kanban.Board.BuildingProcessStarted("Clearing place", newProcess);
            PlayerController.MainController.SetBuildingControlMode(newProcess);
        }
        else
        {
            PlayerController.MainController.ShowMessage("You don't have enought money");
        }
    }
コード例 #3
0
    public void Dig(Vector2Int CellLocation)
    {
        SoilBlock soil = grid.GetBuildingAt(CellLocation) as SoilBlock;

        if (soil == null)
        {
            return;
        }
        if (soil.Cost <= resources.Money)
        {
            resources.SpendMoney(soil.Cost);
            grid.RemoveBuilding(soil);
            CurrentTask = TaskType.Build;
            building    = null;
            enabled     = false;
        }
        else
        {
            print("Нужно больше золота"); //ToDo Make output to user
        }
    }
コード例 #4
0
        public override void OnHitByProjectile(CellFace cellFace, WorldItem worldItem)
        {
            if (cellFace.Y < 0 || cellFace.Y > 127 || worldItem.Velocity.Length() < 10f)
            {
                return;
            }
            int value = Terrain.ExtractContents(worldItem.Value);

            if (value == 102)
            {
                for (int i = -1; i < 2; i++)
                {
                    for (int j = -1; j < 2; j++)
                    {
                        int cellValueFast = SubsystemTerrain.Terrain.GetCellValueFast(cellFace.X + i, cellFace.Y, cellFace.Z + j);
                        if (Terrain.ExtractContents(cellValueFast) == 168)
                        {
                            SubsystemTerrain.ChangeCell(cellFace.X + i, cellFace.Y, cellFace.Z + j, 168 | SoilBlock.SetNitrogen(Terrain.ExtractData(cellValueFast), 3) << 14);
                            worldItem.ToRemove = true;
                        }
                    }
                }
            }
            else if (value == SeedsBlock.Index && SubsystemTerrain.Terrain.GetCellContentsFast(cellFace.X, cellFace.Y + 1, cellFace.Z) == 0)
            {
                value = 0;
                switch (worldItem.Value)
                {
                case 16557:
                    value = 20 | FlowerBlock.SetIsSmall(0, true) << 14;
                    break;

                case 173:
                    value = 19 | TallGrassBlock.SetIsSmall(0, true) << 14;
                    break;

                case 49325:
                    value = 25 | FlowerBlock.SetIsSmall(0, true) << 14;
                    break;

                case 32941:
                    value = 24 | FlowerBlock.SetIsSmall(0, true) << 14;
                    break;

                case 82093:
                    value = 174 | RyeBlock.SetSize(RyeBlock.SetIsWild(0, false), 0) << 14;
                    break;

                case 65709:
                    value = 174 | RyeBlock.SetSize(RyeBlock.SetIsWild(0, false), 0) << 14;
                    break;

                case 114861:
                    value = 131 | BasePumpkinBlock.SetSize(BasePumpkinBlock.SetIsDead(0, false), 0) << 14;
                    break;

                case 98477:
                    value = 204 | CottonBlock.SetSize(CottonBlock.SetIsWild(0, false), 0) << 14;
                    break;
                }
                if (value != 0)
                {
                    SubsystemTerrain.ChangeCell(cellFace.X, cellFace.Y + 1, cellFace.Z, value);
                    worldItem.ToRemove = true;
                }
            }
        }
コード例 #5
0
ファイル: SoilUI.cs プロジェクト: harhal19/Branch
 public void SetData(SoilBlock Soil)
 {
     this.Soil = Soil;
     Show();
     Refresh();
 }