private static void Main(string[] args) { var server = new SocketOutput(); server.SetupServer(); server.SetupAdminServer(); Console.ReadLine(); server.CloseConnection(); Console.ReadKey(); }
//public static readonly Logger.Logger Logger = new Logger.Logger(Output.Output.Socket); private static void Main(string[] args) { //Logger.Log(LogLevel.Info, "TEST 1"); //Logger.Log(LogLevel.Error, "TEST 1"); //Logger.Log(LogLevel.Alert, "TEST 1"); //Logger.Log(LogLevel.Debug, ""); var server = new SocketOutput(); server.SetupServer(); server.SetupAdminServer(); Console.ReadLine(); server.CloseConnection(); Console.ReadKey(); }