public void Send(object data)
 {
     try
     {
         //BinaryFormatter formatter = new BinaryFormatter();
         //MemoryStream rems = new MemoryStream();
         //formatter.Serialize(rems, data);
         byteDatas = SeatManage.SeatManageComm.ByteSerializer.ObjectToByte(data);
         //byteDatas =  data as byte[];
         client.Connect();
         autoConnectEvent.WaitOne(2000);
         client.Disconnect();
     }
     catch
     {
         try
         {
             Thread.Sleep(5000);
             client.Connect();
             autoConnectEvent.WaitOne(2000);
             client.Disconnect();
         }
         catch
         {
             return;
         }
     }
 }
コード例 #2
0
 public void Connect()
 {
     try
     {
         Console.WriteLine("正在连接到服务器……");
         client.Connect(true);
         Console.WriteLine("连接成功");
         SeatManage.SeatManageComm.WriteLog.Write("已与服务器连接,等待终端请求。");
     }
     catch (SocketException ex)
     {
         Console.WriteLine("连接失败,10s后重连…");
         Thread.Sleep(10000);
         Connect();
     }
 }
 /// <summary>
 /// 连接到socket服务器。链接出错会重试。错误超过三次,则抛出异常。
 /// </summary>
 /// <param name="connectTimes"></param>
 /// <returns></returns>
 private bool SocketConnect(int connectTimes)
 {
     try
     {
         return(client.Connect());//连接
     }
     catch (Exception ex)
     {
         if (connectTimes > 3)
         {
             throw ex;
         }
         else
         {
             connectTimes++;
             Thread.Sleep(200);
             return(SocketConnect(connectTimes));
         }
     }
 }
コード例 #4
0
 public SeatManage.ClassModel.ReaderInfo CheckAndGetReaderInfo(UserInfo user)
 {
     try
     {
         lock (this.client)
         {
             client.Connect();//连接
             request            = new SocketRequest();
             request.MethodName = "CheckAndGetReaderInfo";
             request.Parameters.Add(user);
             request.SubSystem = TcpSeatManageSubSystem.WeiXinSeatBespeak;
             request.Target    = schoolNum;
             request.MsgType   = TcpMsgDataType.Relay;
             if (request != null)
             {
                 client.Send(SeatManage.SeatManageComm.ByteSerializer.ObjectToByte(request));
                 Console.WriteLine("请求客户端{0}执行{1}方法已发送,等待返回结果…", request.Target, request.MethodName);
             }
             autoConnectEvent.WaitOne(20000);
             if (response == null)
             {
                 throw new Exception("连接超时。");
             }
             else if (!isError && response.MethodName.Equals("CheckAndGetReaderInfo") && string.IsNullOrEmpty(response.ErrorMsg))
             {
                 return(response.Result as ReaderInfo);
             }
             else if (!string.IsNullOrEmpty(response.ErrorMsg))
             {
                 throw new Exception(response.ErrorMsg);
             }
             else
             {
                 return(null);
             }
         }
     }
     catch (Exception ex)
     {
         throw ex;
     }
     finally
     {
         request  = null;
         response = null;
         client.Disconnect();
     }
 }