void OnApplicationQuit() { if (mSocket != null) { mSocket.Close(); } }
public void Close() { if (mSocket != null) { mSocket.Close(); mSocket = null; } }
void OnApplicationQuit() { if (mSocket != null) { Net.Instance.Send((int)ActionType.LeaveRoom, null, null); mSocket.Close(); } }
private void OnApplicationQuit() { if (mSocket != null) { if (mSocket.mConnectStatusCallback != null) { mSocket.mConnectStatusCallback = null; } mSocket.Close(); } }
public bool StopService() { serviceState = ENetServiceState.Stop; if (_socketCon != null) { _socketCon.Close(); _socketCon = null; } return(true); }
//关闭连接 public void Close() { setNetStatus(2); if (_socketCon != null) { _socketCon.Close(); _socketCon = null; } SendreceiveManage.getInstance().clear(); }
//关闭连接 public void Close() { setNetStatus(2); if (_socketCon != null) { _socketCon.Close(); _socketCon = null; } MessageQueueManage.getInstance().clearData(); }
//关闭连接 public void Close() { setNetStatus(2); if (_socketCon != null) { _socketCon.Close(); _socketCon = null; } recDataQueue.Clear(); sendMemory.Clear(); pbnoCurr.setNull(); }