コード例 #1
0
        /// <summary>
        /// 连接服务器
        /// </summary>
        /// <param name="ipAddress"></param>
        /// <param name="port"></param>
        /// <returns></returns>
        public void TCPClientConnect(IPAddress ipAddress, int port)
        {
            TCPClientSocketConnections = _TCPClientSocketBase.CreateSocket(ipAddress, port, ProtocolType.Tcp);
            TCPClientSocketConnections.SetSocketOption(
                SocketOptionLevel.Socket, SocketOptionName.ReceiveBuffer, _TCPClientSocketSetting.ReceiveBufferSize);
            TCPClientSocketConnections.SetSocketOption(
                SocketOptionLevel.Socket, SocketOptionName.SendBuffer, _TCPClientSocketSetting.SendBufferSize);

            TCPClientSocketAsyncEventArgsConnections.RemoteEndPoint = _TCPClientSocketBase.IPEndPoint;

            bool _ConnectPending = TCPClientSocketConnections.ConnectAsync(TCPClientSocketAsyncEventArgsConnections);

            DepictInfo = string.Format(cultureInfo, "正在连接服务器,请稍后......");

            if (!_ConnectPending)
            {
                TCPClientProcessConnect(TCPClientSocketAsyncEventArgsConnections);
            }
        }
コード例 #2
0
        /// <summary>
        /// 启动服务器,开始侦听客户端连接
        /// </summary>
        /// <param name="ipAddress">服务器IP地址</param>
        /// <param name="port">服务器端口号</param>
        /// <returns>启动成功返回True,否则返回False</returns>
        public bool TCPServerStart(IPAddress ipAddress, int port)
        {
            try
            {
                TCPServerSocketConnections = _TCPServerSocketBase.CreateSocket(ipAddress, port, ProtocolType.Tcp);
                TCPServerSocketConnections.SetSocketOption(
                    SocketOptionLevel.Socket, SocketOptionName.ReceiveBuffer, _TCPServerSocketSetting.ReceiveBufferSize);
                TCPServerSocketConnections.SetSocketOption(
                    SocketOptionLevel.Socket, SocketOptionName.SendBuffer, _TCPServerSocketSetting.SendBufferSize);

                TCPServerSocketConnections.Bind(_TCPServerSocketBase.IPEndPoint);
                TCPServerSocketConnections.Listen(_TCPServerSocketSetting.DefaultMaxConnctions);

                TCPServerStartAcceptAsync(null);

                return(true);
            }
            catch
            {
                return(false);
            }
        }