void Receive() { ReceiveThread = new System.Threading.Thread(new System.Threading.ThreadStart(() => { while (true) { System.Threading.WaitHandle.WaitAll(reset); reset[0].Set(); if (SocketAsynPool.Count > 0) { SocketAsyncEventArgs sockasyn = SocketAsynPool.Pop(); if (BuffManagers.SetBuffer(sockasyn)) { if (!Sock.ReceiveFromAsync(sockasyn)) { BeginReceive(sockasyn); } } } else { reset[0].Reset(); } } })); ReceiveThread.Start(); }