private void GenerateCompleteEvaluation(string id, CaseEvaluation caseEvaluation) { // Removes the case from the dictionary. CaseEvaluation other = acquiredEvaluations[id]; acquiredEvaluations.Remove(id); // Converts the stored roleplay to an object. string roleplayJson; string fileName = string.Format(RoleplaySaveName.Value, id); SaveLoad.Load(fileName, out roleplayJson); RoleplayDescription roleplayDescription = JsonUtility.FromJson <RoleplayDescription>(roleplayJson); // serialized the complete evaluation. bool isUserA = id == roleplayDescription.UserA.Id; CompleteCaseEvaluation completeCaseEvaluation = new CompleteCaseEvaluation() { RoleplayDescription = roleplayDescription, EvaluationUserA = isUserA ? caseEvaluation : other, EvaluationUserB = isUserA ? other : caseEvaluation, TimeStamp = DateTime.Now.ToString() }; string completeEvalJson = JsonUtility.ToJson(completeCaseEvaluation); SaveLoad.Save(completeEvalJson, string.Format(CompleteEvaluationName.Value, id)); SendMessageTo(roleplayDescription.UserA, completeEvalJson); SendMessageTo(roleplayDescription.UserB, completeEvalJson); AddIdToUserLog(roleplayDescription.UserA.Id, id); AddIdToUserLog(roleplayDescription.UserB.Id, id); SocialManager.AddToRecentLog(roleplayDescription.UserA, roleplayDescription.UserB); SocialManager.AddToRecentLog(roleplayDescription.UserB, roleplayDescription.UserA); SaveLoad.Remove(fileName); }