コード例 #1
0
ファイル: PolyShapeEditor.cs プロジェクト: bg103581/GGJ_2019
        void DoExistingPointsGUI()
        {
            Transform trs = polygon.transform;
            int       len = polygon.m_Points.Count;

            Vector3 up      = polygon.transform.up;
            Vector3 right   = polygon.transform.right;
            Vector3 forward = polygon.transform.forward;
            Vector3 center  = Vector3.zero;

            Event evt = Event.current;

            bool used = evt.type == EventType.Used;

            if (!used &&
                (evt.type == EventType.MouseDown &&
                 evt.button == 0 &&
                 !EditorHandleUtility.IsAppendModifier(evt.modifiers)))
            {
                m_SelectedIndex = -1;
                Repaint();
            }

            if (polygon.polyEditMode == PolyShape.PolyEditMode.Height)
            {
                if (!used && evt.type == EventType.MouseUp && evt.button == 0 && !EditorHandleUtility.IsAppendModifier(evt.modifiers))
                {
                    evt.Use();
                    SetPolyEditMode(PolyShape.PolyEditMode.Edit);
                }

                bool sceneInUse = EditorHandleUtility.SceneViewInUse(evt);
                Ray  r          = HandleUtility.GUIPointToWorldRay(evt.mousePosition);

                Vector3 origin  = polygon.transform.TransformPoint(Math.Average(polygon.m_Points));
                float   extrude = polygon.extrude;

                if (evt.type == EventType.MouseMove && !sceneInUse)
                {
                    Vector3 p = Math.GetNearestPointRayRay(origin, up, r.origin, r.direction);
                    extrude = ProGridsInterface.ProGridsSnap(s_HeightMouseOffset + Vector3.Distance(origin, p) * Mathf.Sign(Vector3.Dot(p - origin, up)));
                }

                Vector3 extrudePoint = origin + (extrude * up);

                Handles.color = k_HandleColor;
                Handles.DotHandleCap(-1, origin, Quaternion.identity, HandleUtility.GetHandleSize(origin) * k_HandleSize, evt.type);
                Handles.color = k_HandleColorGreen;
                Handles.DrawLine(origin, extrudePoint);
                Handles.DotHandleCap(-1, extrudePoint, Quaternion.identity, HandleUtility.GetHandleSize(extrudePoint) * k_HandleSize, evt.type);
                Handles.color = Color.white;

                if (!sceneInUse && polygon.extrude != extrude)
                {
                    OnBeginVertexMovement();
                    polygon.extrude = extrude;
                    RebuildPolyShapeMesh(false);
                }
            }
            else
            {
                // vertex dots
                for (int ii = 0; ii < len; ii++)
                {
                    Vector3 point = trs.TransformPoint(polygon.m_Points[ii]);

                    center.x += point.x;
                    center.y += point.y;
                    center.z += point.z;

                    float size = HandleUtility.GetHandleSize(point) * k_HandleSize;

                    Handles.color = ii == m_SelectedIndex ? k_HandleSelectedColor : k_HandleColor;

                    EditorGUI.BeginChangeCheck();

                    point = Handles.Slider2D(point, up, right, forward, size, Handles.DotHandleCap, Vector2.zero, true);

                    if (EditorGUI.EndChangeCheck())
                    {
                        UndoUtility.RecordObject(polygon, "Move Polygon Shape Point");

                        Vector3 snapMask = Snapping.GetSnappingMaskBasedOnNormalVector(m_Plane.normal);
                        polygon.m_Points[ii] = ProGridsInterface.ProGridsSnap(trs.InverseTransformPoint(point), snapMask);
                        OnBeginVertexMovement();
                        RebuildPolyShapeMesh(false);
                    }

                    // "clicked" a button
                    if (!used && evt.type == EventType.Used)
                    {
                        if (ii == 0 && polygon.m_Points.Count > 2 && polygon.polyEditMode == PolyShape.PolyEditMode.Path)
                        {
                            m_NextMouseUpAdvancesMode = true;
                            return;
                        }
                        else
                        {
                            used            = true;
                            m_SelectedIndex = ii;
                        }
                    }
                }

                Handles.color = Color.white;

                // height setting
                if (polygon.polyEditMode != PolyShape.PolyEditMode.Path && polygon.m_Points.Count > 2)
                {
                    center.x /= (float)len;
                    center.y /= (float)len;
                    center.z /= (float)len;

                    Vector3 extrude = center + (up * polygon.extrude);
                    m_DistanceFromHeightHandle = Vector2.Distance(HandleUtility.WorldToGUIPoint(extrude), evt.mousePosition);

                    EditorGUI.BeginChangeCheck();

                    Handles.color = k_HandleColor;
                    Handles.DotHandleCap(-1, center, Quaternion.identity, HandleUtility.GetHandleSize(center) * k_HandleSize, evt.type);
                    Handles.DrawLine(center, extrude);
                    Handles.color = k_HandleColorGreen;
                    extrude       = Handles.Slider(extrude, up, HandleUtility.GetHandleSize(extrude) * k_HandleSize, Handles.DotHandleCap, 0f);
                    Handles.color = Color.white;

                    if (EditorGUI.EndChangeCheck())
                    {
                        UndoUtility.RecordObject(polygon, "Set Polygon Shape Height");
                        polygon.extrude = ProGridsInterface.ProGridsSnap(Vector3.Distance(extrude, center) * Mathf.Sign(Vector3.Dot(up, extrude - center)));
                        OnBeginVertexMovement();
                        RebuildPolyShapeMesh(false);
                    }
                }
            }
        }