コード例 #1
0
    void Start()
    {
        musicController = GetComponentInChildren <SnakeMusicController>();

        musicController.PlayMainMusic();

        gameover    = false;
        gameStarted = false;
        badTouch    = true;

        StartCoroutine(Countdown());
    }
コード例 #2
0
    void Start()
    {
        gameController  = GameObject.Find("GameController").GetComponent <SnakeGameController>();
        musicController = gameController.GetComponentInChildren <SnakeMusicController>();

        duration = Time.time + GetComponent <AudioSource>().clip.length;
        gameController.badTouch = false;

        musicController.StopMainMusic();

        GetComponent <AudioSource>().Play();
    }
コード例 #3
0
    void Start()
    {
        gameController  = GameObject.Find("GameController").GetComponent <SnakeGameController>();
        foodManager     = gameController.gameObject.GetComponentInChildren <FoodManager>();
        musicController = gameController.GetComponentInChildren <SnakeMusicController>();
        player          = GameObject.Find("Player");

        duration = Time.time + GetComponent <AudioSource>().clip.length;
        interval = Time.time + 2f;

        musicController.StopMainMusic();
        GetComponent <AudioSource>().Play();
    }
コード例 #4
0
    void Start()
    {
        gameController  = GameObject.Find("GameController").GetComponent <SnakeGameController> ();
        musicController = gameController.GetComponentInChildren <SnakeMusicController> ();

        duration = Time.time + GetComponent <AudioSource>().clip.length;

        speed = gameController.speed;
        if (speed < 160)
        {
            gameController.speed = 200;
        }
        else
        {
            gameController.speed *= 1.5f;
        }

        musicController.StopMainMusic();
        GetComponent <AudioSource>().Play();
    }
コード例 #5
0
ファイル: DelayBonusStart.cs プロジェクト: kampal849/Project
 void Start()
 {
     musicController = GameObject.Find("GameController/MusicController").GetComponent <SnakeMusicController>();
     musicController.StopMainMusic();
     StartCoroutine(Wait());
 }