コード例 #1
0
        public static void PatchSmelter(Smelter smelter)
        {
            if (smelter.m_emptyOreSwitch && smelter.m_spawnStack)
            {
                int processedQueueSize = smelter.GetProcessedQueueSize();
                smelter.m_emptyOreSwitch.m_hoverText = $"{smelter.m_name} {processedQueueSize} $piece_smelter_ready \n{useKey} {smelter.m_emptyOreTooltip}";
            }
            int queueSize = smelter.GetQueueSize();

            smelter.m_addOreSwitch.m_hoverText = $"{smelter.m_name} ({queueSize}/{smelter.m_maxOre}) ";

            if (queueSize > 0) // This codeline is run every tick when windmill is on!!
            {
                Debug.Log($"{smelter.GetBakeTimer()}, {smelter.m_secPerProduct}, {queueSize}");

                smelter.m_addOreSwitch.m_hoverText += $"{Helpers.TimeString(smelter.m_secPerProduct * queueSize - smelter.GetBakeTimer())}";
                // 8sec - 10sec (30sec)
                // 9sec - 10sec (30sec)
            }

            if (smelter.m_requiresRoof && !smelter.m_haveRoof && Mathf.Sin(Time.time * 10f) > 0f)
            {
                Switch addOreSwitch = smelter.m_addOreSwitch;
                addOreSwitch.m_hoverText += $" {smelterRoof}";
            }
            Switch addOreSwitch2 = smelter.m_addOreSwitch;

            addOreSwitch2.m_hoverText = $"{addOreSwitch2.m_hoverText} \n{useKey} {smelter.m_addOreTooltip}";
        }
コード例 #2
0
ファイル: Smelter.cs プロジェクト: valheimPlus/ValheimPlus
        static void Prefix(Smelter __instance)
        {
            if (__instance == null || !Player.m_localPlayer || __instance.m_nview == null || !__instance.m_nview.IsOwner())
            {
                return;
            }

            Smelter smelter = __instance;

            Stopwatch delta = GameObjectAssistant.GetStopwatch(smelter.gameObject);

            if (delta.IsRunning && delta.ElapsedMilliseconds < 1000)
            {
                return;
            }
            delta.Restart();

            float autoFuelRange          = 0f;
            bool  ignorePrivateAreaCheck = false;
            bool  isKiln = false;

            if (smelter.m_name.Equals(SmelterDefinitions.KilnName))
            {
                if (!Configuration.Current.Kiln.IsEnabled || !Configuration.Current.Kiln.autoFuel)
                {
                    return;
                }
                isKiln                 = true;
                autoFuelRange          = Configuration.Current.Kiln.autoRange;
                ignorePrivateAreaCheck = Configuration.Current.Kiln.ignorePrivateAreaCheck;
            }
            else if (smelter.m_name.Equals(SmelterDefinitions.SmelterName))
            {
                if (!Configuration.Current.Smelter.IsEnabled || !Configuration.Current.Smelter.autoFuel)
                {
                    return;
                }
                autoFuelRange          = Configuration.Current.Smelter.autoRange;
                ignorePrivateAreaCheck = Configuration.Current.Smelter.ignorePrivateAreaCheck;
            }
            else if (smelter.m_name.Equals(SmelterDefinitions.FurnaceName))
            {
                if (!Configuration.Current.Furnace.IsEnabled || !Configuration.Current.Furnace.autoFuel)
                {
                    return;
                }
                autoFuelRange          = Configuration.Current.Furnace.autoRange;
                ignorePrivateAreaCheck = Configuration.Current.Furnace.ignorePrivateAreaCheck;
            }
            else if (__instance.m_name.Equals(SmelterDefinitions.WindmillName))
            {
                if (!Configuration.Current.Windmill.IsEnabled || !Configuration.Current.Windmill.autoFuel)
                {
                    return;
                }
                autoFuelRange          = Configuration.Current.Windmill.autoRange;
                ignorePrivateAreaCheck = Configuration.Current.Windmill.ignorePrivateAreaCheck;
            }
            else if (__instance.m_name.Equals(SmelterDefinitions.SpinningWheelName))
            {
                if (!Configuration.Current.SpinningWheel.IsEnabled || !Configuration.Current.SpinningWheel.autoFuel)
                {
                    return;
                }
                autoFuelRange          = Configuration.Current.SpinningWheel.autoRange;
                ignorePrivateAreaCheck = Configuration.Current.SpinningWheel.ignorePrivateAreaCheck;
            }

            autoFuelRange = Helper.Clamp(autoFuelRange, 1, 50);

            int toMaxOre  = smelter.m_maxOre - smelter.GetQueueSize();
            int toMaxFuel = smelter.m_maxFuel - (int)System.Math.Ceiling(smelter.GetFuel());

            if (smelter.m_fuelItem && toMaxFuel > 0)
            {
                ItemDrop.ItemData fuelItemData = smelter.m_fuelItem.m_itemData;

                // Check for fuel in nearby containers
                int addedFuel = InventoryAssistant.RemoveItemInAmountFromAllNearbyChests(smelter.gameObject, autoFuelRange, fuelItemData, toMaxFuel, !ignorePrivateAreaCheck);
                for (int i = 0; i < addedFuel; i++)
                {
                    smelter.m_nview.InvokeRPC("AddFuel", new object[] { });
                }
                if (addedFuel > 0)
                {
                    ZLog.Log("Added " + addedFuel + " fuel(" + fuelItemData.m_shared.m_name + ") in " + smelter.m_name);
                }
            }
            if (toMaxOre > 0)
            {
                List <Container> nearbyChests = InventoryAssistant.GetNearbyChests(smelter.gameObject, autoFuelRange);
                foreach (Container c in nearbyChests)
                {
                    foreach (Smelter.ItemConversion itemConversion in smelter.m_conversion)
                    {
                        if (isKiln)
                        {
                            if (Configuration.Current.Kiln.dontProcessFineWood && itemConversion.m_from.m_itemData.m_shared.m_name.Equals(WoodDefinitions.FineWoodName))
                            {
                                continue;
                            }
                            if (Configuration.Current.Kiln.dontProcessRoundLog && itemConversion.m_from.m_itemData.m_shared.m_name.Equals(WoodDefinitions.RoundLogName))
                            {
                                continue;
                            }

                            int threshold = Configuration.Current.Kiln.stopAutoFuelThreshold < 0 ? 0 : Configuration.Current.Kiln.stopAutoFuelThreshold;
                            if (threshold > 0 && InventoryAssistant.GetItemAmountInItemList(InventoryAssistant.GetNearbyChestItemsByContainerList(nearbyChests), itemConversion.m_to.m_itemData) >= threshold)
                            {
                                return;
                            }
                        }

                        ItemDrop.ItemData oreItem = itemConversion.m_from.m_itemData;
                        int addedOres             = InventoryAssistant.RemoveItemFromChest(c, oreItem, toMaxOre);
                        if (addedOres > 0)
                        {
                            GameObject orePrefab = ObjectDB.instance.GetItemPrefab(itemConversion.m_from.gameObject.name);

                            for (int i = 0; i < addedOres; i++)
                            {
                                smelter.m_nview.InvokeRPC("AddOre", new object[] { orePrefab.name });
                            }
                            toMaxOre -= addedOres;
                            if (addedOres > 0)
                            {
                                ZLog.Log("Added " + addedOres + " ores(" + oreItem.m_shared.m_name + ") in " + smelter.m_name);
                            }
                            if (toMaxOre == 0)
                            {
                                return;
                            }
                        }
                    }
                }
            }
        }