public override void WriteData(ESPWriter writer) { if (EditorID != null) { EditorID.WriteBinary(writer); } if (Name != null) { Name.WriteBinary(writer); } if (LargeIcon != null) { LargeIcon.WriteBinary(writer); } if (SmallIcon != null) { SmallIcon.WriteBinary(writer); } if (Script != null) { Script.WriteBinary(writer); } if (Description != null) { Description.WriteBinary(writer); } if (Data != null) { Data.WriteBinary(writer); } WriteValue1(writer); WriteValue2(writer); }
public override void WriteData(ESPWriter writer) { if (EditorID != null) { EditorID.WriteBinary(writer); } if (LargeIcon != null) { LargeIcon.WriteBinary(writer); } if (SmallIcon != null) { SmallIcon.WriteBinary(writer); } if (Description != null) { Description.WriteBinary(writer); } if (Locations != null) { foreach (var item in Locations) { item.WriteBinary(writer); } } if (LoadScreenType != null) { LoadScreenType.WriteBinary(writer); } }
public override void WriteData(ESPWriter writer) { if (EditorID != null) { EditorID.WriteBinary(writer); } if (Name != null) { Name.WriteBinary(writer); } if (Description != null) { Description.WriteBinary(writer); } if (LargeIcon != null) { LargeIcon.WriteBinary(writer); } if (SmallIcon != null) { SmallIcon.WriteBinary(writer); } if (Data != null) { Data.WriteBinary(writer); } if (Attributes != null) { Attributes.WriteBinary(writer); } }
public override void WriteData(ESPWriter writer) { if (EditorID != null) { EditorID.WriteBinary(writer); } if (LargeIcon != null) { LargeIcon.WriteBinary(writer); } if (SmallIcon != null) { SmallIcon.WriteBinary(writer); } if (TextureSet != null) { TextureSet.WriteBinary(writer); } if (HavokData != null) { HavokData.WriteBinary(writer); } if (TextureSpecularExponent != null) { TextureSpecularExponent.WriteBinary(writer); } if (Grasses != null) { foreach (var item in Grasses) { item.WriteBinary(writer); } } }
public override void WriteData(ESPWriter writer) { if (EditorID != null) { EditorID.WriteBinary(writer); } if (ObjectBounds != null) { ObjectBounds.WriteBinary(writer); } if (Name != null) { Name.WriteBinary(writer); } if (Model != null) { Model.WriteBinary(writer); } if (LargeIcon != null) { LargeIcon.WriteBinary(writer); } if (SmallIcon != null) { SmallIcon.WriteBinary(writer); } if (PickUpSound != null) { PickUpSound.WriteBinary(writer); } if (DropSound != null) { DropSound.WriteBinary(writer); } if (Type != null) { Type.WriteBinary(writer); } if (Quests != null) { foreach (var item in Quests) { item.WriteBinary(writer); } } if (Image != null) { Image.WriteBinary(writer); } WriteEntryData(writer); if (Audio != null) { Audio.WriteBinary(writer); } }
public override void WriteData(ESPWriter writer) { if (EditorID != null) { EditorID.WriteBinary(writer); } if (ObjectBounds != null) { ObjectBounds.WriteBinary(writer); } if (Name != null) { Name.WriteBinary(writer); } if (Model != null) { Model.WriteBinary(writer); } if (LargeIcon != null) { LargeIcon.WriteBinary(writer); } if (SmallIcon != null) { SmallIcon.WriteBinary(writer); } if (Script != null) { Script.WriteBinary(writer); } if (PickUpSound != null) { PickUpSound.WriteBinary(writer); } if (DropSound != null) { DropSound.WriteBinary(writer); } if (TextureFace != null) { TextureFace.WriteBinary(writer); } if (TextureBack != null) { TextureBack.WriteBinary(writer); } if (CardData != null) { CardData.WriteBinary(writer); } if (Value != null) { Value.WriteBinary(writer); } }
public override void WriteData(ESPWriter writer) { if (EditorID != null) { EditorID.WriteBinary(writer); } if (ObjectBounds != null) { ObjectBounds.WriteBinary(writer); } if (Name != null) { Name.WriteBinary(writer); } if (Model != null) { Model.WriteBinary(writer); } if (LargeIcon != null) { LargeIcon.WriteBinary(writer); } if (SmallIcon != null) { SmallIcon.WriteBinary(writer); } if (Script != null) { Script.WriteBinary(writer); } if (Description != null) { Description.WriteBinary(writer); } if (Destructable != null) { Destructable.WriteBinary(writer); } if (PickUpSound != null) { PickUpSound.WriteBinary(writer); } if (DropSound != null) { DropSound.WriteBinary(writer); } if (Data != null) { Data.WriteBinary(writer); } }
public override void WriteData(ESPWriter writer) { if (EditorID != null) { EditorID.WriteBinary(writer); } if (ObjectBounds != null) { ObjectBounds.WriteBinary(writer); } if (Name != null) { Name.WriteBinary(writer); } if (Model != null) { Model.WriteBinary(writer); } if (LargeIcon != null) { LargeIcon.WriteBinary(writer); } if (SmallIcon != null) { SmallIcon.WriteBinary(writer); } if (Script != null) { Script.WriteBinary(writer); } if (EquipmentType != null) { EquipmentType.WriteBinary(writer); } if (Weight != null) { Weight.WriteBinary(writer); } if (Data != null) { Data.WriteBinary(writer); } if (Effects != null) { foreach (var item in Effects) { item.WriteBinary(writer); } } }
public override void WriteData(ESPWriter writer) { if (EditorID != null) { EditorID.WriteBinary(writer); } if (Script != null) { Script.WriteBinary(writer); } if (Name != null) { Name.WriteBinary(writer); } if (LargeIcon != null) { LargeIcon.WriteBinary(writer); } if (SmallIcon != null) { SmallIcon.WriteBinary(writer); } if (Data != null) { Data.WriteBinary(writer); } if (Conditions != null) { foreach (var item in Conditions) { item.WriteBinary(writer); } } if (Stages != null) { foreach (var item in Stages) { item.WriteBinary(writer); } } if (Objectives != null) { foreach (var item in Objectives) { item.WriteBinary(writer); } } }
public override void WriteBinary(ESPWriter writer) { if (Index != null) { Index.WriteBinary(writer); } if (LargeIcon != null) { LargeIcon.WriteBinary(writer); } if (SmallIcon != null) { SmallIcon.WriteBinary(writer); } if (Model != null) { Model.WriteBinary(writer); } }
public override void WriteData(ESPWriter writer) { if (EditorID != null) { EditorID.WriteBinary(writer); } if (ObjectBounds != null) { ObjectBounds.WriteBinary(writer); } if (Model != null) { Model.WriteBinary(writer); } if (Script != null) { Script.WriteBinary(writer); } if (Name != null) { Name.WriteBinary(writer); } if (LargeIcon != null) { LargeIcon.WriteBinary(writer); } if (SmallIcon != null) { SmallIcon.WriteBinary(writer); } if (Data != null) { Data.WriteBinary(writer); } if (FadeValue != null) { FadeValue.WriteBinary(writer); } if (Sound != null) { Sound.WriteBinary(writer); } }
public override void WriteData(ESPWriter writer) { if (EditorID != null) EditorID.WriteBinary(writer); if (ObjectBounds != null) ObjectBounds.WriteBinary(writer); if (Model != null) Model.WriteBinary(writer); if (LargeIcon != null) LargeIcon.WriteBinary(writer); if (SmallIcon != null) SmallIcon.WriteBinary(writer); if (SpeedtreeSeeds != null) SpeedtreeSeeds.WriteBinary(writer); if (Data != null) Data.WriteBinary(writer); if (BillboardDimensions != null) BillboardDimensions.WriteBinary(writer); }
public override void WriteData(ESPWriter writer) { if (EditorID != null) { EditorID.WriteBinary(writer); } if (Name != null) { Name.WriteBinary(writer); } if (Description != null) { Description.WriteBinary(writer); } if (LargeIcon != null) { LargeIcon.WriteBinary(writer); } if (SmallIcon != null) { SmallIcon.WriteBinary(writer); } if (Requirements != null) { foreach (var item in Requirements) { item.WriteBinary(writer); } } if (Data != null) { Data.WriteBinary(writer); } if (Effects != null) { Effects.Sort(); foreach (var item in Effects) { item.WriteBinary(writer); } } }
public override void WriteData(ESPWriter writer) { if (EditorID != null) { EditorID.WriteBinary(writer); } if (ObjectBounds != null) { ObjectBounds.WriteBinary(writer); } if (Name != null) { Name.WriteBinary(writer); } if (Model != null) { Model.WriteBinary(writer); } if (LargeIcon != null) { LargeIcon.WriteBinary(writer); } if (SmallIcon != null) { SmallIcon.WriteBinary(writer); } if (PickUpSound != null) { PickUpSound.WriteBinary(writer); } if (DropSound != null) { DropSound.WriteBinary(writer); } if (AbsoluteValue != null) { AbsoluteValue.WriteBinary(writer); } }
public override void WriteData(ESPWriter writer) { if (EditorID != null) { EditorID.WriteBinary(writer); } if (Name != null) { Name.WriteBinary(writer); } if (LargeIcon != null) { LargeIcon.WriteBinary(writer); } if (SmallIcon != null) { SmallIcon.WriteBinary(writer); } if (Value != null) { Value.WriteBinary(writer); } }
public override void WriteData(ESPWriter writer) { if (EditorID != null) { EditorID.WriteBinary(writer); } if (LargeIcon != null) { LargeIcon.WriteBinary(writer); } if (SmallIcon != null) { SmallIcon.WriteBinary(writer); } if (MapColor != null) { MapColor.WriteBinary(writer); } if (Worldspace != null) { Worldspace.WriteBinary(writer); } if (Areas != null) { foreach (var item in Areas) { item.WriteBinary(writer); } } if (DataEntries != null) { foreach (var item in DataEntries) { item.WriteBinary(writer); } } }
public override void WriteData(ESPWriter writer) { if (EditorID != null) { EditorID.WriteBinary(writer); } if (ObjectBounds != null) { ObjectBounds.WriteBinary(writer); } if (Name != null) { Name.WriteBinary(writer); } if (Model != null) { Model.WriteBinary(writer); } if (LargeIcon != null) { LargeIcon.WriteBinary(writer); } if (SmallIcon != null) { SmallIcon.WriteBinary(writer); } if (Script != null) { Script.WriteBinary(writer); } if (Destructable != null) { Destructable.WriteBinary(writer); } if (PickUpSound != null) { PickUpSound.WriteBinary(writer); } if (DropSound != null) { DropSound.WriteBinary(writer); } if (Data != null) { Data.WriteBinary(writer); } if (ExtraData != null) { ExtraData.WriteBinary(writer); } if (ShortName != null) { ShortName.WriteBinary(writer); } if (Abbreviation != null) { Abbreviation.WriteBinary(writer); } if (AmmoEffects != null) { foreach (var item in AmmoEffects) { item.WriteBinary(writer); } } }
public override void WriteData(ESPWriter writer) { if (EditorID != null) { EditorID.WriteBinary(writer); } if (Name != null) { Name.WriteBinary(writer); } if (EncounterZone != null) { EncounterZone.WriteBinary(writer); } if (ParentWorldspace != null) { ParentWorldspace.WriteBinary(writer); } if (ParentWorldspaceFlags != null) { ParentWorldspaceFlags.WriteBinary(writer); } if (Climate != null) { Climate.WriteBinary(writer); } if (Water != null) { Water.WriteBinary(writer); } if (LODWaterType != null) { LODWaterType.WriteBinary(writer); } if (LODWaterHeight != null) { LODWaterHeight.WriteBinary(writer); } if (LandData != null) { LandData.WriteBinary(writer); } if (LargeIcon != null) { LargeIcon.WriteBinary(writer); } if (SmallIcon != null) { SmallIcon.WriteBinary(writer); } if (MapData != null) { MapData.WriteBinary(writer); } if (WorldMapOffsetData != null) { WorldMapOffsetData.WriteBinary(writer); } if (ImageSpace != null) { ImageSpace.WriteBinary(writer); } if (WorldspaceFlags != null) { WorldspaceFlags.WriteBinary(writer); } if (MinObjectBounds != null) { MinObjectBounds.WriteBinary(writer); } if (MaxObjectBounds != null) { MaxObjectBounds.WriteBinary(writer); } if (Music != null) { Music.WriteBinary(writer); } if (CanopyShadow != null) { CanopyShadow.WriteBinary(writer); } if (WaterNoiseTexture != null) { WaterNoiseTexture.WriteBinary(writer); } if (SwappedImpacts != null) { foreach (var item in SwappedImpacts) { item.WriteBinary(writer); } } if (FootstepMaterial != null) { FootstepMaterial.WriteBinary(writer); } if (OffsetDataSize != null) { OffsetDataSize.WriteBinary(writer); } WriteOffsetData(writer); }