public void PaintWorld(WorldLayer layer) { if ((Hud.Game.MapMode == MapMode.WaypointMap) || (Hud.Game.MapMode == MapMode.ActMap) || (Hud.Game.MapMode == MapMode.Map)) { return; } var actors = Hud.Game.Actors; foreach (var actor in actors) { if (actor.SummonerAcdDynamicId == Hud.Game.Me.SummonerId) { switch (actor.SnoActor.Sno) { case (ActorSnoEnum)81230: // light case (ActorSnoEnum)81232: // arcane case (ActorSnoEnum)325807: case (ActorSnoEnum)83024: HydraDecorator.Paint(layer, actor, actor.FloorCoordinate.Offset(2f, 2f, 0), null); break; case (ActorSnoEnum)83959: // mammoth HydraDecorator.Paint(layer, actor, actor.FloorCoordinate, null); break; case (ActorSnoEnum)141402: case (ActorSnoEnum)150025: case (ActorSnoEnum)150024: case (ActorSnoEnum)168815: case (ActorSnoEnum)150026: case (ActorSnoEnum)150027: if (!Hud.Game.Me.Powers.BuffIsActive(208610, 0)) { //if (Sentry == true) SentryDecorator.Paint(layer, actor, actor.FloorCoordinate, null); SentryMapDecorator.Paint(layer, actor, actor.FloorCoordinate, null); if (SentryTimer == true) { SentryTimerDecorator.Paint(layer, actor, actor.FloorCoordinate, null); } } else { if (SentryTimer == true) { SentryWithCustomEngineeringTimerDecorator.Paint(layer, actor, actor.FloorCoordinate, null); } } break; case (ActorSnoEnum)107705: case (ActorSnoEnum)106584: { var skill = Hud.Game.Me.Powers.UsedSkills.Where(x => x.SnoPower.Sno == 106237).FirstOrDefault(); if (skill != null && SpiritWalkTimer == true) { if (skill.Rune == 1) { SpiritWalkWithJauntTimerDecorator.Paint(layer, actor, actor.FloorCoordinate, null); } else { SpiritWalkTimerDecorator.Paint(layer, actor, actor.FloorCoordinate, null); } } } break; case (ActorSnoEnum)181880: if (SpiritBarragePhantasm == true) { SpiritBarragePhantasmDecorator.Paint(layer, actor, actor.FloorCoordinate, null); } if (SpiritBarragePhantasmTimer == true) { SpiritBarragePhantasmTimerDecorator.Paint(layer, actor, actor.FloorCoordinate, null); } break; } } switch (actor.SnoActor.Sno) { case (ActorSnoEnum)141402: case (ActorSnoEnum)150025: case (ActorSnoEnum)150024: case (ActorSnoEnum)168815: if (Sentry == true) { SentryMapDecorator.Paint(layer, actor, actor.FloorCoordinate, null); } break; case (ActorSnoEnum)150026: case (ActorSnoEnum)150027: if (Sentry == true) { SentryDecorator.Paint(layer, actor, actor.FloorCoordinate, null); } SentryMapDecorator.Paint(layer, actor, actor.FloorCoordinate, null); break; case (ActorSnoEnum)6553: case (ActorSnoEnum)112697: case (ActorSnoEnum)112572: case (ActorSnoEnum)112585: case (ActorSnoEnum)112808: case (ActorSnoEnum)112560: if (SlowTime == true) { SlowTimeDecorator.Paint(layer, actor, actor.FloorCoordinate, null); } if (SlowTimeTimer == true) { SlowTimeTimerDecorator.Paint(layer, actor, actor.FloorCoordinate.Offset(0, 0, 5.2f), null); } break; case (ActorSnoEnum)341381: if (BlackHole == true) { BlackHoleSupermassiveDecorator.Paint(layer, actor, actor.FloorCoordinate, null); } if (BlackHoleTimer == true) { BlackHoleTimerDecorator.Paint(layer, actor, actor.FloorCoordinate.Offset(0, 0, 5.2f), null); } break; case (ActorSnoEnum)336410: case (ActorSnoEnum)341426: case (ActorSnoEnum)341411: case (ActorSnoEnum)341396: case (ActorSnoEnum)341441: if (BlackHole == true) { BlackHoleDecorator.Paint(layer, actor, actor.FloorCoordinate, null); } if (BlackHoleTimer == true) { BlackHoleTimerDecorator.Paint(layer, actor, actor.FloorCoordinate.Offset(0, 0, 5.2f), null); } break; case (ActorSnoEnum)348308: case (ActorSnoEnum)356987: case (ActorSnoEnum)358018: case (ActorSnoEnum)358653: if (Piranhas == true) { PiranhasDecorator.Paint(layer, actor, actor.FloorCoordinate, null); } if (PiranhasTimer == true) { PiranhasTimerDecorator.Paint(layer, actor, actor.FloorCoordinate, null); } break; case (ActorSnoEnum)357846: if (Piranhas == true) { PiranhasDecorator.Paint(layer, actor, actor.FloorCoordinate, null); } if (PiranhasTimer == true) { PiranhasPiranhadoTimerDecorator.Paint(layer, actor, actor.FloorCoordinate, null); } break; case (ActorSnoEnum)320135: case (ActorSnoEnum)320136: case (ActorSnoEnum)319583: case (ActorSnoEnum)319776: case (ActorSnoEnum)319337: if (InnerSanctuary == true) { InnerSanctuaryDecorator.Paint(layer, actor, actor.FloorCoordinate, null); } if (InnerSanctuaryTimer == true) { InnerSanctuaryTimerDecorator.Paint(layer, actor, actor.FloorCoordinate, null); } break; case (ActorSnoEnum)230674: if (MarkedForDeath == true) { MarkedForDeathDecorator.Paint(layer, actor, actor.FloorCoordinate, null); } if (MarkedForDeathTimer == true) { MarkedForDeathTimerDecorator.Paint(layer, actor, actor.FloorCoordinate, null); } break; case (ActorSnoEnum)69308: case (ActorSnoEnum)105958: case (ActorSnoEnum)105953: case (ActorSnoEnum)105957: case (ActorSnoEnum)105955: case (ActorSnoEnum)105956: if (GraspoftheDead == true) { GraspoftheDeadDecorator.Paint(layer, actor, actor.FloorCoordinate, null); } if (GraspoftheDeadTimer == true) { GraspoftheDeadTimerDecorator.Paint(layer, actor, actor.FloorCoordinate, null); } break; case (ActorSnoEnum)117574: if (BigBadVoodoo == true) { BigBadVoodooWithJungleDrumsDecorator.Paint(layer, actor, actor.FloorCoordinate, null); } if (BigBadVoodooTimer == true) { BigBadVoodooWithJungleDrumsTimerDecorator.Paint(layer, actor, actor.FloorCoordinate, null); } break; case (ActorSnoEnum)182276: case (ActorSnoEnum)182278: case (ActorSnoEnum)182271: case (ActorSnoEnum)182283: if (BigBadVoodoo == true) { BigBadVoodooDecorator.Paint(layer, actor, actor.FloorCoordinate, null); } if (BigBadVoodooTimer == true) { BigBadVoodooTimerDecorator.Paint(layer, actor, actor.FloorCoordinate, null); } break; case (ActorSnoEnum)217142: if (Wizard_Meteor == true) { Wizard_Meteor_Pending_costDecorator.Paint(layer, actor, actor.FloorCoordinate, null); } if (Wizard_MeteorTimer == true) { Wizard_Meteor_Pending_costTimerDecorator.Paint(layer, actor, actor.FloorCoordinate, null); } break; case (ActorSnoEnum)86790: if (Wizard_Meteor == true) { Wizard_Meteor_PendingDecorator.Paint(layer, actor, actor.FloorCoordinate, null); } if (Wizard_MeteorTimer == true) { Wizard_Meteor_PendingTimerDecorator.Paint(layer, actor, actor.FloorCoordinate, null); } break; case (ActorSnoEnum)217457: if (Wizard_Meteor == true) { Wizard_Meteor_Pending_longerDecorator.Paint(layer, actor, actor.FloorCoordinate, null); } if (Wizard_MeteorTimer == true) { Wizard_Meteor_Pending_longerTimerDecorator.Paint(layer, actor, actor.FloorCoordinate, null); } break; case (ActorSnoEnum)92030: if (Wizard_Meteor == true) { Wizard_Meteor_Pending_frostDecorator.Paint(layer, actor, actor.FloorCoordinate, null); } if (Wizard_MeteorTimer == true) { Wizard_Meteor_Pending_frostTimerDecorator.Paint(layer, actor, actor.FloorCoordinate, null); } break; case (ActorSnoEnum)91440: if (Wizard_Meteor == true) { Wizard_Meteor_Pending_RuneDecorator.Paint(layer, actor, actor.FloorCoordinate, null); } if (Wizard_MeteorTimer == true) { Wizard_Meteor_Pending_RuneTimerDecorator.Paint(layer, actor, actor.FloorCoordinate, null); } break; case (ActorSnoEnum)215853: if (Wizard_Meteor == true) { Wizard_Meteor_Pending_addDamageDecorator.Paint(layer, actor, actor.FloorCoordinate, null); } if (Wizard_MeteorTimer == true) { Wizard_Meteor_Pending_addDamageTimerDecorator.Paint(layer, actor, actor.FloorCoordinate, null); } break; } } }
public void PaintWorld(WorldLayer layer) { var Skills = Hud.Game.Actors; foreach (var skill in Skills) { switch (skill.SnoActor.Sno) { case ActorSnoEnum._gluttony_gascloud_proxy: GhomTimerDecorator.Paint(layer, skill, skill.FloorCoordinate, string.Empty); break; case ActorSnoEnum._zoltunkulle_energytwister: TornadoDecorator.Paint(layer, skill, skill.FloorCoordinate, string.Empty); TornadoTimerDecorator.Paint(layer, skill, skill.FloorCoordinate, string.Empty); break; case ActorSnoEnum._zoltunkulle_slowtime_bubble: SlowTimeDecorator.Paint(layer, skill, skill.FloorCoordinate, string.Empty); SlowTimeTimerDecorator.Paint(layer, skill, skill.FloorCoordinate, string.Empty); break; case ActorSnoEnum._x1_unique_monster_generic_aoe_dot_fire_10foot: FirePentagramDecorator.Paint(layer, skill, skill.FloorCoordinate, string.Empty); FirePentagramTimerDecorator.Paint(layer, skill, skill.FloorCoordinate, string.Empty); break; case ActorSnoEnum._x1_adria_geyser: case ActorSnoEnum._x1_adria_geyser_pending: GeyserTethrysDecorator.Paint(layer, skill, skill.FloorCoordinate, string.Empty); GeyserTethrysTimerDecorator.Paint(layer, skill, skill.FloorCoordinate, string.Empty); break; case ActorSnoEnum._p4_lr_boss_sandmonster_turret: SandmonsterTurretDecorator.Paint(layer, skill, skill.FloorCoordinate, string.Empty); SandmonsterTurretTimerDecorator.Paint(layer, skill, skill.FloorCoordinate, string.Empty); break; case ActorSnoEnum._p4_ratking_ratballmonster: RatSwarmDecorator.Paint(layer, skill, skill.FloorCoordinate, string.Empty); break; case ActorSnoEnum._x1_lr_boss_malletdemon_fallingrocks: case ActorSnoEnum._x1_pand_cellar_fallingrock: case ActorSnoEnum._a2dun_zolt_random_fallingrocks_c: FallingRocksDecorator.Paint(layer, skill, skill.FloorCoordinate, string.Empty); break; case ActorSnoEnum._morluspellcaster_meteor_pending: case ActorSnoEnum._morluspellcaster_meteor_impact: case ActorSnoEnum._morluspellcaster_meteor_afterburn: MeteorDecorator.Paint(layer, skill, skill.FloorCoordinate, string.Empty); break; case ActorSnoEnum._p2_westmarchbrute_leap_telegraph: case ActorSnoEnum._x1_westmarchbrute_b_leap_telegraph: BloodmawDecorator.Paint(layer, skill, skill.FloorCoordinate, string.Empty); break; case ActorSnoEnum._x1_westmarchbrute_leap_telegraph: BruteLeapDecorator.Paint(layer, skill, skill.FloorCoordinate, string.Empty); break; case ActorSnoEnum._skeletonmage_fire_groundpool: SmolderingPoolDecorator.Paint(layer, skill, skill.FloorCoordinate, string.Empty); break; case ActorSnoEnum._x1_bog_bear_trap: case ActorSnoEnum._x1_bog_bear_trap_projectile_lobbed: BogBearTrapDecorator.Paint(layer, skill, skill.FloorCoordinate, "夹子"); break; case ActorSnoEnum._x1_monsteraffix_teleportmines: WormholeDecorator.Paint(layer, skill, skill.FloorCoordinate, string.Empty); break; } } }
public void PaintWorld(WorldLayer layer) { var Skills = Hud.Game.Actors; foreach (var skill in Skills) { switch (skill.SnoActor.Sno) { case 93837: GhomTimerDecorator.Paint(layer, skill, skill.FloorCoordinate, string.Empty); break; case 139741: TornadoDecorator.Paint(layer, skill, skill.FloorCoordinate, string.Empty); TornadoTimerDecorator.Paint(layer, skill, skill.FloorCoordinate, string.Empty); break; case 185924: SlowTimeDecorator.Paint(layer, skill, skill.FloorCoordinate, string.Empty); SlowTimeTimerDecorator.Paint(layer, skill, skill.FloorCoordinate, string.Empty); break; case 359693: FirePentagramDecorator.Paint(layer, skill, skill.FloorCoordinate, string.Empty); FirePentagramTimerDecorator.Paint(layer, skill, skill.FloorCoordinate, string.Empty); break; case 315366: case 315362: GeyserTethrysDecorator.Paint(layer, skill, skill.FloorCoordinate, string.Empty); GeyserTethrysTimerDecorator.Paint(layer, skill, skill.FloorCoordinate, string.Empty); break; case 434201: SandmonsterTurretDecorator.Paint(layer, skill, skill.FloorCoordinate, string.Empty); SandmonsterTurretTimerDecorator.Paint(layer, skill, skill.FloorCoordinate, string.Empty); break; case 427170: RatSwarmDecorator.Paint(layer, skill, skill.FloorCoordinate, string.Empty); break; case 368453: case 374732: case 3026: FallingRocksDecorator.Paint(layer, skill, skill.FloorCoordinate, string.Empty); break; case 159369: case 159368: case 159367: MeteorDecorator.Paint(layer, skill, skill.FloorCoordinate, string.Empty); break; case 428962: case 428938: BloodmawDecorator.Paint(layer, skill, skill.FloorCoordinate, string.Empty); break; case 289827: BruteLeapDecorator.Paint(layer, skill, skill.FloorCoordinate, string.Empty); break; case 432: SmolderingPoolDecorator.Paint(layer, skill, skill.FloorCoordinate, string.Empty); break; case 237062: case 284752: BogBearTrapDecorator.Paint(layer, skill, skill.FloorCoordinate, "夹子"); break; } } }