public Settings(Player player) : base(player) { Slotbar = new Slotbar(player); Window = new Window(); LoadSettings(); CurrentAmmo = GetLaserLoot(); CurrentRocket = GetRocketLoot(); CurrentHellstorm = GetRocketLauncherLoot(); }
public Settings(Player player) : base(player) { Slotbar = new Slotbar(); CurrentAmmo = Player.Information.Ammunitions["ammunition_laser_lcb-10"]; CurrentRocket = Player.Information.Ammunitions["ammunition_rocket_r-310"]; LoadSettings(); }