コード例 #1
0
ファイル: ATime.cs プロジェクト: alexfordc/Au
 /// <summary>
 /// Temporarily sets the system wait precision to 1 ms. It will be revoked after the specified time or when this process ends.
 /// If already set, just updates the revoking time.
 /// </summary>
 /// <param name="endAfterMS">Revoke after this time, milliseconds.</param>
 /// <example>
 /// <code><![CDATA[
 /// AOutput.Write(ATime.SleepPrecision_.Current); //probably 15.625
 /// ATime.SleepPrecision_.TempSet1(500);
 /// AOutput.Write(ATime.SleepPrecision_.Current); //1
 /// Thread.Sleep(600);
 /// AOutput.Write(ATime.SleepPrecision_.Current); //probably 15.625 again
 /// ]]></code>
 /// </example>
 public static void TempSet1(int endAfterMS = 1111)
 {
     lock ("2KgpjPxRck+ouUuRC4uBYg") {
         s_TS1_EndTime = WinMillisecondsWithoutSleep + endAfterMS;
         if (s_TS1_Obj == null)
         {
             s_TS1_Obj = new SleepPrecision_(1);                         //info: instead could call the API directly, but may need to auto-revoke using the finalizer
             ThreadPool.QueueUserWorkItem(endAfterMS2 => {
                 Thread.Sleep((int)endAfterMS2);                         //note: don't use captured variables. It creates new garbage all the time.
                 for (; ;)
                 {
                     int t;
                     lock ("2KgpjPxRck+ouUuRC4uBYg") {
                         t = (int)(s_TS1_EndTime - WinMillisecondsWithoutSleep);
                         if (t <= 0)
                         {
                             s_TS1_Obj.Dispose();
                             s_TS1_Obj = null;
                             break;
                         }
                     }
                     Thread.Sleep(t);
                 }
             }, endAfterMS);
             //perf: single QueueUserWorkItem adds 3 threads, >=2 adds 5. But Thread.Start is too slow etc.
             //QueueUserWorkItem speed first time is similar to Thread.Start, then ~8.
             //Task.Run and Task.Delay are much much slower first time. Single Delay adds 5 threads.
         }
     }
     //tested: Task Manager shows 0% CPU. If we set/revoke period for each Sleep(1) in loop, shows ~0.5% CPU.
 }
コード例 #2
0
        /// <summary>
        /// Waits <i>timeMilliseconds</i> milliseconds.
        /// </summary>
        /// <param name="timeMilliseconds">Time to wait, milliseconds. Or <see cref="Timeout.Infinite"/> (-1).</param>
        /// <remarks>
        /// Calls <see cref="Thread.Sleep(int)"/>.
        /// Does not process Windows messages and other events, therefore should not be used in threads with windows, timers, hooks, events or COM, unless <i>timeMilliseconds</i> is small. Supports APC.
        /// If the computer goes to sleep or hibernate during that time, the real time is the specified time + the sleep/hibernate time.
        ///
        /// Tip: the script editor replaces code like <c>100ms</c> with <c>100.ms();</c> when typing.
        /// </remarks>
        /// <exception cref="ArgumentOutOfRangeException"><i>timeMilliseconds</i> is negative and not Timeout.Infinite (-1).</exception>
        /// <example>
        /// <code><![CDATA[
        /// wait.ms(500);
        /// 500.ms(); //the same (ms is an extension method)
        /// wait.s(0.5); //the same
        /// ]]></code>
        /// </example>
        public static void ms(this int timeMilliseconds)
        {
            SleepPrecision_.TempSet1_(timeMilliseconds);
            if (timeMilliseconds < 2000)
            {
                Thread.Sleep(timeMilliseconds);
            }
            else                 //workaround for Thread.Sleep bug: if there are APC, returns too soon after sleep/hibernate.
            {
g1:
                long t = computer.tickCountWithoutSleep;
                Thread.Sleep(timeMilliseconds);
                t = timeMilliseconds - (computer.tickCountWithoutSleep - t);
                if (t >= 500)
                {
                    timeMilliseconds = (int)t; goto g1;
                }
            }
        }
コード例 #3
0
        /// <summary>
        /// Same as <b>doEvents(int)</b> but with parameter <i>noSetPrecision</i>.
        /// </summary>
        internal static void SleepDoEvents_(int timeMS, bool noSetPrecision = false)
        {
            if (timeMS < 0 && timeMS != -1)
            {
                throw new ArgumentOutOfRangeException();
            }

            if (timeMS == 0)
            {
                doEvents();
                return;
            }

            if (!noSetPrecision)
            {
                SleepPrecision_.TempSet1_(timeMS);
            }

            Wait_(timeMS, WHFlags.DoEvents, null, null);
        }