private bool DetectHoldStillStage() { SlamFeedback feedback = _localizer.SlamFeedback; return(feedback.TrackingReady && feedback.CameraReady && feedback.scale_quality_percent >= 100); }
private bool DetectHoldStillStage() { SlamFeedback feedback = _localizer.SlamFeedback; return(feedback.TrackingReady && feedback.CameraReady && feedback.percent_initialized >= 100); }