public void Statistics_DefaultEmptyPool() { var pool = new SlabAllocatedArrayPool <CellPass>(DEFAULT_TEST_SLAB_ALLOCATED_POOL_SIZE); var stats = pool.Statistics(); stats.Should().NotBeNull(); stats.Length.Should().Be(VSS.TRex.IO.Utilities.Log2(DEFAULT_TEST_SLAB_ALLOCATED_POOL_SIZE)); stats.ForEach(x => x.RentedItems.Should().Be(0)); }