コード例 #1
0
ファイル: Building_Shield.cs プロジェクト: nullre/rw_mods
 protected void DestroySkyfaller(Skyfaller faller)
 {
     if (this.IsActive())
     {
         GenExplosion.DoExplosion(faller.DrawPos.ToIntVec3(), this.Map, 1, DamageDefOf.Bomb, faller, 0);
         faller.Destroy();
     }
     workingSet.Remove(faller);
 }
コード例 #2
0
 private static bool HandleGeneric(Skyfaller skyfaller)
 {
     try
     {
         if (skyfaller.Map.GetComponent <ShieldManager>().Block(PositionUtility.ToVector3WithY(skyfaller.Position, 0),
                                                                Mod.Settings.SkyfallerDamage))
         {
             skyfaller.def.skyfaller.impactSound?.PlayOneShot(
                 SoundInfo.InMap(new TargetInfo(skyfaller.Position, skyfaller.Map)));
             Messages.Message("fd.shields.incident.skyfaller.blocked.body".Translate(), new GlobalTargetInfo(skyfaller.Position, skyfaller.Map), MessageTypeDefOf.NeutralEvent);
             skyfaller.Destroy();
             return(false);
         }
     }
     catch (InvalidOperationException) {}
     return(true);
 }
コード例 #3
0
            public static void Prefix(Skyfaller __instance) //patch the tick, not the creation - means shields can turn on in time to do something
            {
                if (__instance.Map != null && __instance.ticksToImpact <= 20)
                {
                    var thingDefExtension = __instance.def.GetModExtension <ThingDefExtension>() ?? ThingDefExtension.defaultValues;
                    ShieldGeneratorUtility.CheckIntercept(__instance, __instance.Map, thingDefExtension.shieldDamageIntercepted, DamageDefOf.Blunt, () => __instance.OccupiedRect().Cells, () => thingDefExtension.shieldDamageIntercepted > -1,
                                                          postIntercept: s =>
                    {
                        if (s.Energy > 0)
                        {
                            switch (__instance)
                            {
                            case DropPodIncoming dropPod:
                                if (ShieldGeneratorUtility.CheckPodHostility(dropPod))
                                {
                                    var innerContainer = dropPod.Contents.innerContainer;
                                    for (int i = 0; i < innerContainer.Count; i++)
                                    {
                                        var thing = innerContainer[i];
                                        if (thing is Pawn pawn)
                                        {
                                            ShieldGeneratorUtility.KillPawn(pawn, dropPod.Position, dropPod.Map);
                                        }
                                    }
                                    dropPod.Destroy();
                                    return;
                                }
                                return;

                            case DropPodLeaving _:
                                return;

                            default:
                                __instance.Destroy();
                                return;
                            }
                        }
                    });
                }
            }