public void InitializeMurderer(SkyPlayer player) { TitleUtil.SendCenteredSubtitle(player, "§c§l Murderer§r\n§7Kill all innocent players!"); player.Inventory.SetInventorySlot(0, new ItemMurderKnife()); player.Inventory.SetInventorySlot(8, new ItemGunParts()); player.Inventory.SetHeldItemSlot(1); //Avoid holding the knife on spawn/select player.HungerManager.Hunger = 20; //Set food to 'able to run' level. player.SendUpdateAttributes(); //PlayerAmmoCounts[player.Username] = 3; //Throwing Knives }