public static void Load() { SkinMenu = MainMenu.Add(new Menu("SkinChanger", "SkinChanger")); UseSkin = SkinMenu.Add(new MenuBool("UseSkin", "Use SkinChanger")); SkinChanger = SkinMenu.Add(new MenuList("Skins", "Skins", new[] { "Default", "1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15" })); MainMenu.Attach(); }
static Skins() { _useSkin = SkinMenu.Add("useSkin", new CheckBox("Use Skin")); SkinMenu.AddSeparator(10); _skinID = SkinMenu.Add("skinID", new ComboBox("Skin:", 2, "Classic", "Undertaker", "Pentakill")); }
public static void Load() { SkinMenu = MainMenu.AddSubMenu("换肤", "SkinChanger"); SkinMenu.Add("Skins", new ComboBox("皮肤", 0, "Default", "1", "2", "3", "4", "5", "6", "7", "8", "9", "10")); SkinChanger = SkinMenu["Skins"].Cast <ComboBox>().CurrentValue; SkinMenu["Skins"].Cast <ComboBox>().OnValueChange += MenuConfig_OnValueChange; }
static Skins() { _useSkin = SkinMenu.Add("useSkin", new CheckBox("Use Skin")); SkinMenu.AddSeparator(10); _skinID = SkinMenu.Add("skinID", new ComboBox("Skin:", 1, "Classic", "Candy Ivern")); }
static Skins() { _useSkin = SkinMenu.Add("useSkin", new CheckBox("Skin sec")); SkinMenu.AddSeparator(10); _skinID = SkinMenu.Add("skinID", new ComboBox("Skin:", 1, "Classic", "Purple thing")); }
static Skins() { SkinMenu.AddGroupLabel("Skins"); SkinMenu.Add("useSkin", new CheckBox("Use Skin")); SkinID = SkinMenu.Add("skinID", new ComboBox("Currently used:", 3, "Classic Lucian", "Hired Gun Lucian", "Striker Lucian", "Chroma Yellow", "Chroma Red" , "Chroma Blue", "PROJECT: Lucian")); SkinMenu.AddSeparator(10); }
public static void Load() { // Combo ComboMenu = MainMenu.Add(new Menu("ComboMenu", "Combo")); ComboW = ComboMenu.Add(new MenuBool("ComboW", "Use W", true)); ComboE = ComboMenu.Add(new MenuBool("ComboE", "Use E", true)); UseYoumuu = ComboMenu.Add(new MenuBool("UseYoumuu", "Use Youmuu", true)); UseBotrk = ComboMenu.Add(new MenuBool("UseBotrk", "Use Blade Of The Ruined King", true)); // Harass HarassMenu = MainMenu.Add(new Menu("HarassMenu", "Harass")); HarassW = HarassMenu.Add(new MenuBool("HarassW", "Use W")); HarassE = HarassMenu.Add(new MenuSliderButton("HarassE", "E At Max E Range", 4, 0, 6, true)); // Lane LaneMenu = MainMenu.Add(new Menu("LaneMenu", "Lane")); LaneW = LaneMenu.Add(new MenuBool("LaneW", "Use W", true)); // Jungle JungleMenu = MainMenu.Add(new Menu("JungleMenu", "Jungle")); JungleW = JungleMenu.Add(new MenuBool("JungleW", "Use W", true)); JungleE = JungleMenu.Add(new MenuBool("JungleE", "Use E", true)); // Misc MiscMenu = MainMenu.Add(new Menu("MiscMenu", "Misc")); EBeforeDeath = MiscMenu.Add(new MenuBool("EBeforeDeath", "Use E Before Death", true)); StealEpic = MiscMenu.Add(new MenuBool("StealEpic", "Steal Herald, Baron & Dragons", true)); StealRed = MiscMenu.Add(new MenuBool("StealRed", "Steal Redbuff", true)); QRecall = MiscMenu.Add(new MenuKeyBind("QRecall", "Q Recall", Keys.B, KeyBindType.Press)); // Drawings DrawMenu = MainMenu.Add(new Menu("DrawMenu", "Drawings")); DrawDmg = DrawMenu.Add(new MenuBool("DrawDmg", "Damage Indicator", true)); DrawTimer = DrawMenu.Add(new MenuBool("DrawTimer", "Q Timer", true)); DrawKillable = DrawMenu.Add(new MenuBool("DrawKillable", "Killable By Passive", true)); // Killsteal KillstealMenu = MainMenu.Add(new Menu("KillstealMenu", "Killsteal")); KillstealE = KillstealMenu.Add(new MenuBool("KillstealE", "Killsecure E", true)); KillstealIgnite = KillstealMenu.Add(new MenuBool("KillstealIgnite", "Killsecure Ignite", true)); // Trinket TrinketMenu = MainMenu.Add(new Menu("TrinketMenu", "Trinket")); BuyTrinket = TrinketMenu.Add(new MenuBool("BuyTrinket", "Buy Trinket")); TrinketList = TrinketMenu.Add(new MenuList <string>("TrinketList", "Choose Trinket", new[] { "Oracle Alternation", "Farsight Alternation" })); // Skin SkinMenu = MainMenu.Add(new Menu("SkinMenu", "Skinchanger")); UseSkin = SkinMenu.Add(new MenuBool("UseSkin", "Use Skinchanger")); SkinList = SkinMenu.Add(new MenuList <string>("Skins", "Skins", new[] { "Default", "Kingping Twitch", "Whistler Village Twitch", "Medieval Twitch", "Gangster Twitch", "Vandal Twitch", "Pickpocket Twitch", "SSW Twitch" })); Debug = MainMenu.Add(new MenuBool("Debug", "Debug Mode")); MainMenu.Attach(); }
private static void Yuklendi(EventArgs args) { if (Player.Instance.ChampionName != "Ziggs") { return; } Bootstrap.Init(null); ZiggsMenu = MainMenu.AddMenu("BloodimirZiggs", "bloodimirziggs"); ZiggsMenu.AddGroupLabel("Bloodimir.Ziggs"); ZiggsMenu.AddSeparator(); ZiggsMenu.AddLabel("Bloodimir Ziggs v1.0.0.0"); ComboMenu = ZiggsMenu.AddSubMenu("Combo", "sbtw"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddSeparator(); ComboMenu.Add("usecomboq", new CheckBox("Use Q")); ComboMenu.Add("usecomboe", new CheckBox("Use E")); ComboMenu.Add("usecombow", new CheckBox("Use W")); ComboMenu.Add("usecombor", new CheckBox("Use R")); ComboMenu.AddSeparator(); ComboMenu.Add("rslider", new Slider("Minimum people for R", 1, 0, 5)); LaneJungleClear = ZiggsMenu.AddSubMenu("Lane Jungle Clear", "lanejungleclear"); LaneJungleClear.AddGroupLabel("Lane Jungle Clear Settings"); LaneJungleClear.Add("LCE", new CheckBox("Use E")); LaneJungleClear.Add("LCQ", new CheckBox("Use Q")); LastHit = ZiggsMenu.AddSubMenu("Last Hit", "lasthit"); LastHit.AddGroupLabel("Last Hit Settings"); LastHit.Add("LHQ", new CheckBox("Use Q")); MiscMenu = ZiggsMenu.AddSubMenu("Misc Menu", "miscmenu"); MiscMenu.AddGroupLabel("KS"); MiscMenu.AddSeparator(); MiscMenu.Add("ksq", new CheckBox("KS using Q")); MiscMenu.Add("int", new CheckBox("TRY to Interrupt spells")); SkinMenu = ZiggsMenu.AddSubMenu("Skin Changer", "skin"); SkinMenu.AddGroupLabel("Choose the desired skin"); var skinchange = SkinMenu.Add("sID", new Slider("Skin", 4, 0, 5)); var sID = new[] { "Default", "Mad Scientist", "Major", "Pool Party", "Snow Day", "Master Arcanist" }; skinchange.DisplayName = sID[skinchange.CurrentValue]; skinchange.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = sID[changeArgs.NewValue]; }; }
public static void Load() { ComboMenu = MainMenu.Add(new Menu("ComboMenu", "Combo")); // Combo Main Menu MantraMode = ComboMenu.Add(new MenuList <string>("MantraMode", "R Prio", new[] { "Q", "W", "E", "Auto" })); Mantra = ComboMenu.Add(new MenuKeyBind("Mantra", "Change Prio Keybind", System.Windows.Forms.Keys.G, KeyBindType.Press)); HarassMenu = MainMenu.Add(new Menu("HarassMenu", "Harass")); HarassR = HarassMenu.Add(new MenuBool("HarassR", "Use R")); HarassQ = HarassMenu.Add(new MenuSliderButton("HarassQ", "Q Mana", 70, 0, 100, true)); HarassW = HarassMenu.Add(new MenuSliderButton("HarassW", "W Mana", 70, 0, 100, true)); HarassE = HarassMenu.Add(new MenuSliderButton("HarassE", "E Mana", 70, 0, 100, true)); LaneMenu = MainMenu.Add(new Menu("LaneMenu", "Lane")); LaneR = LaneMenu.Add(new MenuBool("LaneR", "Use R")); LaneQ = LaneMenu.Add(new MenuSliderButton("LaneQ", "Q Mana", 70, 0, 100, true)); LaneE = LaneMenu.Add(new MenuSliderButton("LaneE", "E Mana", 70, 0, 100, true)); // Items ItemsMenu = MainMenu.Add(new Menu("ItemsMenu", "Items")); UseItems = ItemsMenu.Add(new MenuBool("UseItems", "Use Items")); ItemLocket = ItemsMenu.Add(new MenuBool("ItemLocket", "Locket of the Iron Solari")); ItemProtoBelt = ItemsMenu.Add(new MenuBool("ItemProtoBelt", "ProtoBelt")); // ItemSeraph = ItemsMenu.Add(new MenuBool("ItemSeraph", "Seraph's Embrace")); ItemFrostQueen = ItemsMenu.Add(new MenuBool("ItemFrostQueen", "Frost Queen's Claim")); // Draw DrawMenu = MainMenu.Add(new Menu("DrawMenu", "Draw")); UseDrawings = DrawMenu.Add(new MenuBool("UseDrawings", "Enable Drawings", true)); Dind = DrawMenu.Add(new MenuBool("Dind", "Damage Indicator (Fps Heavy)")); QRange = DrawMenu.Add(new MenuBool("QRange", "Engage Range (Q)", true)); MantraDraw = DrawMenu.Add(new MenuBool("MantraDraw", "Draw Selected Prio", true)); // Skins SkinMenu = MainMenu.Add(new Menu("SkinChanger", "SkinChanger")); UseSkin = SkinMenu.Add(new MenuBool("UseSkin", "Use SkinChanger")); SkinChanger = SkinMenu.Add(new MenuList <string>("Skins", "Skins", new[] { "Default", "Sun Godess Karma", "Sakura Karma", "Traditional Karma", "Order Of Lotus Karma", "Warden Karma" })); TrinketMenu = MainMenu.Add(new Menu("TrinketMenu", "Trinket")); Trinket = TrinketMenu.Add(new MenuBool("Trinket", "Auto Buy Advanced Trinket")); TrinketList = TrinketMenu.Add(new MenuList <string>("TrinketList", "Choose Trinket", new[] { "Oracle Alternation", "Farsight Alternation" })); FleeKey = MainMenu.Add(new MenuKeyBind("FleeKey", "Flee", System.Windows.Forms.Keys.A, KeyBindType.Press)); MainMenu.Attach(); }
public static void Load() { ComboMenu = MainMenu.Add(new LeagueSharp.SDK.UI.Menu("ComboMenu", "Combo")); KillStealSummoner = ComboMenu.Add(new MenuBool("KillStealSummoner", "Killsteal Ignite", true)); TowerCheck = ComboMenu.Add(new MenuBool("TowerCheck", "No R Under Turret", true)); LaneMenu = MainMenu.Add(new LeagueSharp.SDK.UI.Menu("LaneMenu", "Lane")); LaneQ = LaneMenu.Add(new MenuBool("LaneQ", "Last Hit Q AA", true)); DrawMenu = MainMenu.Add(new LeagueSharp.SDK.UI.Menu("Draw", "Draw")); Dind = DrawMenu.Add(new MenuBool("dind", "Damage Indicator", true)); EngageDraw = DrawMenu.Add(new MenuBool("EngageDraw", "Draw Engage", true)); DrawR = DrawMenu.Add(new MenuBool("DrawR", "Draw R Prediction")); SkinMenu = MainMenu.Add(new LeagueSharp.SDK.UI.Menu("SkinChanger", "SkinChanger")); UseSkin = SkinMenu.Add(new MenuBool("UseSkin", "Use SkinChanger")); SkinChanger = SkinMenu.Add(new MenuList <string>("Skins", "Skins", new[] { "Default", "Happy Elf Teemo", "Recon Teemo", "Badger Teemo", "Astronaut Teemo", "Cottontail Teemo", "Super Teemo", "Panda Teemo", "Omega Squad Teemo" })); Flee = MainMenu.Add(new MenuKeyBind("Flee", "Flee", System.Windows.Forms.Keys.A, KeyBindType.Press)); MainMenu.Attach(); }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.Hero != Champion.Ashe) { return; } _q = new Spell.Active(SpellSlot.Q); _w = new Spell.Skillshot(SpellSlot.W, 1200, SkillShotType.Linear, 0, int.MaxValue, 60); _w.AllowedCollisionCount = 0; _e = new Spell.Skillshot(SpellSlot.E, 15000, SkillShotType.Linear, 0, int.MaxValue, 0); _r = new Spell.Skillshot(SpellSlot.R, 15000, SkillShotType.Linear, 500, 1000, 250); _r.AllowedCollisionCount = int.MaxValue; var slot = _Player.GetSpellSlotFromName("summonerheal"); if (slot != SpellSlot.Unknown) { Heal = new Spell.Active(slot, 600); } HealthPotion = new Item(2003, 0); TotalBiscuit = new Item(2010, 0); CorruptingPotion = new Item(2033, 0); RefillablePotion = new Item(2031, 0); HuntersPotion = new Item(2032, 0); Chat.Print( "<font color=\"#4dd5ea\" >MeLoDag Presents </font><font color=\"#ffffff\" >AsheTheToLL </font><font color=\"#4dd5ea\" >Kappa Kippo</font>"); Menu = MainMenu.AddMenu("AsheTheTroll", "AsheTheTroll"); ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo"); ComboMenu.Add("useQCombo", new CheckBox("Use Q")); ComboMenu.Add("useWCombo", new CheckBox("Use W")); ComboMenu.Add("useRCombo", new CheckBox("Use R [45%hp]")); ComboMenu.Add("useRComboENEMIES", new CheckBox("Use R[Count]")); ComboMenu.Add("Rcount", new Slider("R when enemies >= ", 1, 1, 5)); ComboMenu.AddSeparator(); ComboMenu.Add("useRComboFinisher", new CheckBox("Use R [FinisherMode]")); ComboMenu.Add("ForceR", new KeyBind("Force R On Target Selector", false, KeyBind.BindTypes.HoldActive, "T".ToCharArray()[0])); ComboMenu.Add("useRComboRange", new Slider("R Max Range ", 1000, 500, 2000)); HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass"); HarassMenu.Add("useQHarass", new CheckBox("Use Q")); HarassMenu.Add("useWHarass", new CheckBox("Use W")); HarassMenu.Add("useWHarassMana", new Slider("W Mana > %", 70, 0, 100)); HarassMenu.AddLabel("AutoHarass"); HarassMenu.Add("autoWHarass", new CheckBox("Auto W for Harass", false)); HarassMenu.Add("autoWHarassMana", new Slider("W Mana > %", 70, 0, 100)); JungleLaneMenu = Menu.AddSubMenu("Lane Clear Settings", "FarmSettings"); JungleLaneMenu.AddLabel("Lane Clear"); JungleLaneMenu.Add("useWFarm", new CheckBox("Use W")); JungleLaneMenu.Add("useWManalane", new Slider("W Mana > %", 70, 0, 100)); JungleLaneMenu.AddSeparator(14); JungleLaneMenu.AddLabel("Jungle Clear"); // JungleLaneMenu.Add("useQJungle", new CheckBox("Use Q")); JungleLaneMenu.Add("useWJungle", new CheckBox("Use W")); JungleLaneMenu.Add("useWMana", new Slider("W Mana > %", 70, 0, 100)); MiscMenu = Menu.AddSubMenu("Misc Settings", "MiscSettings"); MiscMenu.Add("gapcloser", new CheckBox("Auto W for Gapcloser")); MiscMenu.Add("interrupter", new CheckBox("Auto R for Interrupter")); MiscMenu.Add("CCE", new CheckBox("Auto W on Enemy CC")); MiscMenu.Add("UseWks", new CheckBox("Use W ks")); AutoPotHealMenu = Menu.AddSubMenu("Potion & HeaL", "Potion & HeaL"); AutoPotHealMenu.AddGroupLabel("Auto pot usage"); AutoPotHealMenu.Add("potion", new CheckBox("Use potions")); AutoPotHealMenu.Add("potionminHP", new Slider("Minimum Health % to use potion", 70)); AutoPotHealMenu.Add("potionMinMP", new Slider("Minimum Mana % to use potion", 20)); AutoPotHealMenu.AddGroupLabel("AUto Heal Usage"); AutoPotHealMenu.Add("UseHeal", new CheckBox("Use Heal")); AutoPotHealMenu.Add("useHealHP", new Slider("Minimum Health % to use Heal", 70)); ItemMenu = Menu.AddSubMenu("Item Settings", "ItemMenuettings"); ItemMenu.Add("useBOTRK", new CheckBox("Use BOTRK")); ItemMenu.Add("useBotrkMyHP", new Slider("My Health < ", 60, 1, 100)); ItemMenu.Add("useBotrkEnemyHP", new Slider("Enemy Health < ", 60, 1, 100)); ItemMenu.Add("useYoumu", new CheckBox("Use Youmu")); ItemMenu.AddSeparator(); ItemMenu.Add("useQSS", new CheckBox("Use QSS")); ItemMenu.Add("Qssmode", new ComboBox(" ", 0, "Auto", "Combo")); ItemMenu.Add("Stun", new CheckBox("Stun", true)); ItemMenu.Add("Blind", new CheckBox("Blind", true)); ItemMenu.Add("Charm", new CheckBox("Charm", true)); ItemMenu.Add("Suppression", new CheckBox("Suppression", true)); ItemMenu.Add("Polymorph", new CheckBox("Polymorph", true)); ItemMenu.Add("Fear", new CheckBox("Fear", true)); ItemMenu.Add("Taunt", new CheckBox("Taunt", true)); ItemMenu.Add("Silence", new CheckBox("Silence", false)); ItemMenu.Add("QssDelay", new Slider("Use QSS Delay(ms)", 250, 0, 1000)); ItemMenu.AddGroupLabel("Qqs Utly"); ItemMenu.Add("ZedUlt", new CheckBox("Zed R", true)); ItemMenu.Add("VladUlt", new CheckBox("Vladimir R", true)); ItemMenu.Add("FizzUlt", new CheckBox("Fizz R", true)); ItemMenu.Add("MordUlt", new CheckBox("Mordekaiser R", true)); ItemMenu.Add("PoppyUlt", new CheckBox("Poppy R", true)); ItemMenu.Add("QssUltDelay", new Slider("Use QSS Delay(ms) for Ult", 250, 0, 1000)); SkinMenu = Menu.AddSubMenu("Skin Changer", "SkinChanger"); SkinMenu.Add("checkSkin", new CheckBox("Use Skin Changer")); SkinMenu.Add("skin.Id", new Slider("Skin", 1, 0, 8)); PrediMenu = Menu.AddSubMenu("Prediction Settings", "_PrediMenuettings"); var style = PrediMenu.Add("style", new Slider("Min Prediction", 1, 0, 2)); style.OnValueChange += delegate { style.DisplayName = "Min Prediction: " + new[] { "Low", "Medium", "High" }[style.CurrentValue]; }; style.DisplayName = "Min Prediction: " + new[] { "Low", "Medium", "High" }[style.CurrentValue]; DrawMenu = Menu.AddSubMenu("Drawing Settings"); DrawMenu.Add("drawRange", new CheckBox("Draw Q Range")); DrawMenu.Add("drawW", new CheckBox("Draw W Range")); DrawMenu.Add("drawR", new CheckBox("Draw R Range")); Game.OnTick += Game_OnTick; Game.OnUpdate += OnGameUpdate; Obj_AI_Base.OnBuffGain += OnBuffGain; Gapcloser.OnGapcloser += Gapcloser_OnGapCloser; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Drawing.OnDraw += Drawing_OnDraw; }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.Hero != Champion.Ashe) { return; } _q = new Spell.Active(SpellSlot.Q); _w = new Spell.Skillshot(SpellSlot.W, 1200, SkillShotType.Linear, 0, int.MaxValue, 60); { _w.AllowedCollisionCount = 0; } _e = new Spell.Skillshot(SpellSlot.E, 15000, SkillShotType.Linear, 0, int.MaxValue, 0); _r = new Spell.Skillshot(SpellSlot.R, 15000, SkillShotType.Linear, 500, 1000, 250); _r.AllowedCollisionCount = int.MaxValue; var slot = _Player.GetSpellSlotFromName("summonerheal"); if (slot != SpellSlot.Unknown) { Heal = new Spell.Active(slot, 600); } HealthPotion = new Item(2003, 0); TotalBiscuit = new Item(2010, 0); CorruptingPotion = new Item(2033, 0); RefillablePotion = new Item(2031, 0); HuntersPotion = new Item(2032, 0); Teleport.OnTeleport += Teleport_OnTeleport; Chat.Print( "<font color=\"#4dd5ea\" >MeLoDag Presents </font><font color=\"#ffffff\" >AsheTheToLL </font><font color=\"#4dd5ea\" >Kappa Kippo</font>"); Menu = MainMenu.AddMenu("AsheTheTroll", "AsheTheTroll"); ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo"); ComboMenu.AddGroupLabel("Q Ayarları:"); ComboMenu.Add("useQCombo", new CheckBox("Kullan Q")); ComboMenu.Add("UseQAAcombo", new CheckBox("Qdan sonra düz vuruş", false)); ComboMenu.AddLabel("W Ayarları:"); ComboMenu.Add("useWCombo", new CheckBox("Kullan W")); ComboMenu.Add("UseWAAcombo", new CheckBox("W den sonra düz vuruş", false)); ComboMenu.Add("CCE", new CheckBox("W hedefe vuracaksa otomatik at")); ComboMenu.Add("Wpred", new Slider("İsabet oranını seç %", 70, 0, 100)); ComboMenu.AddLabel("Higher % ->Daha yüksek ayarlarsan hedefi vurma oranın artar fakat daha az W kullanır"); ComboMenu.AddLabel("Lower % ->Ne kadar düşük olursa o kadar fazla kullanır W skilini ama mana sorunu yaşayabilirsin. "); ComboMenu.AddLabel("R Ayarları:"); ComboMenu.Add("useRCombo", new CheckBox("Kullan R [Hp%]")); ComboMenu.Add("Hp", new Slider("R kullan eğer düşmanın canı şundan azsa %", 45, 0, 100)); ComboMenu.Add("useRComboENEMIES", new CheckBox("Kullan R[Düşman Say]")); ComboMenu.Add("Rcount", new Slider("R Kaç hedefi Stunlasın >= ", 2, 1, 5)); ComboMenu.AddLabel("R kullanma menzili ayarını Tüm mantıksal hesaplamalar için kullan:"); ComboMenu.Add("useRRange", new Slider("Ultinin menzilini ayarla", 1800, 500, 2000)); ComboMenu.Add("ForceR", new KeyBind("Hedefe R Kullanma Tuşu", false, KeyBind.BindTypes.HoldActive, "T".ToCharArray()[0])); VolleyMenu = Menu.AddSubMenu("Volley Settings", "Volley"); VolleyMenu.AddGroupLabel("Şahin Atışı Ayarları:"); VolleyMenu.Add("Volley.castDragon", new KeyBind("Ejdere şahin atışı yolla", false, KeyBind.BindTypes.HoldActive, 'U')); VolleyMenu.Add("Volley.castBaron", new KeyBind("Barona şahin atışı gönder", false, KeyBind.BindTypes.HoldActive, 'I')); VolleyMenu.Add("Volley.sep1", new Separator()); VolleyMenu.Add("Volley.enable", new CheckBox("Şahin atışını otomatik yolla", false)); VolleyMenu.Add("Volley.noMode", new CheckBox("Hiçbir mod (lanetemizleme gibi)aktif değilken yap")); VolleyMenu.Add("Volley.mana", new Slider("En az {0}% Şu kadar manan varsa E kullan", 40)); VolleyMenu.Add("Volley.locationLabel", new Label("Şunlara şahin atışı yap:")); (VolleyMenu.Add("Volley.baron", new CheckBox("Baron"))).OnValueChange += VolleyLocation; (VolleyMenu.Add("Volley.dragon", new CheckBox("Ejder"))).OnValueChange += VolleyLocation; HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass"); HarassMenu.AddGroupLabel("Dürtme Ayarları:"); HarassMenu.Add("useQHarass", new CheckBox("Kullan Q")); HarassMenu.Add("useWHarass", new CheckBox("Kullan W")); HarassMenu.Add("useWHarassMana", new Slider("W en az mana > %", 70, 0, 100)); HarassMenu.AddLabel("Otomatik Dürtme Ayarları:"); HarassMenu.Add("autoWHarass", new CheckBox("Dürtmede otomatik W Kullan", false)); HarassMenu.Add("autoWHarassMana", new Slider("W en az mana > %", 70, 0, 100)); JungleLaneMenu = Menu.AddSubMenu("Lane Clear Settings", "FarmSettings"); JungleLaneMenu.AddGroupLabel("Lane Temizleme Ayarları:"); JungleLaneMenu.Add("useWFarm", new CheckBox("Kullan W")); JungleLaneMenu.Add("useWManalane", new Slider("W en az mana > %", 70, 0, 100)); JungleLaneMenu.AddLabel("Orman Temizleme Ayarları:"); // JungleLaneMenu.Add("useQJungle", new CheckBox("Kullan Q")); JungleLaneMenu.Add("useWJungle", new CheckBox("Kullan W")); JungleLaneMenu.Add("useWMana", new Slider("W en az mana > %", 70, 0, 100)); FleeMenu = Menu.AddSubMenu("Flee Settings", "FleeSettings"); FleeMenu.Add("FleeQ", new CheckBox("Kullan W")); MiscMenu = Menu.AddSubMenu("Misc Settings", "MiscSettings"); MiscMenu.AddGroupLabel("Gapcloser Ayarları:"); MiscMenu.Add("gapcloser", new CheckBox("Gapcloser için Otomatik W")); MiscMenu.AddLabel("Interrupt Ayarları:"); MiscMenu.Add("interrupter", new CheckBox("Enable Interrupter Using R")); MiscMenu.Add("interrupt.value", new ComboBox("Interrupter DangerLevel", 0, "High", "Medium", "Low")); MiscMenu.AddGroupLabel("Ks Ayarları:"); MiscMenu.Add("UseWks", new CheckBox("Use W ks")); MiscMenu.Add("UseRks", new CheckBox("Use R ks")); AutoPotHealMenu = Menu.AddSubMenu("Potion & HeaL", "Potion & HeaL"); AutoPotHealMenu.AddGroupLabel("Otomatik İksir Kullanma"); AutoPotHealMenu.Add("potion", new CheckBox("İksir Kullan")); AutoPotHealMenu.Add("potionminHP", new Slider("Can iksiri için en az şu kadar can%", 40)); AutoPotHealMenu.Add("potionMinMP", new Slider("Mana iksiri için en az şu kadar mana %", 20)); AutoPotHealMenu.AddGroupLabel("Otomatik İyileştirme kullanımı"); AutoPotHealMenu.Add("UseHeal", new CheckBox("İyileştirme Kullan")); AutoPotHealMenu.Add("useHealHP", new Slider("İyileştirme(Heal) için en az canım şu kadar %", 20)); ItemMenu = Menu.AddSubMenu("Item Settings", "ItemMenuettings"); ItemMenu.Add("useBOTRK", new CheckBox("Mahvolmuş kılıç Kullan")); ItemMenu.Add("useBotrkMyHP", new Slider("Benim canım < ", 60, 1, 100)); ItemMenu.Add("useBotrkEnemyHP", new Slider("Düşmanın canı < ", 60, 1, 100)); ItemMenu.Add("useYoumu", new CheckBox("Kullan Youmu")); ItemMenu.AddLabel("QQs Ayarları"); ItemMenu.Add("useQSS", new CheckBox("Kullan QSS")); ItemMenu.Add("Qssmode", new ComboBox(" ", 0, "Auto", "Combo")); ItemMenu.Add("Stun", new CheckBox("Sersemlemişse", true)); ItemMenu.Add("Blind", new CheckBox("Körse", true)); ItemMenu.Add("Charm", new CheckBox("Çekilmişse(Ahri)", true)); ItemMenu.Add("Suppression", new CheckBox("WW,Urgot RS(Suppression)", true)); ItemMenu.Add("Polymorph", new CheckBox("Polymorph(Lulu W)", true)); ItemMenu.Add("Fear", new CheckBox("Korkmuşsa", true)); ItemMenu.Add("Taunt", new CheckBox("Alay etme", true)); ItemMenu.Add("Silence", new CheckBox("Susturulmuşsa", false)); ItemMenu.Add("QssDelay", new Slider("Kullan QSS Gecikme(ms)", 250, 0, 1000)); SkinMenu = Menu.AddSubMenu("Skin Changer", "SkinChanger"); SkinMenu.Add("checkSkin", new CheckBox("Kostüm hilesi kullan")); SkinMenu.Add("skin.Id", new Slider("Kostüm", 1, 0, 9)); DrawMenu = Menu.AddSubMenu("Drawing Settings"); DrawMenu.Add("drawRange", new CheckBox("Göster Q Menzili")); DrawMenu.Add("drawW", new CheckBox("Göster W Menzili")); DrawMenu.Add("drawR", new CheckBox("Göster R Menzili")); DrawMenu.AddLabel("Baseye dönüş takip et"); DrawMenu.Add("draw.Recall", new CheckBox("Chatte Yaz")); Game.OnTick += Game_OnTick; Game.OnUpdate += OnGameUpdate; Obj_AI_Base.OnBuffGain += OnBuffGain; Gapcloser.OnGapcloser += Gapcloser_OnGapCloser; // Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Drawing.OnDraw += Drawing_OnDraw; Orbwalker.OnPostAttack += OnAfterAttack; }
private static void OnLoaded(EventArgs args) { if (Player.Instance.ChampionName != "Renekton") { return; } Bootstrap.Init(null); Q = new Spell.Active(SpellSlot.Q, 225); W = new Spell.Active(SpellSlot.W); E = new Spell.Skillshot(SpellSlot.E, 450, SkillShotType.Linear); R = new Spell.Active(SpellSlot.R); Tiamat = new Item((int)ItemId.Tiamat_Melee_Only, 420); Hydra = new Item((int)ItemId.Ravenous_Hydra_Melee_Only, 420); Botrk = new Item(3153, 550f); Bilgewater = new Item(3144, 475f); Youmuu = new Item(3142, 10); RenekMenu = MainMenu.AddMenu("BloodimiRenekton", "bloodimirrenekton"); RenekMenu.AddGroupLabel("Bloodimir.enekton"); RenekMenu.AddSeparator(); RenekMenu.AddLabel("BloodimiRenekton v1.0.0."); ComboMenu = RenekMenu.AddSubMenu("Combo", "sbtw"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddSeparator(); ComboMenu.Add("usecomboq", new CheckBox("Use Q")); ComboMenu.Add("usecombow", new CheckBox("Use W")); ComboMenu.Add("usecomboe", new CheckBox("Use E")); ComboMenu.Add("useitems", new CheckBox("Use Items")); ComboMenu.Add("autoult", new CheckBox("Auto Ult")); ComboMenu.AddSeparator(); ComboMenu.Add("rslider", new Slider("Health Percentage to Ult", 31, 0, 100)); LaneJungleClear = RenekMenu.AddSubMenu("Lane Jungle Clear", "lanejungleclear"); LaneJungleClear.AddGroupLabel("Lane Jungle Clear Settings"); LaneJungleClear.Add("LCE", new CheckBox("Use E")); LaneJungleClear.Add("LCQ", new CheckBox("Use Q")); LaneJungleClear.Add("LCW", new CheckBox("Use W")); LaneJungleClear.Add("LCI", new CheckBox("Use Items")); DrawMenu = RenekMenu.AddSubMenu("Drawings", "drawings"); DrawMenu.AddGroupLabel("Drawings"); DrawMenu.AddSeparator(); DrawMenu.Add("drawq", new CheckBox("Draw Q")); DrawMenu.Add("drawe", new CheckBox("Draw E")); LastHit = RenekMenu.AddSubMenu("Last Hit", "lasthit"); LastHit.AddGroupLabel("Last Hit Settings"); LastHit.Add("LHQ", new CheckBox("Use Q")); LastHit.Add("LHW", new CheckBox("Use W")); LastHit.Add("LHI", new CheckBox("Use Items")); MiscMenu = RenekMenu.AddSubMenu("Misc Menu", "miscmenu"); MiscMenu.AddGroupLabel("KS"); MiscMenu.AddSeparator(); MiscMenu.Add("ksq", new CheckBox("KS with Q")); MiscMenu.AddSeparator(); MiscMenu.Add("intw", new CheckBox("W to Interrupt")); SkinMenu = RenekMenu.AddSubMenu("Skin Changer", "skin"); SkinMenu.AddGroupLabel("Choose the desired skin"); var skinchange = SkinMenu.Add("sid", new Slider("Skin", 5, 0, 7)); var sid = new[] { "Classic", "Galactic", "Outback", "Bloodfury", "Rune Wars", "Scorched Earth", "Pool Party", "Prehistoric" }; skinchange.DisplayName = sid[skinchange.CurrentValue]; skinchange.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = sid[changeArgs.NewValue]; }; Game.OnTick += Tick; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Drawing.OnDraw += OnDraw; Orbwalker.OnPostAttack += Orbwalker_OnPostAttack; }
public static void Loading_OnLoadingComplete(EventArgs args) { if (EloBuddy.Player.Instance.Hero != Champion.Vayne) { return; } Q = new Spell.Skillshot(SpellSlot.Q, int.MaxValue, SkillShotType.Linear); E = new Spell.Targeted(SpellSlot.E, 590); E2 = new Spell.Skillshot(SpellSlot.E, 590, SkillShotType.Linear, 250, 1250); VayneTheTroll.Condemn.ESpell = new Spell.Skillshot(SpellSlot.E, 590, SkillShotType.Linear, 250, 1250); R = new Spell.Active(SpellSlot.R); var slot = Player.GetSpellSlotFromName("summonerheal"); if (slot != SpellSlot.Unknown) { Heal = new Spell.Active(slot, 600); } HealthPotion = new Item(2003, 0); TotalBiscuit = new Item(2010, 0); CorruptingPotion = new Item(2033, 0); RefillablePotion = new Item(2031, 0); HuntersPotion = new Item(2032, 0); Chat.Print( "<font color=\"#ef0101\" >MeLoSenpai Presents </font><font color=\"#ffffff\" > VayneTHeTroll </font><font color=\"#ef0101\" >Kappa Kippo</font>"); Chat.Print("Version 1.5 (28/12/2016)", Color.GreenYellow); Chat.Print("Gl and HF also Dont Feed!!", Color.GreenYellow); Menu = MainMenu.AddMenu("VayneTheTroll", "VayneTheTroll"); ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo"); ComboMenu.AddGroupLabel("Q Settings"); ComboMenu.Add("useQcombo", new ComboBox("Q Logic", 0, "Side", "Cursor", "SmartQ", "SafeQ", "AggroQ", "Burst")); ComboMenu.Add("UseQulty", new CheckBox("Auto Q when using R", false)); ComboMenu.AddLabel("W Settings:"); ComboMenu.Add("FocusW", new CheckBox("Focus target With Silver Bolt")); ComboMenu.AddLabel("E Settings:"); ComboMenu.Add("UseEks", new CheckBox("Use E Ks")); ComboMenu.Add("useEcombo", new ComboBox("E Logic", 0, "VayneTheTroll", "360 Fluxy")); ComboMenu.Add("pushDistance", new Slider("Push Distance", 410, 350, 420)); ComboMenu.Add("condemnPercent", new Slider("HitChange %", 70)); ComboMenu.AddLabel("Use R Settings"); ComboMenu.Add("useRCombo", new CheckBox("Use R")); ComboMenu.Add("Rcount", new Slider("R when enemies >= ", 2, 1, 5)); ComboMenu.Add("noaa", new CheckBox("No AA If active Ulty ")); ComboMenu.Add("Noaaslider", new Slider("No AA when enemy in range ", 2, 1, 5)); HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass"); HarassMenu.AddLabel("SoonTM"); // HarassMenu.Add("useQHarass", new CheckBox("Use Q")); // HarassMenu.Add("useEHarass", new CheckBox("Use E")); // HarassMenu.Add("useEHarassMana", new Slider("E Mana > %", 70, 0, 100)); // HarassMenu.Add("useQHarassMana", new Slider("Q Mana > %", 70, 0, 100)); JungleLaneMenu = Menu.AddSubMenu("Lane Clear Settings", "FarmSettings"); JungleLaneMenu.AddLabel("Lane Clear"); JungleLaneMenu.Add("useQFarm", new CheckBox("Use Q[LastHit]")); JungleLaneMenu.Add("useQMana", new Slider("Q Mana > %", 75)); JungleLaneMenu.AddLabel("Jungle Clear"); JungleLaneMenu.Add("useQJungle", new CheckBox("Use Q")); JungleLaneMenu.Add("useEJungle", new CheckBox("Use E")); JungleLaneMenu.Add("useQJunglemana", new Slider("Mana > %", 40)); MiscMenu = Menu.AddSubMenu("Misc Settings", "MiscSettings"); MiscMenu.AddGroupLabel("Gapcloser Settings"); MiscMenu.Add("gapcloser", new CheckBox("Auto Q for Gapcloser", false)); MiscMenu.AddLabel("Interrupter Settings:"); MiscMenu.Add("interrupter", new CheckBox("Enable Interrupter Using E")); MiscMenu.Add("interrupt.value", new ComboBox("Interrupter DangerLevel", 0, "High", "Medium", "Low")); MiscMenu.Add("delayinter", new Slider("Use Interrupter Delay(ms)", 50)); // MiscMenu.Add("UseQks", new CheckBox("Use Q ks")); AutoPotHealMenu = Menu.AddSubMenu("Potion & Heal", "Potion & Heal"); AutoPotHealMenu.AddGroupLabel("Auto pot usage"); AutoPotHealMenu.Add("potion", new CheckBox("Use potions")); AutoPotHealMenu.Add("potionminHP", new Slider("Minimum Health % to use potion", 40)); AutoPotHealMenu.Add("potionMinMP", new Slider("Minimum Mana % to use potion", 20)); AutoPotHealMenu.AddGroupLabel("AUto Heal Usage"); AutoPotHealMenu.Add("UseHeal", new CheckBox("Use Heal")); AutoPotHealMenu.Add("useHealHP", new Slider("Minimum Health % to use Heal", 20)); ItemMenu = Menu.AddSubMenu("Item Settings", "ItemMenuettings"); ItemMenu.Add("useBOTRK", new CheckBox("Use BOTRK")); ItemMenu.Add("useBotrkMyHP", new Slider("My Health < ", 60)); ItemMenu.Add("useBotrkEnemyHP", new Slider("Enemy Health < ", 60)); ItemMenu.Add("useYoumu", new CheckBox("Use Youmu")); ItemMenu.AddSeparator(); ItemMenu.Add("useQSS", new CheckBox("Use QSS")); ItemMenu.Add("Qssmode", new ComboBox(" ", 0, "Auto", "Combo")); ItemMenu.Add("Stun", new CheckBox("Stun")); ItemMenu.Add("Blind", new CheckBox("Blind")); ItemMenu.Add("Charm", new CheckBox("Charm")); ItemMenu.Add("Suppression", new CheckBox("Suppression")); ItemMenu.Add("Polymorph", new CheckBox("Polymorph")); ItemMenu.Add("Fear", new CheckBox("Fear")); ItemMenu.Add("Taunt", new CheckBox("Taunt")); ItemMenu.Add("Silence", new CheckBox("Silence", false)); ItemMenu.Add("QssDelay", new Slider("Use QSS Delay(ms)", 250, 0, 1000)); FleeMenu = Menu.AddSubMenu("Flee Settings", "FleeSettings"); FleeMenu.Add("fleeQ", new CheckBox("Use Q")); FleeMenu.Add("fleeE", new CheckBox("Use E")); SkinMenu = Menu.AddSubMenu("Skin Changer", "SkinChanger"); SkinMenu.Add("checkSkin", new CheckBox("Use Skin Changer", false)); StringList(SkinMenu, "skin.Id", "Skin", new[] { "Default", "Vindicator", "Aristocrat ", "Dragonslayer ", "Heartseeker", "SKT T1", "Arclight", "DragonSlayer Chaos", "DragonSlayer Curse", "DragonSlayer Element" }, 0); DrawMenu = Menu.AddSubMenu("Drawing Settings"); DrawMenu.Add("drawStun", new CheckBox("Draw Stun Pos")); DrawMenu.Add("drawE", new CheckBox("Draw E Range")); Game.OnTick += Game_OnTick; Game.OnUpdate += OnGameUpdate; Orbwalker.OnPostAttack += OnAfterAttack; // Orbwalker.OnPostAttack += Orbwalking_AfterAttack1; Obj_AI_Base.OnBuffGain += OnBuffGain; Gapcloser.OnGapcloser += Gapcloser_OnGapCloser; Interrupter.OnInterruptableSpell += Interupthighlvl; Interrupter.OnInterruptableSpell += Interuptmediumlvl; Interrupter.OnInterruptableSpell += Interuptlowlvl; Obj_AI_Base.OnProcessSpellCast += OnProcessSpellCast; Drawing.OnDraw += Drawing_OnDraw; EloBuddy.Player.OnIssueOrder += Player_OnIssueOrder; }
private static void OnLoaded(EventArgs args) { if (Player.Instance.ChampionName != "Kassadin") { return; } Bootstrap.Init(null); Q = new Spell.Targeted(SpellSlot.Q, 650); W = new Spell.Active(SpellSlot.W); E = new Spell.Skillshot(SpellSlot.E, 400, SkillShotType.Cone, 500, int.MaxValue, 10); R = new Spell.Skillshot(SpellSlot.R, 700, SkillShotType.Circular, 500, int.MaxValue, 150); _abilitySequence = new[] { 1, 2, 3, 1, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2 }; if (HasSpell("summonerdot")) { Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600); } var flashSlot = Kassawin.GetSpellSlotFromName("summonerflash"); Flash = new Spell.Skillshot(flashSlot, 32767, SkillShotType.Linear); KassaMenu = MainMenu.AddMenu("BloodimirKassadin", "bloodimirkassa"); KassaMenu.AddGroupLabel("Bloodimir Kassadin v1.0.0.1"); KassaMenu.AddSeparator(); KassaMenu.AddLabel("Bloodimir Kassadin v1.0.0.1"); ComboMenu = KassaMenu.AddSubMenu("Combo", "sbtw"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddSeparator(); ComboMenu.Add("usecomboq", new CheckBox("Use Q")); ComboMenu.Add("usecomboe", new CheckBox("Use E")); ComboMenu.Add("usecombow", new CheckBox("Use W")); ComboMenu.Add("usecombor", new CheckBox("Use R")); ComboMenu.Add("useignite", new CheckBox("Use Ignite")); ComboMenu.AddSeparator(); ComboMenu.Add("rslider", new Slider("Maximum enemy to R", 2, 0, 5)); HarassMenu = KassaMenu.AddSubMenu("HarassMenu", "Harass"); HarassMenu.Add("useQHarass", new CheckBox("Use Q")); HarassMenu.Add("useEHarass", new CheckBox("Use E")); LaneJungleClear = KassaMenu.AddSubMenu("Lane Jungle Clear", "lanejungleclear"); LaneJungleClear.AddGroupLabel("Lane Jungle Clear Settings"); LaneJungleClear.Add("LCQ", new CheckBox("Use Q")); LaneJungleClear.Add("LCE", new CheckBox("Use E")); LaneJungleClear.Add("LCR", new CheckBox("Use R")); LastHitMenu = KassaMenu.AddSubMenu("Last Hit", "lasthit"); LastHitMenu.AddGroupLabel("Last Hit Settings"); LastHitMenu.Add("LHQ", new CheckBox("Use Q")); LastHitMenu.Add("LHW", new CheckBox("Use W")); DrawMenu = KassaMenu.AddSubMenu("Drawings", "drawings"); DrawMenu.AddGroupLabel("Drawings"); DrawMenu.AddSeparator(); DrawMenu.Add("drawq", new CheckBox("Draw Q")); DrawMenu.Add("drawe", new CheckBox("Draw E")); DrawMenu.Add("drawr", new CheckBox("Draw R")); MiscMenu = KassaMenu.AddSubMenu("Misc Menu", "miscmenu"); MiscMenu.AddGroupLabel("KS"); MiscMenu.AddSeparator(); MiscMenu.Add("ksq", new CheckBox("KS using Q")); MiscMenu.Add("int", new CheckBox("TRY to Interrupt Channeled Spells")); MiscMenu.Add("gape", new CheckBox("Anti Gapcloser E")); MiscMenu.Add("lvlup", new CheckBox("Auto Level Up Spells")); MiscMenu.Add("resetaa", new CheckBox("Auto Reset AA with W")); FleeMenu = KassaMenu.AddSubMenu("Flee", "Flee"); FleeMenu.Add("fleer", new CheckBox("Use R to Mouse Pos")); SkinMenu = KassaMenu.AddSubMenu("Skin Changer", "skin"); SkinMenu.AddGroupLabel("Choose the desired skin"); var skinchange = SkinMenu.Add("sID", new Slider("Skin", 5, 0, 5)); var sid = new[] { "Default", "Festival", "Deep One", "Pre-Void", "Harbinger", "Cosmic Reaver" }; skinchange.DisplayName = sid[skinchange.CurrentValue]; skinchange.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = sid[changeArgs.NewValue]; }; Game.OnUpdate += Game_OnTick; Gapcloser.OnGapcloser += Gapcloser_OnGapCloser; Interrupter.OnInterruptableSpell += Interruptererer; Orbwalker.OnPostAttack += Reset; Drawing.OnDraw += OnDraw; }
public static void Loading_OnLoadingComplete(EventArgs args) { if (EloBuddy.Player.Instance.Hero != Champion.Varus) { return; } Q = new Spell.Chargeable(SpellSlot.Q, 925, 1600, 1250, 0, 1500, 70) { AllowedCollisionCount = int.MaxValue }; W = new Spell.Active(SpellSlot.W); E = new Spell.Skillshot(SpellSlot.E, 925, SkillShotType.Circular, 250, 1750, 250) { AllowedCollisionCount = int.MaxValue }; R = new Spell.Skillshot(SpellSlot.R, 1200, SkillShotType.Linear, 250, 1200, 120) { AllowedCollisionCount = int.MaxValue }; var slot = Player.GetSpellSlotFromName("summonerheal"); if (slot != SpellSlot.Unknown) { Heal = new Spell.Active(slot, 600); } Ignite = ObjectManager.Player.GetSpellSlotFromName("summonerdot"); HealthPotion = new Item(2003, 0); TotalBiscuit = new Item(2010, 0); CorruptingPotion = new Item(2033, 0); RefillablePotion = new Item(2031, 0); HuntersPotion = new Item(2032, 0); Chat.Print( "<font color=\"#580dd9\" >MeLoDag Presents </font><font color=\"#ffffff\" > VarusTheTroll </font><font color=\"#580dd9\" >Kappa Kippo</font>"); Menu = MainMenu.AddMenu("Varus The Troll", "VarusTheTroll"); Menu.AddLabel(" Varus The Troll " + Version); Menu.AddLabel(" Made by MeLoDag"); ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo"); ComboMenu.AddGroupLabel("Q Ayarları"); ComboMenu.Add("useQComboAlways", new CheckBox("Her zaman Q kullan")); ComboMenu.Add("useQCombo", new CheckBox("Q için yük say", false)); ComboMenu.Add("StackCount", new Slider("Q yükü >= ", 3, 1, 3)); ComboMenu.AddLabel("E Ayarları"); ComboMenu.Add("useEComboAlways", new CheckBox("Use E")); ComboMenu.AddLabel("R Ayarları"); ComboMenu.Add("useRCombo", new CheckBox("Kullan R")); ComboMenu.Add("Rcount", new Slider("R için gereken düşman >= ", 1, 1, 5)); ComboMenu.Add("UseRcomboHP", new CheckBox("R yi düşmanın canına göre kullan")); ComboMenu.Add("RHP", new Slider("R kullanmak için gereken düşman canı >= ", 50)); ComboMenu.AddSeparator(); ComboMenu.AddGroupLabel("Kombo özellikleri:"); ComboMenu.Add("useWComboFocus", new CheckBox("W hedefe odakla")); ComboMenu.Add("ForceR", new KeyBind("Force R On Target Selector", false, KeyBind.BindTypes.HoldActive, "T".ToCharArray()[0])); ComboMenu.Add("combo.ignite", new CheckBox("Tutuştur kullan hedef ölecekse")); HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass"); HarassMenu.Add("useQHarass", new CheckBox("Kullan Q")); HarassMenu.Add("useEHarass", new CheckBox("Kullan E")); HarassMenu.Add("useEHarassMana", new Slider("E Mana > %", 70)); HarassMenu.Add("useQHarassMana", new Slider("Q Mana > %", 70)); JungleLaneMenu = Menu.AddSubMenu("Lane Clear Settings", "FarmSettings"); JungleLaneMenu.AddLabel("Lane Temizleme"); JungleLaneMenu.Add("useQFarm", new CheckBox("Kullan Q")); JungleLaneMenu.Add("useEFarm", new CheckBox("Kullan E")); JungleLaneMenu.Add("LaneMana", new Slider("Mana > %", 70)); JungleLaneMenu.AddSeparator(); JungleLaneMenu.AddLabel("Orman Temizleme"); JungleLaneMenu.Add("useQJungle", new CheckBox("Kullan Q")); JungleLaneMenu.Add("useEJungle", new CheckBox("Kullan E")); JungleLaneMenu.Add("JungleMana", new Slider("E Mana > %", 70)); MiscMenu = Menu.AddSubMenu("Misc Settings", "MiscSettings"); MiscMenu.AddGroupLabel("Gap Close/Interrupt Ayarları"); MiscMenu.Add("gapcloser", new CheckBox("Otomatik Q Gapcloser")); MiscMenu.Add("interrupter", new CheckBox("Otomatik R Interrupter")); MiscMenu.AddLabel("Otomatik büyü kullanma hedefe(CC)"); MiscMenu.Add("CCQ", new CheckBox("Otomatik hedefe Q (CC)")); MiscMenu.AddLabel("Killçalma ayarları"); MiscMenu.Add("UseQks", new CheckBox("Q ile çal")); MiscMenu.Add("UseRKs", new CheckBox("R ile çal")); AutoPotHealMenu = Menu.AddSubMenu("Potion & Heal", "Potion & Heal"); AutoPotHealMenu.AddGroupLabel("Otomatik Pot Kullanımı"); AutoPotHealMenu.Add("potion", new CheckBox("Kullan İksir")); AutoPotHealMenu.Add("potionminHP", new Slider("İksir için Canım şundan az", 40)); AutoPotHealMenu.Add("potionMinMP", new Slider("İksir için manam şundan az", 20)); AutoPotHealMenu.AddGroupLabel("Otomatik iyileştirme kullan"); AutoPotHealMenu.Add("UseHeal", new CheckBox("İyileştirme Kullan")); AutoPotHealMenu.Add("useHealHP", new Slider("İyileştirme için benim canım", 20)); ItemMenu = Menu.AddSubMenu("Item Settings", "ItemMenuettings"); ItemMenu.Add("useBOTRK", new CheckBox("Kullan Mahvolmuş kılıcı")); ItemMenu.Add("useBotrkMyHP", new Slider("Canım < ", 60)); ItemMenu.Add("useBotrkEnemyHP", new Slider("Düşmanın canı < ", 60)); ItemMenu.Add("useYoumu", new CheckBox("Kullan Youmu")); ItemMenu.AddSeparator(); ItemMenu.Add("useQSS", new CheckBox("Kullan QSS")); ItemMenu.Add("Qssmode", new ComboBox(" ", 0, "Auto", "Combo")); ItemMenu.Add("Stun", new CheckBox("Sabitse", true)); ItemMenu.Add("Blind", new CheckBox("Körse", true)); ItemMenu.Add("Charm", new CheckBox("Çekiliyorsa(ahri)", true)); ItemMenu.Add("Suppression", new CheckBox("Durmuşsa", true)); ItemMenu.Add("Polymorph", new CheckBox("Polymorph", true)); ItemMenu.Add("Fear", new CheckBox("Korkmuşsa", true)); ItemMenu.Add("Taunt", new CheckBox("Alay ediliyorsa", true)); ItemMenu.Add("Silence", new CheckBox("Susturulmuşsa", false)); ItemMenu.Add("QssDelay", new Slider("QSS gecikmesi(ms)", 250, 0, 1000)); SkinMenu = Menu.AddSubMenu("Skin Changer", "SkinChanger"); SkinMenu.Add("checkSkin", new CheckBox("Kostüm hilesi kullan", false)); SkinMenu.Add("skin.Id", new Slider("Skin", 1, 0, 5)); DrawMenu = Menu.AddSubMenu("Drawing Settings"); DrawMenu.Add("drawRange", new CheckBox("Göster Q Menzili")); DrawMenu.Add("drawE", new CheckBox("Göster E Menzili")); DrawMenu.Add("drawR", new CheckBox("Göster R Menzili")); DrawMenu.AddLabel("Hasar Tespitçisi"); DrawMenu.Add("healthbar", new CheckBox("Can barı gösterimi")); DrawMenu.Add("percent", new CheckBox("Hasarı yüzde olarak göster")); Game.OnTick += Game_OnTick; Game.OnUpdate += OnGameUpdate; Obj_AI_Base.OnBuffGain += OnBuffGain; Gapcloser.OnGapcloser += Gapcloser_OnGapCloser; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Drawing.OnDraw += Drawing_OnDraw; DamageIndicator.Initialize(ComboDamage); }
private static void OnLoaded(EventArgs args) { if (Player.Instance.ChampionName != "Vladimir") { return; } Bootstrap.Init(null); Q = new Spell.Targeted(SpellSlot.Q, 600); W = new Spell.Active(SpellSlot.W); E = new Spell.Active(SpellSlot.E, 610); R = new Spell.Skillshot(SpellSlot.R, 700, SkillShotType.Circular, 250, 1200, 150); if (HasSpell("summonerdot")) { Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600); } Zhonia = new Item((int)ItemId.Zhonyas_Hourglass); var flashSlot = Vlad.GetSpellSlotFromName("summonerflash"); Flash = new Spell.Skillshot(flashSlot, 32767, SkillShotType.Linear); VladMenu = MainMenu.AddMenu("Bloodimir", "bloodimir"); VladMenu.AddGroupLabel("Bloodimir.Bloodimir"); VladMenu.AddSeparator(); VladMenu.AddLabel("Bloodimir c what i did there? version 1.0.5.2"); ComboMenu = VladMenu.AddSubMenu("Combo", "sbtw"); ComboMenu.AddGroupLabel("Kombo Ayarları"); ComboMenu.AddSeparator(); ComboMenu.Add("usecomboq", new CheckBox("Q Kullan")); ComboMenu.Add("usecomboe", new CheckBox("E Kullan")); ComboMenu.Add("usecombor", new CheckBox("R Kullan")); ComboMenu.Add("useignite", new CheckBox("Tutuştur Kullan")); ComboMenu.AddSeparator(); ComboMenu.Add("rslider", new Slider("R için gerekli kişi sayısı", 2, 0, 5)); DrawMenu = VladMenu.AddSubMenu("Gösterge", "drawings"); DrawMenu.AddGroupLabel("Gösterge"); DrawMenu.AddSeparator(); DrawMenu.Add("drawq", new CheckBox("Göster Q Menzil")); DrawMenu.Add("drawe", new CheckBox("Göster E Menzil")); DrawMenu.Add("drawr", new CheckBox("Göster R Menzil")); DrawMenu.Add("drawaa", new CheckBox("Göster AA Menzil")); LaneClear = VladMenu.AddSubMenu("Lane Clear", "laneclear"); LaneClear.AddGroupLabel("Lane Clear Ayarları"); LaneClear.Add("LCE", new CheckBox("E Kullan")); LaneClear.Add("LCQ", new CheckBox("Q Kullan")); LastHit = VladMenu.AddSubMenu("Last Hit", "lasthit"); LastHit.AddGroupLabel("Son VURUŞ Ayarları"); LastHit.Add("LHQ", new CheckBox("Kullan Q")); HarassMenu = VladMenu.AddSubMenu("Harass Menu", "harass"); HarassMenu.AddGroupLabel("Dürtme Settings"); HarassMenu.Add("hq", new CheckBox("Dürtme Q")); HarassMenu.Add("he", new CheckBox("Dürtme E")); HarassMenu.Add("autoh", new CheckBox("Otomatik Dürtme")); HarassMenu.Add("autohq", new CheckBox("Dürtmede otomatik Q Kullan")); HarassMenu.Add("autohe", new CheckBox("Dürtmede otomatik E Kullan")); MiscMenu = VladMenu.AddSubMenu("Misc Menu", "miscmenu"); MiscMenu.AddGroupLabel("Ek"); MiscMenu.AddSeparator(); MiscMenu.Add("ksq", new CheckBox("KS için Q")); MiscMenu.Add("kse", new CheckBox("KS için E")); MiscMenu.Add("zhonias", new CheckBox("Zhonya Kullan")); MiscMenu.Add("zhealth", new Slider("Canım Şundan az ise Zhonya bas %", 8)); MiscMenu.AddSeparator(); MiscMenu.Add("gapcloserw", new CheckBox("Anti Gapcloser W")); MiscMenu.Add("gapcloserhp", new Slider("Gapcloser W Health %", 25)); MiscMenu.AddSeparator(); SkinMenu = VladMenu.AddSubMenu("Skin Changer", "skin"); SkinMenu.AddGroupLabel("İstediğin Görünümü Seç"); var skinchange = SkinMenu.Add("sID", new Slider("Skin", 5, 0, 7)); var sid = new[] { "Default", "Count", "Marquius", "Nosferatu", "Vandal", "Blood Lord", "Soulstealer", "Academy" }; skinchange.DisplayName = sid[skinchange.CurrentValue]; skinchange.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = sid[changeArgs.NewValue]; }; Game.OnUpdate += Tick; Drawing.OnDraw += OnDraw; Gapcloser.OnGapcloser += Gapcloser_OnGapCloser; }
private static void OnLoaded(EventArgs args) { if (Player.Instance.ChampionName != "Vladimir") { return; } Bootstrap.Init(null); Q = new Spell.Targeted(SpellSlot.Q, 600); W = new Spell.Active(SpellSlot.W); E = new Spell.Active(SpellSlot.E, 610); R = new Spell.Skillshot(SpellSlot.R, 900, SkillShotType.Circular, (int)250f, (int)1200f, (int)150f); var summoner1 = _Player.Spellbook.GetSpell(SpellSlot.Summoner1); var summoner2 = _Player.Spellbook.GetSpell(SpellSlot.Summoner2); if (summoner1.Name == "summonerdot") { Ignite = new Spell.Targeted(SpellSlot.Summoner1, 600); } else if (summoner2.Name == "summonerdot") { Ignite = new Spell.Targeted(SpellSlot.Summoner2, 600); } VladMenu = MainMenu.AddMenu("Bloodimir", "bloodimir"); VladMenu.AddGroupLabel("Bloodimir.Bloodimir"); VladMenu.AddSeparator(); VladMenu.AddLabel("Bloodimir c what i did there?"); ComboMenu = VladMenu.AddSubMenu("Combo", "sbtw"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddSeparator(); ComboMenu.Add("usecomboq", new CheckBox("Use Q")); ComboMenu.Add("usecomboe", new CheckBox("Use E")); ComboMenu.Add("usecombor", new CheckBox("Use R")); ComboMenu.AddSeparator(); ComboMenu.Add("rslider", new Slider("Minimum people for R", 1, 0, 5)); DrawMenu = VladMenu.AddSubMenu("Drawings", "drawings"); DrawMenu.AddGroupLabel("Drawings"); DrawMenu.AddSeparator(); DrawMenu.Add("drawq", new CheckBox("Draw Q")); DrawMenu.Add("drawe", new CheckBox("Draw E")); LaneClear = VladMenu.AddSubMenu("Lane Clear", "laneclear"); LaneClear.AddGroupLabel("Lane Clear Settings"); LaneClear.Add("LCE", new CheckBox("Use E")); LaneClear.Add("LCQ", new CheckBox("Use Q")); LastHit = VladMenu.AddSubMenu("Last Hit", "lasthit"); LastHit.AddGroupLabel("Last Hit Settings"); LastHit.Add("LHQ", new CheckBox("Use Q")); MiscMenu = VladMenu.AddSubMenu("Misc Menu", "miscmenu"); MiscMenu.AddGroupLabel("KS"); MiscMenu.AddSeparator(); MiscMenu.Add("ksq", new CheckBox("KS with Q")); MiscMenu.AddSeparator(); MiscMenu.Add("ksignite", new CheckBox("Ks with Ignite", false)); MiscMenu.AddSeparator(); MiscMenu.Add("dodgew", new CheckBox("Use W to Dodge WIP")); MiscMenu.AddSeparator(); MiscMenu.Add("debug", new CheckBox("Debug", false)); SkinMenu = VladMenu.AddSubMenu("Skin Changer", "skin"); SkinMenu.AddGroupLabel("Choose the desired skin"); var skinchange = SkinMenu.Add("sID", new Slider("Skin", 0, 0, 7)); var sID = new[] { "Default", "Count", "Marquius", "Nosferatu", "Vandal", "Blood Lord", "Soulstealer", "Academy" }; skinchange.DisplayName = sID[skinchange.CurrentValue]; skinchange.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = sID[changeArgs.NewValue]; if (MiscMenu["debug"].Cast <CheckBox>().CurrentValue) { Chat.Print("skin-changed"); } }; Game.OnTick += Tick; Drawing.OnDraw += OnDraw; }
private static void OnLoaded(EventArgs args) { if (Player.Instance.ChampionName != "Vladimir") return; Bootstrap.Init(null); Q = new Spell.Targeted(SpellSlot.Q, 600); W = new Spell.Active(SpellSlot.W); E = new Spell.Active(SpellSlot.E, 610); R = new Spell.Skillshot(SpellSlot.R, 700, SkillShotType.Circular, 250, 1200, 150); if (HasSpell("summonerdot")) Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600); Zhonia = new Item((int) ItemId.Zhonyas_Hourglass); var flashSlot = Vlad.GetSpellSlotFromName("summonerflash"); Flash = new Spell.Skillshot(flashSlot, 32767, SkillShotType.Linear); VladMenu = MainMenu.AddMenu("Bloodimir", "bloodimir"); VladMenu.AddGroupLabel("Bloodimir.Bloodimir"); VladMenu.AddSeparator(); VladMenu.AddLabel("Bloodimir c what i did there? version 1.0.5.2"); ComboMenu = VladMenu.AddSubMenu("Combo", "sbtw"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddSeparator(); ComboMenu.Add("usecomboq", new CheckBox("Use Q")); ComboMenu.Add("usecomboe", new CheckBox("Use E")); ComboMenu.Add("usecombor", new CheckBox("Use R")); ComboMenu.Add("useignite", new CheckBox("Use Ignite")); ComboMenu.AddSeparator(); ComboMenu.Add("rslider", new Slider("Minimum people for Combo R", 2, 0, 5)); DrawMenu = VladMenu.AddSubMenu("Drawings", "drawings"); DrawMenu.AddGroupLabel("Drawings"); DrawMenu.AddSeparator(); DrawMenu.Add("drawq", new CheckBox("Draw Q Range")); DrawMenu.Add("drawe", new CheckBox("Draw E Range")); DrawMenu.Add("drawr", new CheckBox("Draw R Range")); DrawMenu.Add("drawaa", new CheckBox("Draw AA Range")); LaneClear = VladMenu.AddSubMenu("Lane Clear", "laneclear"); LaneClear.AddGroupLabel("Lane Clear Settings"); LaneClear.Add("LCE", new CheckBox("Use E")); LaneClear.Add("LCQ", new CheckBox("Use Q")); LastHit = VladMenu.AddSubMenu("Last Hit", "lasthit"); LastHit.AddGroupLabel("Last Hit Settings"); LastHit.Add("LHQ", new CheckBox("Use Q")); HarassMenu = VladMenu.AddSubMenu("Harass Menu", "harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("hq", new CheckBox("Harass Q")); HarassMenu.Add("he", new CheckBox("Harass E")); HarassMenu.Add("autoh", new CheckBox("Auto Harass")); HarassMenu.Add("autohq", new CheckBox("Use Q on Auto Harass")); HarassMenu.Add("autohe", new CheckBox("Use E on Auto Harass")); MiscMenu = VladMenu.AddSubMenu("Misc Menu", "miscmenu"); MiscMenu.AddGroupLabel("Misc"); MiscMenu.AddSeparator(); MiscMenu.Add("ksq", new CheckBox("KS with Q")); MiscMenu.Add("kse", new CheckBox("KS with E")); MiscMenu.Add("zhonias", new CheckBox("Use Zhonia")); MiscMenu.Add("zhealth", new Slider("Auto Zhonia Health %", 8)); MiscMenu.AddSeparator(); MiscMenu.Add("gapcloserw", new CheckBox("Anti Gapcloser W")); MiscMenu.Add("gapcloserhp", new Slider("Gapcloser W Health %", 25)); MiscMenu.AddSeparator(); SkinMenu = VladMenu.AddSubMenu("Skin Changer", "skin"); SkinMenu.AddGroupLabel("Choose the desired skin"); var skinchange = SkinMenu.Add("sID", new Slider("Skin", 5, 0, 7)); var sid = new[] {"Default", "Count", "Marquius", "Nosferatu", "Vandal", "Blood Lord", "Soulstealer", "Academy"}; skinchange.DisplayName = sid[skinchange.CurrentValue]; skinchange.OnValueChange += delegate(ValueBase<int> sender, ValueBase<int>.ValueChangeArgs changeArgs) { sender.DisplayName = sid[changeArgs.NewValue]; }; Game.OnUpdate += Tick; Drawing.OnDraw += OnDraw; Gapcloser.OnGapcloser += Gapcloser_OnGapCloser; }
private static void OnLoaded(EventArgs args) { if (Player.Instance.ChampionName != "Sona") { return; } Bootstrap.Init(null); Q = new Spell.Active(SpellSlot.Q, 850); W = new Spell.Active(SpellSlot.W, 1000); E = new Spell.Active(SpellSlot.E, 350); R = new Spell.Skillshot(SpellSlot.R, 1000, SkillShotType.Circular, 250, 2400, 140); FrostQueen = new Item(3092, 850f); Exhaust = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerexhaust"), 650); SonaMenu = MainMenu.AddMenu("BloodimirSona", "bloodimirsona"); SonaMenu.AddGroupLabel("Bloodimir Sona v1.0.0.0"); SonaMenu.AddSeparator(); SonaMenu.AddLabel("Bloodimir Sona v1.0.0.0"); ComboMenu = SonaMenu.AddSubMenu("Combo", "sbtw"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddSeparator(); ComboMenu.Add("usecomboq", new CheckBox("Use Q")); ComboMenu.Add("usecombor", new CheckBox("Use R")); ComboMenu.Add("comboOnlyExhaust", new CheckBox("Use Exhaust (Combo Only)")); ComboMenu.Add("useitems", new CheckBox("Use Items")); ComboMenu.AddSeparator(); ComboMenu.Add("rslider", new Slider("Minimum people for R", 1, 0, 5)); ComboMenu.Add("waitAA", new CheckBox("wait for AA to finish", false)); HarassMenu = SonaMenu.AddSubMenu("HarassMenu", "Harass"); HarassMenu.Add("useQHarass", new CheckBox("Use Q")); HarassMenu.Add("waitAA", new CheckBox("wait for AA to finish", false)); LaneJungleClear = SonaMenu.AddSubMenu("Lane Jungle Clear", "lanejungleclear"); LaneJungleClear.AddGroupLabel("Lane Jungle Clear Settings"); LaneJungleClear.Add("LCQ", new CheckBox("Use Q")); DrawMenu = SonaMenu.AddSubMenu("Drawings", "drawings"); DrawMenu.AddGroupLabel("Drawings"); DrawMenu.AddSeparator(); DrawMenu.Add("drawq", new CheckBox("Draw Q")); DrawMenu.Add("draww", new CheckBox("Draw W")); DrawMenu.Add("drawe", new CheckBox("Draw E")); DrawMenu.Add("drawr", new CheckBox("Draw R")); DrawMenu.Add("drawaa", new CheckBox("Draw AA")); MiscMenu = SonaMenu.AddSubMenu("Misc Menu", "miscmenu"); MiscMenu.AddGroupLabel("Misc"); MiscMenu.AddSeparator(); MiscMenu.Add("ks", new CheckBox("KS")); MiscMenu.Add("int", new CheckBox("TRY to Interrupt spells")); MiscMenu.Add("support", new CheckBox("Support Mode", false)); MiscMenu.Add("HPLowAllies", new CheckBox("Use W on % HP Allies to Heal", false)); MiscMenu.Add("wslider", new Slider("Ally Health Percentage to use W", 60)); MiscMenu.Add("useexhaust", new CheckBox("Use Exhaust")); foreach (var source in ObjectManager.Get <AIHeroClient>().Where(a => a.IsEnemy)) { MiscMenu.Add(source.ChampionName + "exhaust", new CheckBox("Exhaust " + source.ChampionName, false)); } FleeMenu = SonaMenu.AddSubMenu("Flee", "Flee"); FleeMenu.Add("fleee", new CheckBox("Use E")); SkinMenu = SonaMenu.AddSubMenu("Skin Changer", "skin"); SkinMenu.AddGroupLabel("Choose the desired skin"); var skinchange = SkinMenu.Add("sID", new Slider("Skin", 3, 0, 5)); var sid = new[] { "Default", "Muse", "Pentakill", "Silent Night", "Guqin", "Arcade" }; skinchange.DisplayName = sid[skinchange.CurrentValue]; skinchange.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = sid[changeArgs.NewValue]; }; Game.OnUpdate += Game_OnTick; Interrupter.OnInterruptableSpell += Interruptererer; Orbwalker.OnPreAttack += Orbwalker_OnPreAttack; Game.OnWndProc += Game_OnWndProc; Drawing.OnDraw += OnDraw; }
private static void OnLoaded(EventArgs args) { if (Player.Instance.ChampionName != "Kennen") { return; } Bootstrap.Init(null); Q = new Spell.Skillshot(SpellSlot.Q, 1050, SkillShotType.Linear, (int)250f, (int)1700f, (int)50f); W = new Spell.Active(SpellSlot.W); E = new Spell.Active(SpellSlot.E); R = new Spell.Active(SpellSlot.R, 565); KennenMenu = MainMenu.AddMenu("BloodimirKennen", "bloodimirkennen"); KennenMenu.AddGroupLabel("Bloodimir.Kennen"); KennenMenu.AddSeparator(); KennenMenu.AddLabel("Bloodimir Kennen V1.0.0.0"); ComboMenu = KennenMenu.AddSubMenu("Combo", "sbtw"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddSeparator(); ComboMenu.Add("usecomboq", new CheckBox("Use Q")); ComboMenu.Add("usecombow", new CheckBox("Use W")); ComboMenu.Add("usecomboe", new CheckBox("Use E ")); ComboMenu.AddSeparator(); ComboMenu.Add("usecombor", new CheckBox("Use R")); ComboMenu.AddSeparator(); ComboMenu.Add("rslider", new Slider("Minimum people for R", 2, 0, 5)); DrawMenu = KennenMenu.AddSubMenu("Drawings", "drawings"); DrawMenu.AddGroupLabel("Drawings"); DrawMenu.AddSeparator(); DrawMenu.Add("drawq", new CheckBox("Draw Q")); DrawMenu.Add("draww", new CheckBox("Draw W")); LaneJungleClear = KennenMenu.AddSubMenu("Lane Jungle Clear", "lanejungleclear"); LaneJungleClear.AddGroupLabel("Lane Jungle Clear Settings"); LaneJungleClear.Add("LCW", new CheckBox("Use W")); LaneJungleClear.Add("LCQ", new CheckBox("Use Q")); LastHit = KennenMenu.AddSubMenu("Last Hit", "lasthit"); LastHit.AddGroupLabel("Last Hit Settings"); LastHit.Add("LHQ", new CheckBox("Use Q")); LastHit.Add("LHW", new CheckBox("Use W")); MiscMenu = KennenMenu.AddSubMenu("Misc Menu", "miscmenu"); MiscMenu.AddGroupLabel("KS"); MiscMenu.AddSeparator(); MiscMenu.Add("ksq", new CheckBox("KS using Q")); MiscMenu.Add("ksw", new CheckBox("KS using W")); MiscMenu.Add("int", new CheckBox("TRY to Interrupt spells")); SkinMenu = KennenMenu.AddSubMenu("Skin Changer", "skin"); SkinMenu.AddGroupLabel("Choose the desired skin"); var skinchange = SkinMenu.Add("skinid", new Slider("Skin", 1, 0, 5)); var skinid = new[] { "Default", "Deadly", "Swamp Master", "Karate", "Doctor", "Arctic Ops" }; skinchange.DisplayName = skinid[skinchange.CurrentValue]; skinchange.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = skinid[changeArgs.NewValue]; if (MiscMenu["debug"].Cast <CheckBox>().CurrentValue) { Chat.Print("skin-changed"); } }; Interrupter.OnInterruptableSpell += Interruptererer; Game.OnTick += Tick; Drawing.OnDraw += OnDraw; }
public static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.Hero != Champion.Nasus) { return; } Q = new Spell.Active(SpellSlot.Q, 150); W = new Spell.Targeted(SpellSlot.W, 600); E = new Spell.Skillshot(SpellSlot.E, 650, SkillShotType.Circular, 500, 20, 380) { AllowedCollisionCount = int.MaxValue }; R = new Spell.Active(SpellSlot.R); var slot = _Player.GetSpellSlotFromName("summonerheal"); if (slot != SpellSlot.Unknown) { Heal = new Spell.Active(slot, 600); } HealthPotion = new Item(2003, 0); TotalBiscuit = new Item(2010, 0); CorruptingPotion = new Item(2033, 0); RefillablePotion = new Item(2031, 0); HuntersPotion = new Item(2032, 0); Chat.Print("Nasus The Troll Loaded! Version 1", Color.Gold); Chat.Print("Have Fun And Dont Feed Kappa!", Color.Gold); Menu = MainMenu.AddMenu("Nasus The Troll", "NasusTheTroll"); Menu.AddGroupLabel("Nasus The Troll Version 1"); Menu.AddLabel("Last Update 2/6/2016"); Menu.AddLabel("Made By MeLoDaG"); ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("useQCombo", new CheckBox("Use Q")); ComboMenu.Add("useWCombo", new CheckBox("Use W")); ComboMenu.AddLabel("E settings"); ComboMenu.Add("useECombo", new CheckBox("Use E")); ComboMenu.AddLabel("For Max Range Set Slider pred 10% - 30%"); ComboMenu.Add("Prediction", new Slider("Use E Pred %", 30, 0, 100)); ComboMenu.AddLabel("Ulty settings"); ComboMenu.Add("useRcombo", new CheckBox("Use R")); ComboMenu.Add("combo.Hp", new Slider("Use Ulty If Hp", 30, 0, 100)); HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("useEHarass", new CheckBox("Use E")); HarassMenu.Add("useWHarassMana", new Slider("Min. Mana for Harass %", 70, 0, 100)); JungleLaneMenu = Menu.AddSubMenu("Lane Jungle Clear Settings", "FarmSettings"); JungleLaneMenu.AddGroupLabel("Lane Clear"); JungleLaneMenu.AddLabel("Q stuck work for laneclear lasthit mode!"); JungleLaneMenu.Add("useQFarm", new CheckBox("Use Q Stuck")); JungleLaneMenu.Add("useWManalane", new Slider("Min. Mana for Laneclear Spells %", 70, 0, 100)); JungleLaneMenu.AddLabel("Jungle Clear"); JungleLaneMenu.Add("useQJungle", new CheckBox("Use Q")); JungleLaneMenu.Add("useWMana", new Slider("Min. Mana for Jungleclear Spells %", 70, 0, 100)); ItemMenu = Menu.AddSubMenu("Item Settings", "ItemMenuettings"); ItemMenu.AddGroupLabel("Botrk Settings"); ItemMenu.Add("useBOTRK", new CheckBox("Use BOTRK")); ItemMenu.Add("useBotrkMyHP", new Slider("My Health < ", 60, 1, 100)); ItemMenu.Add("useBotrkEnemyHP", new Slider("Enemy Health < ", 60, 1, 100)); ItemMenu.Add("useYoumu", new CheckBox("Use Youmu")); ItemMenu.AddGroupLabel("Auto QSS if :"); ItemMenu.Add("Blind", new CheckBox("Blind", false)); ItemMenu.Add("Charm", new CheckBox("Charm")); ItemMenu.Add("Fear", new CheckBox("Fear")); ItemMenu.Add("Polymorph", new CheckBox("Polymorph")); ItemMenu.Add("Stun", new CheckBox("Stun")); ItemMenu.Add("Snare", new CheckBox("Snare")); ItemMenu.Add("Silence", new CheckBox("Silence", false)); ItemMenu.Add("Taunt", new CheckBox("Taunt")); ItemMenu.Add("Suppression", new CheckBox("Suppression")); AutoPotHealMenu = Menu.AddSubMenu("Potion & HeaL", "Potion & HeaL"); AutoPotHealMenu.AddGroupLabel("Auto pot usage"); AutoPotHealMenu.Add("potion", new CheckBox("Use potions")); AutoPotHealMenu.Add("potionminHP", new Slider("Minimum Health % to use potion", 40)); AutoPotHealMenu.Add("potionMinMP", new Slider("Minimum Mana % to use potion", 20)); AutoPotHealMenu.AddGroupLabel("AUto Heal Usage"); AutoPotHealMenu.Add("UseHeal", new CheckBox("Use Heal")); AutoPotHealMenu.Add("useHealHP", new Slider("Minimum Health % to use Heal", 20)); MiscMenu = Menu.AddSubMenu("Misc Settings", "MiscSettings"); MiscMenu.AddGroupLabel("Ks Settings"); MiscMenu.Add("UseQks", new CheckBox("Use Q ks")); SkinMenu = Menu.AddSubMenu("Skin Changer", "SkinChanger"); SkinMenu.Add("checkSkin", new CheckBox("Use Skin Changer", false)); SkinMenu.Add("skin.Id", new Slider("Skin", 1, 0, 8)); DrawMenu = Menu.AddSubMenu("Drawing Settings"); DrawMenu.AddGroupLabel("Draw Settings"); DrawMenu.Add("drawQ", new CheckBox("Draw Q Range")); DrawMenu.Add("drawW", new CheckBox("Draw W Range")); DrawMenu.Add("drawE", new CheckBox("Draw E Range")); DrawMenu.Add("drawR", new CheckBox("Draw R Range")); DrawMenu.AddLabel("Damage indicators"); DrawMenu.Add("healthbar", new CheckBox("Healthbar overlay")); DrawMenu.Add("percent", new CheckBox("Damage percent info")); DamageIndicator.Initialize(ComboDamage); Game.OnTick += Game_OnTick; Game.OnUpdate += OnGameUpdate; Obj_AI_Base.OnBuffGain += OnBuffGain; Drawing.OnDraw += Drawing_OnDraw; }
private static void Game_OnStart(EventArgs args) { if (_Player.ChampionName == "Rengar") { Chat.Print("RengarHelper Loaded!", Color1.AliceBlue); Chat.Print("Made by Capitao Addon", Color1.LightBlue); } if (_Player.ChampionName != "Rengar") { Chat.Print("Y U NOT USING RENGO", Color1.Red); return; } Q = new Spell.Active(SpellSlot.Q, 125); W = new Spell.Active(SpellSlot.W, 500); E = new Spell.Skillshot(SpellSlot.E, 1000, SkillShotType.Linear, 250, 1500, 70); Menu = MainMenu.AddMenu("RengarHelper", "rengoh"); Menu.AddLabel("Made by Capitão Addon"); DrawMenu = Menu.AddSubMenu("Drawings", "draws"); DrawMenu.Add("ddd", new CheckBox("Disable draws")); DrawMenu.Add("fpsd", new CheckBox("High quality draws")); DrawMenu.Add("dw", new CheckBox("Draw W", false)); DrawMenu.Add("de", new CheckBox("Draw E")); HelpMenu = Menu.AddSubMenu("Helper", "help"); HelpMenu.Add("autoq", new CheckBox("Auto Q in mid air")); HelpMenu.Add("autow", new CheckBox("Auto W in mid air")); HelpMenu.Add("autoe", new CheckBox("Auto E in mid air")); HelpMenu.AddSeparator(); HelpMenu.Add("autoe5", new KeyBind("Auto snare in mid air", false, KeyBind.BindTypes.PressToggle, 'J')); HelpMenu.Add("dautoe5", new CheckBox("Draw Auto snare in mid air")); ComboMenu = Menu.AddSubMenu("Combo", "combo"); ComboMenu.Add("qcombo", new CheckBox("Use Q")); ComboMenu.Add("wcombo", new CheckBox("Use W")); ComboMenu.Add("ecombo", new CheckBox("Use E")); ComboMenu.AddSeparator(); ComboMenu.Add("q2combo", new Slider("Use empowered Q if target % health ", 30, 0, 100)); ComboMenu.Add("w2combo", new Slider("Use empowered W if player % health ", 30, 0, 100)); ComboMenu.Add("e2combo", new CheckBox("Use snare if enemy away")); HarassMenu = Menu.AddSubMenu("Harass", "har"); HarassMenu.Add("hq", new CheckBox("Use Q in Harass")); HarassMenu.Add("hw", new CheckBox("Use W in Harass")); HarassMenu.Add("he", new CheckBox("Use E in Harass")); HarassMenu.AddSeparator(); HarassMenu.Add("hpe", new CheckBox("Use empowered E")); HarassMenu.Add("ht", new KeyBind("Harass Toggle", false, KeyBind.BindTypes.PressToggle, 'L')); HarassMenu.Add("dht", new CheckBox("Draw Harass Toggle")); SkinMenu = Menu.AddSubMenu("Skin Changer", "skins"); SkinSelect = SkinMenu.Add("skint", new Slider("Skin", 2, 0, 3)); _Player.SetSkinId(SkinMenu["skint"].Cast <Slider>().CurrentValue); SkinSelect.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs skiniddd) { _Player.SetSkinId(skiniddd.NewValue); }; }
private static void OnLoadingComplete(EventArgs args) { if (Player.Instance.ChampionName != "Camille") { return; } //Spells Q = new Spell.Active(SpellSlot.Q, 325); W = new Spell.Skillshot(SpellSlot.W, 630, SkillShotType.Cone, 250, 1750, 100, DamageType.Physical); { W.ConeAngleDegrees = 45; } E = new Spell.Skillshot(SpellSlot.E, 800, SkillShotType.Linear, 250, 500, 50, DamageType.Physical); R = new Spell.Targeted(SpellSlot.R, 800); // SpellList.Add(Q); SpellList.Add(W); SpellList.Add(E); SpellList.Add(R); //Items bilgewater = new Item(3144, 550); botrk = new Item(3153, 550); tiamat = new Item(3077, 400); hydra = new Item(3074, 400); Youmuu = new Item(3142, 800); titanic = new Item(3748, 0); //Potions HealthPotion = new Item(2003, 0); Biscuit = new Item(2010, 0); CorruptPotion = new Item(2033, 0); RefillPotion = new Item(2031, 0); HuntersPotion = new Item(2032, 0); //MainMenu CamilleMenu = MainMenu.AddMenu("CamilleZero", "CamilleZero"); //ComboMenu ComboMenu = CamilleMenu.AddSubMenu("Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("Q", new CheckBox("Use Q in Combo")); ComboMenu.Add("Q2", new CheckBox("Use Q2 for true DMG")); ComboMenu.Add("W", new CheckBox("Use W in Combo")); ComboMenu.Add("W2", new CheckBox("Only use outer range W")); ComboMenu.Add("E", new CheckBox("Use E in Combo")); ComboMenu.Add("R", new CheckBox("Use R in Combo")); ComboMenu.AddSeparator(); ComboMenu.AddLabel("Use R on:"); foreach (var Enemy in EntityManager.Heroes.Enemies) { ComboMenu.Add(Enemy.ChampionName, new CheckBox("Use R on " + Enemy.ChampionName)); } //LaneclearMenu LaneclearMenu = CamilleMenu.AddSubMenu("Laneclear"); LaneclearMenu.AddGroupLabel("Laneclear Settings"); LaneclearMenu.Add("QLC", new CheckBox("Use Q in Laneclear")); LaneclearMenu.Add("Q2LC", new CheckBox("Use Q2 in Laneclear")); LaneclearMenu.Add("WLC", new CheckBox("Use W in Laneclear")); //ItemsMenu ItemMenu = CamilleMenu.AddSubMenu("Items"); ItemMenu.AddGroupLabel("Item Settings"); ItemMenu.AddGroupLabel("Combo:"); ItemMenu.Add("bilge", new CheckBox("Use Bilgewater Cutlass in Combo")); ItemMenu.Add("youmuu", new CheckBox("Use Youmuu's in Combo")); ItemMenu.Add("tia", new CheckBox("Use Tiamat in Combo")); ItemMenu.Add("hydra", new CheckBox("Use Hydra in Combo")); ItemMenu.Add("titanic", new CheckBox("Use Titanic Hydra in Combo")); ItemMenu.Add("botrk", new CheckBox("Use BotrK in Combo")); ItemMenu.Add("bork", new Slider("%HP to use BotrK <=", 75, 0, 100)); ItemMenu.AddSeparator(); ItemMenu.AddGroupLabel("LaneClear/JungleClear:"); ItemMenu.Add("tialc", new CheckBox("Use Tiamat in Laneclear/JungleClear")); ItemMenu.Add("hydralc", new CheckBox("Use Hydra in Laneclear/JungleClear")); ItemMenu.Add("titaniclc", new CheckBox("Use Titanic Hydra in Laneclear/Jungleclear")); ItemMenu.AddSeparator(50); ItemMenu.Add("potion", new CheckBox("Auto Use Potion")); ItemMenu.Add("potionhp", new Slider("Use Auto Potion when %HP <=", 50, 0, 100)); //DrawMenu DrawMenu = CamilleMenu.AddSubMenu("Draw"); DrawMenu.AddGroupLabel("Draw Settings"); DrawMenu.Add("DrawW", new CheckBox("Draw W Range")); DrawMenu.Add("DrawE", new CheckBox("Draw E Range")); DrawMenu.Add("DrawR", new CheckBox("Draw R Range")); //SkinchangerMenu SkinMenu = CamilleMenu.AddSubMenu("Skinchanger"); SkinMenu.AddGroupLabel("Skin Settings"); SkinMenu.Add("SkinEnable", new CheckBox("Enable Skinchanger", false)); SkinMenu.Add("SkinID", new ComboBox("Skins:", 0, "Classic Camille", "Program Camille")); //Chatnotification Chat.Print("CamilleZero loaded successfully"); //Current Skin before choosing any CurrentSkin = User.SkinId; //Events Orbwalker.OnPostAttack += Orbwalker_OnPostAttack; Drawing.OnDraw += Drawing_OnDraw; Game.OnTick += Game_OnTick; }
private static void OnLoaded(EventArgs args) { if (Player.Instance.ChampionName != "Sona") { return; } Bootstrap.Init(null); Q = new Spell.Active(SpellSlot.Q, 850); W = new Spell.Active(SpellSlot.W, 1000); E = new Spell.Active(SpellSlot.E, 350); R = new Spell.Skillshot(SpellSlot.R, 1000, SkillShotType.Circular, 250, 2400, 140); FrostQueen = new Item(3092, 850f); Exhaust = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerexhaust"), 650); SonaMenu = MainMenu.AddMenu("BloodimirSona", "bloodimirsona"); SonaMenu.AddGroupLabel("Bloodimir Sona v1.0.0.0"); SonaMenu.AddSeparator(); SonaMenu.AddLabel("Bloodimir Sona v1.0.0.0"); ComboMenu = SonaMenu.AddSubMenu("Combo", "sbtw"); ComboMenu.AddGroupLabel("Kombo Ayarları"); ComboMenu.AddSeparator(); ComboMenu.Add("usecomboq", new CheckBox("Q Kullan")); ComboMenu.Add("usecombor", new CheckBox("R Kullan")); ComboMenu.Add("comboOnlyExhaust", new CheckBox("Use Exhaust (Combo Only)")); ComboMenu.Add("useitems", new CheckBox("İtemleri Kullan")); ComboMenu.AddSeparator(); ComboMenu.Add("rslider", new Slider("R için gerekli kişi sayısı", 1, 0, 5)); ComboMenu.Add("waitAA", new CheckBox("AA tamamlanmasını bekle", false)); HarassMenu = SonaMenu.AddSubMenu("Dürtme", "Harass"); HarassMenu.Add("useQHarass", new CheckBox("Q Kullan")); HarassMenu.Add("waitAA", new CheckBox("AA tamamlanmasını bekle", false)); LaneJungleClear = SonaMenu.AddSubMenu("Lane Jungle Clear", "lanejungleclear"); LaneJungleClear.AddGroupLabel("Lane Jungle Clear Ayarları"); LaneJungleClear.Add("LCQ", new CheckBox("Q Kullan")); DrawMenu = SonaMenu.AddSubMenu("Gösterge", "drawings"); DrawMenu.AddGroupLabel("Gösterge"); DrawMenu.AddSeparator(); DrawMenu.Add("drawq", new CheckBox("Göster Q")); DrawMenu.Add("draww", new CheckBox("Göster W")); DrawMenu.Add("drawe", new CheckBox("Göster E")); DrawMenu.Add("drawr", new CheckBox("Göster R")); DrawMenu.Add("drawaa", new CheckBox("Göster AA")); MiscMenu = SonaMenu.AddSubMenu("Misc Menu", "miscmenu"); MiscMenu.AddGroupLabel("Ek"); MiscMenu.AddSeparator(); MiscMenu.Add("ks", new CheckBox("KS")); MiscMenu.Add("int", new CheckBox("Interrupt Büyüleri")); MiscMenu.Add("support", new CheckBox("Destek Modu", false)); MiscMenu.Add("HPLowAllies", new CheckBox("W kullan % Dostların canı şu kadar", false)); MiscMenu.Add("wslider", new Slider("W kullanmak için dostların canları şundan az", 60)); MiscMenu.Add("useexhaust", new CheckBox("Bitkinlik Kullan")); foreach (var source in ObjectManager.Get <AIHeroClient>().Where(a => a.IsEnemy)) { MiscMenu.Add(source.ChampionName + "exhaust", new CheckBox("Bitkinlik " + source.ChampionName, false)); } FleeMenu = SonaMenu.AddSubMenu("Flee", "Flee"); FleeMenu.Add("fleee", new CheckBox("Kullan E")); SkinMenu = SonaMenu.AddSubMenu("Skin Changer", "skin"); SkinMenu.AddGroupLabel("İstediğiniz Görünümü Seçin"); var skinchange = SkinMenu.Add("sID", new Slider("Skin", 3, 0, 5)); var sid = new[] { "Default", "Muse", "Pentakill", "Silent Night", "Guqin", "Arcade" }; skinchange.DisplayName = sid[skinchange.CurrentValue]; skinchange.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = sid[changeArgs.NewValue]; }; Game.OnUpdate += Game_OnTick; Interrupter.OnInterruptableSpell += Interruptererer; Orbwalker.OnPreAttack += Orbwalker_OnPreAttack; Game.OnWndProc += Game_OnWndProc; Drawing.OnDraw += OnDraw; }
private static void OnLoaded(EventArgs args) { if (Player.Instance.ChampionName != "Shen") { return; } Bootstrap.Init(null); Q = new Spell.Targeted(SpellSlot.Q, 475); W = new Spell.Active(SpellSlot.W); E = new Spell.Skillshot(SpellSlot.E, 600, SkillShotType.Linear, 250, 1600, 50); R = new Spell.Targeted(SpellSlot.R, 31000); if (HasSpell("summonerdot")) { Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600); } Exhaust = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerexhaust"), 650); var FlashSlot = Shen.GetSpellSlotFromName("summonerflash"); Flash = new Spell.Skillshot(FlashSlot, 32767, SkillShotType.Linear); Randuin = new Item((int)ItemId.Randuins_Omen); AbilitySequence = new int[] { 1, 3, 2, 1, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3 }; ShenMenu = MainMenu.AddMenu("BloodimirShen", "bloodimirshen"); ShenMenu.AddGroupLabel("Bloodimir Shen"); ShenMenu.AddSeparator(); ShenMenu.AddLabel("Bloodimir Shen v1.0.0.0"); ComboMenu = ShenMenu.AddSubMenu("Combo", "sbtw"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddSeparator(); ComboMenu.Add("usecomboq", new CheckBox("Use Q")); ComboMenu.Add("usecombow", new CheckBox("Use W")); ComboMenu.Add("usecomboe", new CheckBox("Use E")); ComboMenu.Add("useignite", new CheckBox("Use Ignite")); SkinMenu = ShenMenu.AddSubMenu("Skin Changer", "skin"); SkinMenu.AddGroupLabel("Choose the desired skin"); var skinchange = SkinMenu.Add("sID", new Slider("Skin", 5, 0, 6)); var sID = new[] { "Default", "Frozen", "Yellow Jacket", "Surgeon", "Blood Moon", "Warlord", "TPA" }; skinchange.DisplayName = sID[skinchange.CurrentValue]; skinchange.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = sID[changeArgs.NewValue]; }; EMenu = ShenMenu.AddSubMenu("Taunt", "etaunt"); EMenu.AddGroupLabel("E Settings"); EMenu.Add("eslider", new Slider("Minimum Enemy to Taunt", 1, 0, 5)); EMenu.Add("fleee", new CheckBox("Use E Flee")); EMenu.AddSeparator(); foreach (var obj in ObjectManager.Get <AIHeroClient>().Where(obj => obj.Team != Shen.Team)) { EMenu.Add("taunt" + obj.ChampionName.ToLower(), new CheckBox("Taunt " + obj.ChampionName)); } EMenu.Add("flashe", new KeyBind("Flash E", false, KeyBind.BindTypes.HoldActive, 'Y')); EMenu.Add("e", new KeyBind("E", false, KeyBind.BindTypes.HoldActive, 'E')); UltMenu = ShenMenu.AddSubMenu("ULT", "ultmenu"); UltMenu.AddGroupLabel("ULT"); UltMenu.AddSeparator(); UltMenu.Add("autoult", new CheckBox("Auto Ult on Key Press")); UltMenu.Add("rslider", new Slider("Health Percent for Ult", 20)); UltMenu.AddSeparator(); UltMenu.Add("ult", new KeyBind("ULT", false, KeyBind.BindTypes.HoldActive, 'R')); MiscMenu = ShenMenu.AddSubMenu("Misc", "misc"); MiscMenu.AddGroupLabel("Misc"); MiscMenu.AddSeparator(); MiscMenu.Add("ksq", new CheckBox("KS with Q")); MiscMenu.Add("LHQ", new CheckBox("Last Hit Q")); MiscMenu.Add("LCQ", new CheckBox("LaneClear Q")); MiscMenu.Add("int", new CheckBox("Interrupt Spells")); MiscMenu.AddSeparator(); MiscMenu.Add("support", new CheckBox("Support Mode", false)); MiscMenu.Add("useexhaust", new CheckBox("Use Exhaust")); MiscMenu.Add("randuin", new CheckBox("Use Randuin")); MiscMenu.Add("autow", new CheckBox("Auto W")); MiscMenu.AddSeparator(); MiscMenu.Add("WHPPercent", new Slider("Auto W HP %", 45)); MiscMenu.AddSeparator(); MiscMenu.Add("lvlup", new CheckBox("Auto Level Up Spells", false)); foreach (var source in ObjectManager.Get <AIHeroClient>().Where(a => a.IsEnemy)) { MiscMenu.Add(source.ChampionName + "exhaust", new CheckBox("Exhaust " + source.ChampionName, false)); } DrawMenu = ShenMenu.AddSubMenu("Drawings", "drawings"); DrawMenu.AddGroupLabel("Drawings"); DrawMenu.AddSeparator(); DrawMenu.Add("drawq", new CheckBox("Draw Q")); DrawMenu.Add("drawe", new CheckBox("Draw E")); DrawMenu.Add("drawfq", new CheckBox("Draw FlashQ")); Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Game.OnUpdate += OnUpdate; Drawing.OnDraw += OnDraw; Orbwalker.OnPreAttack += Orbwalker_OnPreAttack; Obj_AI_Base.OnProcessSpellCast += Auto_WOnProcessSpell; Core.DelayAction(FlashE, 60); }
private static void OnLoaded(EventArgs args) { if (Player.Instance.ChampionName != "Evelynn") { return; } Bootstrap.Init(null); Q = new Spell.Active(SpellSlot.Q, 475); W = new Spell.Active(SpellSlot.W); E = new Spell.Targeted(SpellSlot.E, 225); R = new Spell.Skillshot(SpellSlot.R, 900, SkillShotType.Circular, 250, 1200, 150); EveMenu = MainMenu.AddMenu("BloodimirEve", "bloodimireve"); EveMenu.AddGroupLabel("Bloodimir.Evelynn"); EveMenu.AddSeparator(); EveMenu.AddLabel("Bloodimir Evelynn V1.0.1.0"); ComboMenu = EveMenu.AddSubMenu("Combo", "sbtw"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddSeparator(); ComboMenu.Add("usecomboq", new CheckBox("Use Q")); ComboMenu.Add("usecombow", new CheckBox("Use W")); ComboMenu.Add("usecomboe", new CheckBox("Use E")); ComboMenu.Add("usecombor", new CheckBox("Use R")); ComboMenu.Add("useignite", new CheckBox("Use Ignite")); ComboMenu.AddSeparator(); ComboMenu.Add("rslider", new Slider("Minimum people for R", 1, 0, 5)); DrawMenu = EveMenu.AddSubMenu("Drawings", "drawings"); DrawMenu.AddGroupLabel("Drawings"); DrawMenu.AddSeparator(); DrawMenu.Add("drawq", new CheckBox("Draw Q")); DrawMenu.Add("drawr", new CheckBox("Draw R")); DrawMenu.Add("drawe", new CheckBox("Draw R")); LaneJungleClear = EveMenu.AddSubMenu("Lane Jungle Clear", "lanejungleclear"); LaneJungleClear.AddGroupLabel("Lane Jungle Clear Settings"); LaneJungleClear.Add("LCE", new CheckBox("Use E")); LaneJungleClear.Add("LCQ", new CheckBox("Use Q")); LastHitMenu = EveMenu.AddSubMenu("Last Hit", "lasthit"); LastHitMenu.AddGroupLabel("Last Hit Settings"); LastHitMenu.Add("LHQ", new CheckBox("Use Q")); MiscMenu = EveMenu.AddSubMenu("Misc Menu", "miscmenu"); MiscMenu.AddGroupLabel("KS"); MiscMenu.AddSeparator(); MiscMenu.Add("kse", new CheckBox("KS using E")); MiscMenu.AddSeparator(); MiscMenu.Add("ksq", new CheckBox("KS using Q")); MiscMenu.Add("asw", new CheckBox("Auto/Smart W")); SkinMenu = EveMenu.AddSubMenu("Skin Changer", "skin"); SkinMenu.AddGroupLabel("Choose the desired skin"); var skinchange = SkinMenu.Add("sID", new Slider("Skin", 2, 0, 4)); var sid = new[] { "Default", "Shadow", "Masquerade", "Tango", "Safecracker" }; skinchange.DisplayName = sid[skinchange.CurrentValue]; skinchange.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = sid[changeArgs.NewValue]; }; Game.OnUpdate += Tick; Drawing.OnDraw += OnDraw; }
private static void OnLoaded(EventArgs args) { if (Player.Instance.ChampionName != Hero) { return; } Bootstrap.Init(null); Q = new Spell.Skillshot(SpellSlot.Q, 1175, SkillShotType.Linear, 250, 1200, 80); W = new Spell.Skillshot(SpellSlot.W, 900, SkillShotType.Circular, 250, 2200, 350); E = new Spell.Targeted(SpellSlot.E, 800); R = new Spell.Active(SpellSlot.R, 600); Exhaust = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerexhaust"), 650); Talisman = new Item((int)ItemId.Talisman_of_Ascension); Randuin = new Item((int)ItemId.Randuins_Omen); Zhonia = new Item((int)ItemId.Zhonyas_Hourglass); AbilitySequence = new[] { 1, 3, 2, 1, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3 }; MorgMenu = MainMenu.AddMenu("Bloodimir Morgana", "bmorgana"); MorgMenu.AddGroupLabel("Bloodimir Morgana"); MorgMenu.AddSeparator(); MorgMenu.AddLabel("Bloodimir Morgana v2.1.0.0"); ComboMenu = MorgMenu.AddSubMenu("Combo", "sbtw"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddSeparator(); ComboMenu.Add("usecomboq", new CheckBox("Use Q")); ComboMenu.Add("usecombow", new CheckBox("Use W")); AutoCastMenu = MorgMenu.AddSubMenu("Auto Cast", "ac"); AutoCastMenu.AddGroupLabel("Auto Cast"); AutoCastMenu.AddSeparator(); AutoCastMenu.Add("qd", new CheckBox("Auto Q Dashing")); AutoCastMenu.Add("qi", new CheckBox("Auto Q Immobile")); AutoCastMenu.Add("ar", new CheckBox("Auto R")); AutoCastMenu.Add("rslider", new Slider("Minimum people for Auto R", 2, 0, 5)); QMenu = MorgMenu.AddSubMenu("Q Settings", "qsettings"); QMenu.AddGroupLabel("Q Settings"); QMenu.AddSeparator(); QMenu.Add("qmin", new Slider("Min Range", 150, 0, (int)Q.Range)); QMenu.Add("qmax", new Slider("Max Range", (int)Q.Range, 0, (int)Q.Range)); QMenu.AddSeparator(); foreach (var obj in ObjectManager.Get <AIHeroClient>().Where(obj => obj.Team != Me.Team)) { QMenu.Add("bind" + obj.ChampionName.ToLower(), new CheckBox("Bind " + obj.ChampionName)); } QMenu.AddSeparator(); QMenu.Add("mediumpred", new CheckBox("MEDIUM Bind Hitchance Prediction", false)); QMenu.AddSeparator(); QMenu.Add("intq", new CheckBox("Q to Interrupt")); SkinMenu = MorgMenu.AddSubMenu("Skin Changer", "skin"); SkinMenu.AddGroupLabel("Choose the desired skin"); var skinchange = SkinMenu.Add("sID", new Slider("Skin", 5, 0, 7)); var sid = new[] { "Default", "Exiled", "Sinful Succulence", "Blade Mistress", "Blackthorn", "Ghost Bride", "Victorius", "Lunar Wraith" }; skinchange.DisplayName = sid[skinchange.CurrentValue]; skinchange.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = sid[changeArgs.NewValue]; }; MiscMenu = MorgMenu.AddSubMenu("Misc", "misc"); MiscMenu.AddGroupLabel("Misc"); MiscMenu.AddSeparator(); MiscMenu.Add("ksq", new CheckBox("KS with Q")); MiscMenu.Add("antigapcloser", new CheckBox("Anti Gapcloser")); MiscMenu.Add("talisman", new CheckBox("Use Talisman of Ascension")); MiscMenu.Add("randuin", new CheckBox("Use Randuin")); MiscMenu.Add("szhonya", new CheckBox("Smart Zhonya")); MiscMenu.Add("lvlup", new CheckBox("Auto Level Up Spells", false)); MiscMenu.AddSeparator(); MiscMenu.Add("EAllies", new CheckBox("Auto E")); foreach (var obj in ObjectManager.Get <AIHeroClient>().Where(obj => obj.Team == Me.Team)) { MiscMenu.Add("shield" + obj.ChampionName.ToLower(), new CheckBox("Shield " + obj.ChampionName)); } MiscMenu.AddSeparator(); MiscMenu.Add("support", new CheckBox("Support Mode", false)); MiscMenu.Add("useexhaust", new CheckBox("Use Exhaust")); foreach (var source in ObjectManager.Get <AIHeroClient>().Where(a => a.IsEnemy)) { MiscMenu.Add(source.ChampionName + "exhaust", new CheckBox("Exhaust " + source.ChampionName, false)); } DrawMenu = MorgMenu.AddSubMenu("Drawings", "drawings"); DrawMenu.AddGroupLabel("Drawings"); DrawMenu.AddSeparator(); DrawMenu.Add("drawq", new CheckBox("Draw Q")); DrawMenu.Add("draww", new CheckBox("Draw W")); DrawMenu.Add("drawe", new CheckBox("Draw E")); DrawMenu.Add("drawr", new CheckBox("Draw R")); DrawMenu.Add("drawaa", new CheckBox("Draw AA")); DrawMenu.Add("predictions", new CheckBox("Visualize Q Prediction")); LaneClear = MorgMenu.AddSubMenu("Lane Clear", "laneclear"); LaneClear.AddGroupLabel("Lane Clear Settings"); LaneClear.Add("LCW", new CheckBox("Use W")); LastHit = MorgMenu.AddSubMenu("Last Hit", "lasthit"); LastHit.AddGroupLabel("Last Hit Settings"); LastHit.Add("LHQ", new CheckBox("Use Q", false)); Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Game.OnUpdate += OnUpdate; Orbwalker.OnPreAttack += Orbwalker_OnPreAttack; Obj_AI_Base.OnProcessSpellCast += Auto_EOnProcessSpell; Gapcloser.OnGapcloser += Gapcloser_OnGapcloser; Drawing.OnDraw += delegate { if (!Me.IsDead) { if (DrawMenu["drawr"].Cast <CheckBox>().CurrentValue&& R.IsLearned) { Circle.Draw(Color.Red, R.Range, Player.Instance.Position); } if (DrawMenu["draww"].Cast <CheckBox>().CurrentValue&& W.IsLearned) { Circle.Draw(Color.Purple, W.Range, Player.Instance.Position); } if (DrawMenu["drawe"].Cast <CheckBox>().CurrentValue&& E.IsLearned) { Circle.Draw(Color.Green, E.Range, Player.Instance.Position); } if (DrawMenu["drawaa"].Cast <CheckBox>().CurrentValue) { Circle.Draw(Color.Blue, Q.Range, Player.Instance.Position); } var predictedPositions = new Dictionary <int, Tuple <int, PredictionResult> >(); var predictions = DrawMenu["predictions"].Cast <CheckBox>().CurrentValue; var qRange = DrawMenu["drawq"].Cast <CheckBox>().CurrentValue; foreach ( var enemy in EntityManager.Heroes.Enemies.Where( enemy => QMenu["bind" + enemy.ChampionName].Cast <CheckBox>().CurrentValue&& enemy.IsValidTarget(Q.Range + 150) && !enemy.HasBuffOfType(BuffType.SpellShield))) { var predictionsq = Q.GetPrediction(enemy); predictedPositions[enemy.NetworkId] = new Tuple <int, PredictionResult>(Environment.TickCount, predictionsq); if (qRange && Q.IsLearned) { Circle.Draw(Q.IsReady() ? Color.Blue : Color.Red, Q.Range, Player.Instance.Position); } if (!predictions) { return; } foreach (var prediction in predictedPositions.ToArray()) { if (Environment.TickCount - prediction.Value.Item1 > 2000) { predictedPositions.Remove(prediction.Key); continue; } Circle.Draw(Color.Red, 75, prediction.Value.Item2.CastPosition); Line.DrawLine(System.Drawing.Color.GreenYellow, Player.Instance.Position, prediction.Value.Item2.CastPosition); Line.DrawLine(System.Drawing.Color.CornflowerBlue, EntityManager.Heroes.Enemies.Find(o => o.NetworkId == prediction.Key).Position, prediction.Value.Item2.CastPosition); Drawing.DrawText(prediction.Value.Item2.CastPosition.WorldToScreen() + new Vector2(0, -20), System.Drawing.Color.LimeGreen, string.Format("Hitchance: {0}%", Math.Ceiling(prediction.Value.Item2.HitChancePercent)), 10); } } ; } ; }; }
private static void OnLoaded(EventArgs args) { if (Player.Instance.ChampionName != "Ziggs") { return; } Bootstrap.Init(null); Q = new Spell.Skillshot(SpellSlot.Q, 850, SkillShotType.Circular, 300, 1700, 130); Q2 = new Spell.Skillshot(SpellSlot.Q, 1125, SkillShotType.Circular, 250 + Q.CastDelay, 1700, 130); Q3 = new Spell.Skillshot(SpellSlot.Q, 1400, SkillShotType.Circular, 300 + Q2.CastDelay, 1700, 140); W = new Spell.Skillshot(SpellSlot.W, 1000, SkillShotType.Circular, 250, 1750, 275); E = new Spell.Skillshot(SpellSlot.E, 900, SkillShotType.Circular, 500, 1750, 100); R = new Spell.Skillshot(SpellSlot.R, 5300, SkillShotType.Circular, 2000, 1500, 500); if (HasSpell("summonerdot")) { Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600); } ZiggsMenu = MainMenu.AddMenu("BloodimirZiggs", "bloodimirziggs"); ZiggsMenu.AddGroupLabel("Bloodimir Ziggs v2.0.2.0"); ZiggsMenu.AddSeparator(); ZiggsMenu.AddLabel("Bloodimir Ziggs v2.0.2.0"); ComboMenu = ZiggsMenu.AddSubMenu("Combo", "sbtw"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddSeparator(); ComboMenu.Add("usecomboq", new CheckBox("Use Q")); ComboMenu.Add("usecomboe", new CheckBox("Use E")); ComboMenu.Add("usecombow", new CheckBox("Use W")); ComboMenu.Add("usecombor", new CheckBox("Use R")); ComboMenu.Add("useignite", new CheckBox("Use Ignite")); ComboMenu.AddSeparator(); ComboMenu.Add("rslider", new Slider("Minimum people for R", 1, 0, 5)); ComboMenu.Add("wslider", new Slider("Enemy Health Percentage to use W", 15)); ComboMenu.Add("waitAA", new CheckBox("wait for AA to finish", false)); HarassMenu = ZiggsMenu.AddSubMenu("HarassMenu", "Harass"); HarassMenu.Add("useQHarass", new CheckBox("Use Q")); HarassMenu.Add("waitAA", new CheckBox("wait for AA to finish", false)); LaneJungleClear = ZiggsMenu.AddSubMenu("Lane Jungle Clear", "lanejungleclear"); LaneJungleClear.AddGroupLabel("Lane Jungle Clear Settings"); LaneJungleClear.Add("LCE", new CheckBox("Use E")); LaneJungleClear.Add("LCQ", new CheckBox("Use Q")); LastHitMenu = ZiggsMenu.AddSubMenu("Last Hit", "lasthit"); LastHitMenu.AddGroupLabel("Last Hit Settings"); LastHitMenu.Add("LHQ", new CheckBox("Use Q")); DrawMenu = ZiggsMenu.AddSubMenu("Drawings", "drawings"); DrawMenu.AddGroupLabel("Drawings"); DrawMenu.AddSeparator(); DrawMenu.Add("drawq", new CheckBox("Draw Q")); DrawMenu.Add("draww", new CheckBox("Draw W")); DrawMenu.Add("drawe", new CheckBox("Draw E")); DrawMenu.Add("drawaa", new CheckBox("Draw AA")); MiscMenu = ZiggsMenu.AddSubMenu("Misc Menu", "miscmenu"); MiscMenu.AddGroupLabel("KS"); MiscMenu.AddSeparator(); MiscMenu.Add("ksq", new CheckBox("KS using Q")); MiscMenu.Add("int", new CheckBox("TRY to Interrupt spells")); MiscMenu.Add("gapw", new CheckBox("Anti Gapcloser W")); MiscMenu.Add("peel", new CheckBox("Peel From Melees")); FleeMenu = ZiggsMenu.AddSubMenu("Flee", "Flee"); FleeMenu.Add("fleew", new CheckBox("Use W to mousePos")); PredMenu = ZiggsMenu.AddSubMenu("Prediction", "pred"); PredMenu.AddGroupLabel("Q Hitchance"); var qslider = PredMenu.Add("hQ", new Slider("Q HitChance", 2, 0, 2)); var qMode = new[] { "Low (Fast Casting)", "Medium", "High (Slow Casting)" }; qslider.DisplayName = qMode[qslider.CurrentValue]; qslider.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = qMode[changeArgs.NewValue]; }; PredMenu.AddGroupLabel("E Hitchance"); var eslider = PredMenu.Add("hE", new Slider("E HitChance", 2, 0, 2)); var eMode = new[] { "Low (Fast Casting)", "Medium", "High (Slow Casting)" }; eslider.DisplayName = eMode[eslider.CurrentValue]; eslider.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = eMode[changeArgs.NewValue]; }; PredMenu.AddGroupLabel("W Hitchance"); var wslider = PredMenu.Add("hW", new Slider("W HitChance", 1, 0, 2)); var wMode = new[] { "Low (Fast Casting)", "Medium", "High (Slow Casting)" }; wslider.DisplayName = wMode[wslider.CurrentValue]; wslider.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = wMode[changeArgs.NewValue]; }; SkinMenu = ZiggsMenu.AddSubMenu("Skin Changer", "skin"); SkinMenu.AddGroupLabel("Choose the desired skin"); var skinchange = SkinMenu.Add("sID", new Slider("Skin", 4, 0, 5)); var sID = new[] { "Default", "Mad Scientist", "Major", "Pool Party", "Snow Day", "Master Arcanist" }; skinchange.DisplayName = sID[skinchange.CurrentValue]; skinchange.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = sID[changeArgs.NewValue]; }; Game.OnUpdate += Game_OnTick; Gapcloser.OnGapcloser += Gapcloser_OnGapCloser; Interrupter.OnInterruptableSpell += Interruptererer; Game.OnWndProc += Game_OnWndProc; Drawing.OnDraw += OnDraw; }
public static void Loading_OnLoadingComplete(EventArgs args) { if (EloBuddy.Player.Instance.Hero != Champion.Varus) { return; } Q = new Spell.Chargeable(SpellSlot.Q, 925, 1600, 1250, 0, 1500, 70) { AllowedCollisionCount = int.MaxValue }; W = new Spell.Active(SpellSlot.W); E = new Spell.Skillshot(SpellSlot.E, 925, SkillShotType.Circular, 250, 1750, 250) { AllowedCollisionCount = int.MaxValue }; R = new Spell.Skillshot(SpellSlot.R, 1200, SkillShotType.Linear, 250, 1200, 120) { AllowedCollisionCount = int.MaxValue }; var slot = Player.GetSpellSlotFromName("summonerheal"); if (slot != SpellSlot.Unknown) { Heal = new Spell.Active(slot, 600); } Thm = new Font(Drawing.Direct3DDevice, new FontDescription { FaceName = "Tahoma", Height = 32, Weight = FontWeight.Bold, OutputPrecision = FontPrecision.Default, Quality = FontQuality.ClearType }); Ignite = ObjectManager.Player.GetSpellSlotFromName("summonerdot"); HealthPotion = new Item(2003, 0); TotalBiscuit = new Item(2010, 0); CorruptingPotion = new Item(2033, 0); RefillablePotion = new Item(2031, 0); HuntersPotion = new Item(2032, 0); Chat.Print( "<font color=\"#580dd9\" >MeloSenpai Presents </font><font color=\"#ffffff\" > VarusTheTroll </font><font color=\"#580dd9\" >Kappa Kippo</font>"); Chat.Print("Hf Gl enjoy!!", Color.Aqua ); Menu = MainMenu.AddMenu("Varus The Troll", "VarusTheTroll"); Menu.AddLabel(" Varus The Troll " + Version); Menu.AddLabel(" Made by MeloSenpai"); ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo"); ComboMenu.AddGroupLabel("Q Settings"); ComboMenu.Add("Qlogic", new ComboBox("Q Logic ", 0, "Always", "If 3 Stacks")); ComboMenu.AddLabel("E Settings"); ComboMenu.Add("ELogic", new ComboBox("E Logic ", 0, "Normal", "After AA")); ComboMenu.AddLabel("R Settings:"); ComboMenu.Add("useRCombo", new CheckBox("Use R", false)); ComboMenu.Add("Rlogic", new ComboBox("Ulty Logic ", 0, "EnemyHp", "HitCountEnemys")); ComboMenu.Add("Hp", new Slider("Use R Enemy Health {0}(%)", 45, 0, 100)); ComboMenu.Add("Rcount", new Slider("If Ulty Hit {0} Enemy ", 2, 1, 5)); ComboMenu.Add("rpred", new Slider("Select Ulty {0}(%) Hitchance", 70, 0, 100)); ComboMenu.AddLabel("Use R Range Settigs For all Logic:"); ComboMenu.Add("useRRange", new Slider("Use Ulty Max Range", 1800, 500, 2000)); ComboMenu.AddSeparator(); ComboMenu.AddGroupLabel("Combo preferences:"); ComboMenu.Add("useWComboFocus", new CheckBox("Focus Target W")); ComboMenu.Add("ForceR", new KeyBind("Force R On Target Selector", false, KeyBind.BindTypes.HoldActive, "T".ToCharArray()[0])); ComboMenu.Add("combo.ignite", new CheckBox("Use Ignite If Combo Killable")); HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass"); HarassMenu.Add("useQHarass", new CheckBox("Use Q")); HarassMenu.Add("useEHarass", new CheckBox("Use E")); HarassMenu.Add("useEHarassMana", new Slider("E Mana > %", 70)); HarassMenu.Add("useQHarassMana", new Slider("Q Mana > %", 70)); JungleLaneMenu = Menu.AddSubMenu("Lane Clear Settings", "FarmSettings"); JungleLaneMenu.AddLabel("Lane Clear"); JungleLaneMenu.Add("useQFarm", new CheckBox("Use Q")); JungleLaneMenu.Add("useEFarm", new CheckBox("Use E")); JungleLaneMenu.Add("LaneMana", new Slider("Mana > %", 70)); JungleLaneMenu.AddSeparator(); JungleLaneMenu.AddLabel("Jungle Clear"); JungleLaneMenu.Add("useQJungle", new CheckBox("Use Q")); JungleLaneMenu.Add("useEJungle", new CheckBox("Use E")); JungleLaneMenu.Add("JungleMana", new Slider("E Mana > %", 70)); MiscMenu = Menu.AddSubMenu("Misc Settings", "MiscSettings"); MiscMenu.AddGroupLabel("Gap Close/Interrupt Settings"); MiscMenu.Add("gapcloser", new CheckBox("Auto E for Gapcloser")); MiscMenu.Add("interrupter", new CheckBox("Auto R for Interrupter")); MiscMenu.AddLabel("Auto Skills On CC Enemy"); MiscMenu.Add("CCQ", new CheckBox("Auto Q on Enemy CC")); MiscMenu.AddLabel("KillSteal Settings"); MiscMenu.Add("UseRKs", new CheckBox("Use R Ks")); AutoPotHealMenu = Menu.AddSubMenu("Potion & Heal", "Potion & Heal"); AutoPotHealMenu.AddGroupLabel("Auto pot usage"); AutoPotHealMenu.Add("potion", new CheckBox("Use potions")); AutoPotHealMenu.Add("potionminHP", new Slider("Minimum Health % to use potion", 40)); AutoPotHealMenu.Add("potionMinMP", new Slider("Minimum Mana % to use potion", 20)); AutoPotHealMenu.AddGroupLabel("AUto Heal Usage"); AutoPotHealMenu.Add("UseHeal", new CheckBox("Use Heal")); AutoPotHealMenu.Add("useHealHP", new Slider("Minimum Health % to use Heal", 20)); ItemMenu = Menu.AddSubMenu("Item Settings", "ItemMenuettings"); ItemMenu.Add("useBOTRK", new CheckBox("Use BOTRK")); ItemMenu.Add("useBotrkMyHP", new Slider("My Health < ", 60)); ItemMenu.Add("useBotrkEnemyHP", new Slider("Enemy Health < ", 60)); ItemMenu.Add("useYoumu", new CheckBox("Use Youmu")); ItemMenu.AddSeparator(); ItemMenu.Add("useQSS", new CheckBox("Use QSS")); ItemMenu.Add("Qssmode", new ComboBox(" ", 0, "Auto", "Combo")); foreach (var debuff in DeBuffsList) { ItemMenu.Add(debuff.ToString(), new CheckBox(debuff.ToString())); } ItemMenu.Add("QssDelay", new Slider("Use QSS Delay(ms)", 250, 0, 1000)); SkinMenu = Menu.AddSubMenu("Skin Changer", "SkinChanger"); SkinMenu.Add("checkSkin", new CheckBox("Use Skin Changer", false)); SkinMenu.Add("skin.Id", new Slider("Skin", 1, 0, 5)); DrawMenu = Menu.AddSubMenu("Drawing Settings"); DrawMenu.Add("drawRange", new CheckBox("Draw Q Range")); DrawMenu.Add("drawE", new CheckBox("Draw E Range")); DrawMenu.Add("drawR", new CheckBox("Draw R Range")); DrawMenu.AddLabel("Damage indicators"); DrawMenu.Add("healthbar", new CheckBox("Healthbar overlay")); DrawMenu.Add("percent", new CheckBox("Damage percent info")); DrawMenu.Add("howaa", new CheckBox("How Many AA")); DrawMenu.Add("Rkill", new CheckBox("R kill ")); Game.OnTick += Game_OnTick; Game.OnUpdate += OnGameUpdate; Obj_AI_Base.OnBuffGain += OnBuffGain; Gapcloser.OnGapcloser += Gapcloser_OnGapCloser; Orbwalker.OnPostAttack += OnAfterAttack; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Drawing.OnDraw += Drawing_OnDraw; DamageIndicator.Initialize(ComboDamage); }