コード例 #1
0
    public void partySkills()
    {
        Statinfo.SetActive(false);
        PartyMenu.SetActive(false);
        Skillsinfo.SetActive(true);

        skills[0].text = "Level : " + player.level + "\n"
                         + player.playername + "\n"
                         + "Ability1: " + player.ability1 + "\n"
                         + "Ability2: " + player.ability2 + "\n"
                         + "Ability3: " + player.ability3 + "\n"
                         + "Ability4: " + player.ability4 + "\n";
        skills[1].text = "Level : " + pets[0].level + "\n"
                         + pets[0].petname + "\n"
                         + "Ability1: " + pets[0].ability1 + "\n"
                         + "Ability2: " + pets[0].ability2 + "\n"
                         + "Ability3: " + pets[0].ability3 + "\n"
                         + "Ability4: " + pets[0].ability4 + "\n";
        skills[2].text = "Level : " + pets[1].level + "\n"
                         + pets[1].petname + "\n"
                         + "Ability1: " + pets[1].ability1 + "\n"
                         + "Ability2: " + pets[1].ability2 + "\n"
                         + "Ability3: " + pets[1].ability3 + "\n"
                         + "Ability4: " + pets[1].ability4 + "\n";
        skills[3].text = "Level : " + pets[2].level + "\n"
                         + pets[2].petname + "\n"
                         + "Ability1: " + pets[2].ability1 + "\n"
                         + "Ability2: " + pets[2].ability2 + "\n"
                         + "Ability3: " + pets[2].ability3 + "\n"
                         + "Ability4: " + pets[2].ability4 + "\n";
    }
コード例 #2
0
    public void playerstat()
    {
        Skillsinfo.SetActive(false);
        PartyMenu.SetActive(false);
        Statinfo.SetActive(true);


        stats[0].text = "Level : " + player.level + "\n"
                        + player.playername + "\n"
                        + "Health: " + player.health + "/" + player.healthMax + "\n"
                        + "Mana: " + player.mana + "/" + player.manaMax + "\n"
                        + "Attack: " + player.attackdam + "\n";
        stats[1].text = "Level : " + pets[0].level + "\n"
                        + pets[0].petname + "\n"
                        + "Health: " + pets[0].health + "/" + pets[0].healthMax + "\n"
                        + "Mana: " + pets[0].mana + "/" + pets[0].manaMax + "\n"
                        + "Attack: " + pets[0].attackdam + "\n";
        stats[2].text = "Level : " + pets[1].level + "\n"
                        + pets[1].petname + "\n"
                        + "Health: " + pets[1].health + "/" + pets[1].healthMax + "\n"
                        + "Mana: " + pets[1].mana + "/" + pets[1].manaMax + "\n"
                        + "Attack: " + pets[1].attackdam + "\n";
        stats[3].text = "Level : " + pets[2].level + "\n"
                        + pets[2].petname + "\n"
                        + "Health: " + pets[2].health + "/" + pets[2].healthMax + "\n"
                        + "Mana: " + pets[2].mana + "/" + pets[2].manaMax + "\n"
                        + "Attack: " + pets[2].attackdam + "\n";
    }
コード例 #3
0
 public void Party()
 {
     Statinfo.SetActive(false);
     PartyMenu.SetActive(true);
     Skillsinfo.SetActive(false);
 }