private void _skillmasterOpen(SkillmasterData data) { if (EOSkillmasterDialog.Instance != null) { EOSkillmasterDialog.Instance.SetSkillmasterData(data); } }
public void SetSkillmasterData(SkillmasterData data) { if (Instance == null || this != Instance) { return; } Title = data.Title; m_skills = new List <Skill>(data.Skills); _setState(SkillState.Initial); }