public void ChangeSkill(int index) { Base_Skill tmp; if (skillType == 0) { tmp = list_red[index]; } else if (skillType == 1) { tmp = list_green[index]; } else { tmp = list_blue[index]; } skillUIscript.ps.changer.ChangeSkill(tmp.m_code, ps.gameObject, ps.skill); ChangeSkillUI(tmp); skillUIscript.SkillUISetting(); }