public override void OnInspectorGUI() { base.OnInspectorGUI(); generator = (SkillTreeEditorManager)target; // 요소 if (generator.Length() != 0 && generator.Length() > index) { LayOutSetting(); } // 팝업 PopUpSetting(); // 버튼 ButtonSetting(); }
private void OnEnable() { generator = (SkillTreeEditorManager)target; generator.InitSkillInfo(); }