public SkillChosen( Guid playerId, SkillReadModel newSkill, IEnumerable <FreeSkillPoint> newFreeSkillPoints) { PlayerId = playerId; NewSkill = newSkill; NewFreeSkillPoints = newFreeSkillPoints; }
private static SkillChosen SkillPicked(SkillReadModel skill) { return(new SkillChosen(Guid.NewGuid(), skill, new List <FreeSkillPoint>())); }