コード例 #1
0
 public override void Remove()
 {
     if (SkillProp.RemoveSummon != null)
     {
         TimeLine <Skill> line = (TimeLine <Skill>)holder;
         SkillProp.RemoveSummon(line.holder.skillStaticData.id, (uint)summon_id);
     }
     base.Remove();
 }
コード例 #2
0
        public override void Draw()
        {
            base.Draw();
            GUILayout.BeginVertical("box");

            //技能基本数据
            if (m_IsDraw)
            {
                GUILayout.BeginHorizontal();
                GUILayout.Space(20);
                EditorGUILayout.LabelField("summon_id:", GUILayout.Width(200));
                summon_id = EditorGUILayout.IntField(summon_id);

                if (GUILayout.Button("编辑"))
                {
                    SkillProp.right_draw = SkillProp.DrawSkillType.Summon;
                    if (SkillProp.CreateSummon != null)
                    {
                        TimeLine <Skill> line = (TimeLine <Skill>)holder;
                        SkillProp.CreateSummon(line.holder.skillStaticData.id, (uint)summon_id);
                    }
                }

                GUILayout.EndHorizontal();

                GUILayout.BeginVertical("box");

                if (sm_target_prop == null)
                {
                    GUILayout.BeginHorizontal();

                    d_sm_type = (eSMTarget)EditorGUILayout.EnumPopup(d_sm_type);

                    if (GUILayout.Button("添加"))
                    {
                        sm_target_prop = new Prop();
                        sm_target_prop.Add(PropertiesKey.TIMELINE_SUMMON_TARGET, d_sm_type.ToString());

                        //add default value
                        Assembly assembly = Assembly.GetExecutingAssembly(); // 获取当前程序集

                        Code.SkillSystem.Runtime.SMTargetGet sm_target = assembly.CreateInstance("Code.SkillSystem.Runtime." + sm_target_prop.GetString(PropertiesKey.TIMELINE_SUMMON_TARGET), true, BindingFlags.Public | BindingFlags.Instance | BindingFlags.CreateInstance, null, new object[] { ((Skill)holder.GetHolder()).holder }, null, null) as Code.SkillSystem.Runtime.SMTargetGet;

                        sm_target.AddDefault(sm_target_prop);
                    }
                    GUILayout.EndHorizontal();
                }
                else
                {
                    sm_target_prop.Draw("飞行物飞行目标");

                    GUILayout.BeginHorizontal();
                    d_sm_type = (eSMTarget)EditorGUILayout.EnumPopup(d_sm_type);

                    if (GUILayout.Button("更换"))
                    {
                        sm_target_prop = new Prop();
                        sm_target_prop.Add(PropertiesKey.TIMELINE_SUMMON_TARGET, d_sm_type.ToString());

                        //add default value
                        Assembly assembly = Assembly.GetExecutingAssembly(); // 获取当前程序集

                        Code.SkillSystem.Runtime.SMTargetGet sm_target = assembly.CreateInstance("Code.SkillSystem.Runtime." + sm_target_prop.GetString(PropertiesKey.TIMELINE_SUMMON_TARGET), true, BindingFlags.Public | BindingFlags.Instance | BindingFlags.CreateInstance, null, new object[] { ((Skill)holder.GetHolder()).holder }, null, null) as Code.SkillSystem.Runtime.SMTargetGet;

                        sm_target.AddDefault(sm_target_prop);
                    }
                    GUILayout.EndHorizontal();
                }

                GUILayout.EndVertical();
            }

            GUILayout.EndVertical();
        }