void Start() { arcane_manager = Arcane.singleton; arcane_manager.Initialize(); arcane_manager.StartArcaneRegen(); skill_panel_manager = SkillPanelManager.singleton; DamageTextManager.Initialize(); StartCoroutine("StartLevel"); }
void Start() { panel_manager = SkillPanelManager.singleton; }
void Awake() { singleton = this; }