public void InitCreature(BaseCreature creature, Location loc) { Template = creature; EntityName = Template.creatureName; Hash = EntityManager.Instance.AddEntity(this); EntityBuffManager = new BuffManager(Hash); foreach (var buff in Template.buffs) { EntityBuffManager.AddBuff(new BuffHandler(Hash, Hash, buff.Hash)); } m_spriteRenderer.sprite = Template.sprite; m_attribute = Template.attribute; HealthPoints = MaxHealthPoints; foreach (var skill in Template.skills) { SkillHashes.Add(skill.Hash); } NextCastSkillID = 0; //var h = EntitySprite.bounds.size.y; //hpBar.transform.localPosition += new Vector3(0, h, 0); hpBar.enabled = false; mask_hpEffect.alphaCutoff = 1; mask_hp.alphaCutoff = 1; MoveToTile(loc, 0, true); hpBar.enabled = true; CreatureHpChangeAnimation(MaxHealthPoints, MaxHealthPoints, 1); }