// Update is called once per frame void Update() { m_skill1.fillAmount = m_skillHandler.GetCooldownTimePorcen(1); m_skillText1.text = m_skillHandler.GetCooldownTime(1).ToString("F1"); m_skill2.fillAmount = m_skillHandler.GetCooldownTimePorcen(2); m_skillText2.text = m_skillHandler.GetCooldownTime(2).ToString("F1"); m_skill3.fillAmount = m_skillHandler.GetCooldownTimePorcen(3); m_skillText3.text = m_skillHandler.GetCooldownTime(3).ToString("F1"); }