internal override void Draw(Graphics g) { g.DrawImage(SkillBook.GetSkillImage(skillId, 24, 24), position.X, position.Y, 24, 24); g.DrawString(word, font, Brushes.Black, position.X + 27, position.Y + 1); Brush brush = new SolidBrush(color); g.DrawString(word, font, brush, position.X + 25, position.Y); brush.Dispose(); }
public override void DrawOnCardDetail(Graphics g, int offX, int offY) { CardAssistant.DrawBase(g, monster.Id, offX + 10, offY + 10, 180, 200); int basel = 210; Font font = new Font("宋体", 10 * 1.33f, FontStyle.Regular, GraphicsUnit.Pixel); g.DrawString(("★★★★★★★★★★").Substring(10 - monster.MonsterConfig.Star), font, Brushes.Yellow, offX + 30, offY + 30); font.Dispose(); basel += offY; Brush headerBack = new SolidBrush(Color.FromArgb(190, 175, 160)); Brush lineBack = new SolidBrush(Color.FromArgb(215, 210, 200)); g.FillRectangle(headerBack, offX + 10, basel, 180, 20); for (int i = 0; i < 1; i++) { g.FillRectangle(lineBack, 10 + offX, basel + 20 + i * 30, 180, 15); } g.FillRectangle(headerBack, 10 + offX, basel + 40, 180, 20); for (int i = 0; i < 4; i++) { g.FillRectangle(lineBack, 10 + offX, basel + 75 + i * 30, 180, 15); } g.FillRectangle(headerBack, 10 + offX, basel + 198, 180, 20); headerBack.Dispose(); lineBack.Dispose(); Font fontblack = new Font("黑体", 12 * 1.33f, FontStyle.Bold, GraphicsUnit.Pixel); Font fontsong = new Font("宋体", 10 * 1.33f, FontStyle.Regular, GraphicsUnit.Pixel); Font fontsong2 = new Font("宋体", 9 * 1.33f, FontStyle.Regular, GraphicsUnit.Pixel); g.DrawString(monster.Name, fontblack, Brushes.White, offX + 10, basel + 2); g.DrawImage(HSIcons.GetIconsByEName("rac" + monster.MonsterConfig.Type), 60 + offX, basel - 40, 24, 24); g.DrawImage(HSIcons.GetIconsByEName("atr" + monster.MonsterConfig.Attr), 88 + offX, basel - 40, 24, 24); g.DrawString(string.Format("Lv{0:00}", card.Level), fontsong, Brushes.Indigo, 13 + offX, basel + 22); g.DrawImage(HSIcons.GetIconsByEName("oth10"), 56 + offX, basel + 22, 14, 14); g.DrawString(string.Format("({0}/{1})", card.Exp, ExpTree.GetNextRequiredCard(card.Level)), fontsong, Brushes.RoyalBlue, 70 + offX, basel + 22); g.DrawString("数据", fontblack, Brushes.White, 10 + offX, basel + 42); Adder add = new Adder(basel + 61, 15); SolidBrush sb = new SolidBrush(Color.FromArgb(100, 50, 0)); g.DrawString(string.Format("攻击 {0,3:D}", monster.Atk), fontsong, sb, 10 + offX, add.Next); PaintTool.DrawValueLine(g, monster.Atk / 2, 70 + offX, add.Now + 1, 115, 10); g.DrawString(string.Format("生命 {0,3:D}", monster.Hp), fontsong, sb, 10 + offX, add.Next); PaintTool.DrawValueLine(g, monster.Hp / 10, 70 + offX, add.Now + 1, 115, 10); g.DrawString(string.Format("射程 {0,3:D}", monster.Range), fontsong, sb, 10 + offX, add.Next); PaintTool.DrawValueLine(g, monster.Range * 2, 70 + offX, add.Now + 1, 115, 10); g.DrawString(string.Format("移动 {0,3:D}", monster.Mov), fontsong, sb, 10 + offX, add.Next); PaintTool.DrawValueLine(g, monster.Mov * 2, 70 + offX, add.Now + 1, 115, 10); sb.Dispose(); sb = new SolidBrush(Color.FromArgb(50, 0, 100)); if (monster.Def != 0) { g.DrawString(string.Format("防御 {0}", GetValueStr(monster.Def)), fontsong, sb, 10 + offX, add.Next); PaintTool.DrawValueLine(g, monster.Def * 20, 70 + offX, add.Now + 1, 115, 10); } if (monster.Mag != 0) { g.DrawString(string.Format("魔力 {0}", GetValueStr(monster.Mag)), fontsong, sb, 10 + offX, add.Next); PaintTool.DrawValueLine(g, monster.Mag * 20, 70 + offX, add.Now + 1, 115, 10); } if (monster.Spd != 0) { g.DrawString(string.Format("攻速 {0}", GetValueStr(monster.Spd)), fontsong, sb, 10 + offX, add.Next); PaintTool.DrawValueLine(g, monster.Spd * 20, 70 + offX, add.Now + 1, 115, 10); } if (monster.Hit != 0) { g.DrawString(string.Format("命中 {0}", GetValueStr(monster.Hit)), fontsong, sb, 10 + offX, add.Next); PaintTool.DrawValueLine(g, monster.Hit * 20, 70 + offX, add.Now + 1, 115, 10); } if (monster.Dhit != 0) { g.DrawString(string.Format("回避 {0}", GetValueStr(monster.Dhit)), fontsong, sb, 10 + offX, add.Next); PaintTool.DrawValueLine(g, monster.Dhit * 20, 70 + offX, add.Now + 1, 115, 10); } if (monster.Crt != 0) { g.DrawString(string.Format("暴击 {0}", GetValueStr(monster.Crt)), fontsong, sb, 10 + offX, add.Next); PaintTool.DrawValueLine(g, monster.Crt * 20, 70 + offX, add.Now + 1, 115, 10); } if (monster.Luk != 0) { g.DrawString(string.Format("幸运 {0}", GetValueStr(monster.Luk)), fontsong, sb, 10 + offX, add.Next); PaintTool.DrawValueLine(g, monster.Luk * 20, 70 + offX, add.Now + 1, 115, 10); } g.DrawString("技能", fontblack, Brushes.White, 10 + offX, basel + 200); int skillindex = 0; foreach (var skill in MonsterBook.GetSkillList(monster.Id)) { int skillId = skill.Id; var skillConfig = ConfigData.GetSkillConfig(skillId); g.DrawImage(SkillBook.GetSkillImage(skillId), 10 + offX, basel + 221 + 45 * skillindex, 40, 40); Skill skillData = new Skill(skillId); skillData.UpgradeToLevel(card.Level); var des = string.Format("{0}:{1}", skillConfig.Name, skillData.Descript); if (skill.Value < 100) { des = string.Format("{0}-{1}%:{2}", skillConfig.Name, skill.Value, skillData.Descript); } PaintTool.DrawStringMultiLine(g, fontsong2, sb, offX + 10 + 43, basel + 221 + 45 * skillindex, 14, 12, des); skillindex++; } fontsong.Dispose(); fontsong2.Dispose(); fontblack.Dispose(); sb.Dispose(); }
public override Image GetPreview(CardPreviewType type, int[] parms) { const string stars = "★★★★★★★★★★"; ControlPlus.TipImage tipData = new ControlPlus.TipImage(); var cardQual = Config.CardConfigManager.GetCardConfig(CardId).Quality; tipData.AddTextNewLine(monster.Name, HSTypes.I2QualityColor(cardQual), 20); tipData.AddText(string.Format("Lv{0}({1})", card.Level, monster.MonsterConfig.Ename), "MediumAquamarine"); tipData.AddTextNewLine(stars.Substring(10 - monster.MonsterConfig.Star), "Yellow", 20); tipData.AddLine(); if (monster.MonsterConfig.JobId > 0) { var jobConfig = ConfigData.GetJobConfig(monster.MonsterConfig.JobId); tipData.AddTextNewLine(string.Format("(限定职业:{0})", jobConfig.Name), "Red"); } tipData.AddTextNewLine("种族/属性", "Gray"); tipData.AddImage(HSIcons.GetIconsByEName("rac" + monster.MonsterConfig.Type)); tipData.AddImage(HSIcons.GetIconsByEName("atr" + monster.MonsterConfig.Attr)); tipData.AddTextNewLine(string.Format("攻击 {0,3:D} 生命 {1,3:D}", monster.Atk, monster.Hp), "White"); tipData.AddTextNewLine(string.Format("移动 {0,3:D} 射程 {1,3:D}", monster.Mov, monster.Range), "White"); if (monster.Def > 0) { tipData.AddTextNewLine(string.Format("防御 +{0}", monster.Def), "Lime"); } if (monster.Mag > 0) { tipData.AddTextNewLine(string.Format("魔力 +{0}", monster.Mag), "Lime"); } if (monster.Spd > 0) { tipData.AddTextNewLine(string.Format("攻速 +{0}", monster.Spd), "Lime"); } if (monster.Hit > 0) { tipData.AddTextNewLine(string.Format("命中 +{0}", monster.Hit), "Lime"); } if (monster.Dhit > 0) { tipData.AddTextNewLine(string.Format("回避 +{0}", monster.Dhit), "Lime"); } if (monster.Crt > 0) { tipData.AddTextNewLine(string.Format("暴击 +{0}", monster.Crt), "Lime"); } if (monster.Luk > 0) { tipData.AddTextNewLine(string.Format("幸运 +{0}", monster.Luk), "Lime"); } var skillList = MonsterBook.GetSkillList(monster.MonsterConfig.Id); if (skillList.Count > 0) { tipData.AddLine(); foreach (var skill in skillList) { int skillId = skill.Id; tipData.AddTextNewLine("", "Red"); tipData.AddImage(SkillBook.GetSkillImage(skillId)); var skillConfig = ConfigData.GetSkillConfig(skillId); string des = skillConfig.GetDescript(card.Level); if (skillConfig.DescriptBuffId > 0) { des += ConfigData.GetBuffConfig(skillConfig.DescriptBuffId).GetDescript(card.Level); } tipData.AddTextLines(des, "Cyan", 15, false); } } if (type == CardPreviewType.Shop) { tipData.AddLine(); tipData.AddTextNewLine("价格", "White"); for (int i = 0; i < 7; i++) { if (parms[i] > 0) { tipData.AddText(" " + parms[i].ToString(), HSTypes.I2ResourceColor(i)); tipData.AddImage(HSIcons.GetIconsByEName("res" + (i + 1))); } } } return(tipData.Image); }
private Image GetMonsterImage() { ControlPlus.TipImage tipData = new ControlPlus.TipImage(); var cardQual = Config.CardConfigManager.GetCardConfig(liveMonster.CardId).Quality; var name = string.Format("{0}(Lv{1})", liveMonster.Avatar.Name, liveMonster.Level); tipData.AddTextNewLine(name, HSTypes.I2QualityColor(cardQual), 20); tipData.AddImage(HSIcons.GetIconsByEName("atr" + liveMonster.Avatar.MonsterConfig.Attr), 16, 16); tipData.AddImage(HSIcons.GetIconsByEName("rac" + liveMonster.Avatar.MonsterConfig.Type), 16, 16); tipData.AddLine(); tipData.AddTextNewLine(string.Format("生命 {0}/{1}", liveMonster.Life, liveMonster.RealMaxHp), "Lime"); if (liveMonster.HpBar.PArmor > 0) { AddText(tipData, "物甲", liveMonster.HpBar.PArmor, liveMonster.HpBar.PArmor, "LightGray", true); } if (liveMonster.HpBar.MArmor > 0) { AddText(tipData, "魔甲", liveMonster.HpBar.MArmor, liveMonster.HpBar.MArmor, "DodgerBlue", true); } AddText(tipData, "攻击", (int)liveMonster.Atk.Source, liveMonster.RealAtk, liveMonster.CanAttack ? "White" : "DarkGray", true); AddText(tipData, "移动", liveMonster.ReadMov, liveMonster.ReadMov, "White", false); AddText(tipData, "射程", liveMonster.RealRange, liveMonster.RealRange, "White", true); bool isLeft = false; if (liveMonster.RealDef != 0) { AddText(tipData, "防御", (int)liveMonster.Def.Source, liveMonster.RealDef, "White", isLeft); isLeft = !isLeft; } if (liveMonster.RealMag > 0) { AddText(tipData, "魔力", (int)liveMonster.Mag.Source, liveMonster.RealMag, "White", isLeft); isLeft = !isLeft; } if (liveMonster.RealSpd != 0) { AddText(tipData, "攻速", (int)liveMonster.Spd.Source, liveMonster.RealSpd, "White", isLeft); isLeft = !isLeft; } if (liveMonster.RealHit != 0) { AddText(tipData, "命中", (int)liveMonster.Hit.Source, liveMonster.RealHit, "White", isLeft); isLeft = !isLeft; } if (liveMonster.RealDHit != 0) { AddText(tipData, "回避", (int)liveMonster.Dhit.Source, liveMonster.RealDHit, "White", isLeft); isLeft = !isLeft; } if (liveMonster.RealCrt != 0) { AddText(tipData, "暴击", (int)liveMonster.Crt.Source, liveMonster.RealCrt, "White", isLeft); isLeft = !isLeft; } if (liveMonster.RealLuk != 0) { AddText(tipData, "幸运", (int)liveMonster.Luk.Source, liveMonster.RealLuk, "White", isLeft); isLeft = !isLeft; } foreach (var memBaseSkill in liveMonster.SkillManager.Skills) { tipData.AddImageNewLine(SkillBook.GetSkillImage(memBaseSkill.SkillId)); if (liveMonster.SkillManager.InForget && memBaseSkill.Type != SkillSourceTypes.Weapon) { tipData.AddText(string.Format("{0} X", memBaseSkill.SkillInfo.Name), "Red"); continue; } string tp = string.Format("{0}:{1}{2}", memBaseSkill.SkillInfo.Name, memBaseSkill.SkillInfo.Descript, memBaseSkill.Percent == 100 ? "" : string.Format("({0}%)", memBaseSkill.Percent)); if (tp.Length > 20) { tipData.AddText(tp.Substring(0, 19), "White"); tipData.AddTextNewLine(tp.Substring(19), "White"); } else { tipData.AddText(tp, "White"); } } if (liveMonster.Weapon != null) { tipData.AddImageNewLine(liveMonster.Weapon.GetImage(16, 16)); //todo weapon效果没有 tipData.AddText(liveMonster.Weapon.Des, "White"); } if (!liveMonster.IsGhost)//鬼不显示buff { liveMonster.BuffManager.DrawBuffToolTip(tipData); } return(tipData.Image); }
private void MonsterSkillViewForm_Paint(object sender, PaintEventArgs e) { BorderPainter.Draw(e.Graphics, "", Width, Height); Font font = new Font("黑体", 12 * 1.33f, FontStyle.Bold, GraphicsUnit.Pixel); e.Graphics.DrawString(" 全技能 ", font, Brushes.White, 320, 8); font.Dispose(); cardDetail.Draw(e.Graphics); e.Graphics.FillRectangle(Brushes.DarkGray, 67, 37, cardWidth * xCount - 4, 44); Image img = PicLoader.Read("System", "SearchBack.JPG"); e.Graphics.DrawImage(img, 70, 40, cardWidth * xCount - 10, 38); img.Dispose(); font = new Font("宋体", 9 * 1.33f, FontStyle.Regular, GraphicsUnit.Pixel); e.Graphics.DrawString("分类", font, Brushes.White, 86, 51); font.Dispose(); font = new Font("宋体", 10 * 1.33f, FontStyle.Regular, GraphicsUnit.Pixel); Font fontblack = new Font("黑体", 12 * 1.33f, FontStyle.Bold, GraphicsUnit.Pixel); e.Graphics.FillRectangle(new SolidBrush(Color.FromArgb(245, 244, 242)), 65, cardHeight * yCount + 35 + cardHeight, cardWidth * xCount, 93); e.Graphics.FillRectangle(new SolidBrush(Color.FromArgb(190, 175, 160)), 65, cardHeight * yCount + 35 + cardHeight, cardWidth * xCount, 20); e.Graphics.FillRectangle(new SolidBrush(Color.FromArgb(190, 175, 160)), 65, cardHeight * yCount + 75 + cardHeight, cardWidth * xCount, 20); e.Graphics.DrawString("技能说明", fontblack, Brushes.White, 65, cardHeight * yCount + 37 + cardHeight); if (!string.IsNullOrEmpty(skillDesStr)) { e.Graphics.DrawString(skillDesStr, font, Brushes.SaddleBrown, 65 + 5, cardHeight * yCount + 37 + cardHeight + 21); } e.Graphics.DrawString("所有生物", fontblack, Brushes.White, 65, cardHeight * yCount + 77 + cardHeight); fontblack.Dispose(); font.Dispose(); if (show) { int pages = totalCount / cardCount + 1; int cardLimit = (page < pages - 1) ? cardCount : (totalCount % cardCount); int former = cardCount * page + 1; if (isDirty) { tempImage.Dispose(); tempImage = new Bitmap(cardWidth * xCount, cardHeight * yCount); Graphics g = Graphics.FromImage(tempImage); for (int i = former - 1; i < former + cardLimit - 1; i++) { var cardImg = SkillBook.GetSkillImage(skills[i]); if (cardImg == null) { continue; } g.DrawImage(cardImg, (i % xCount) * cardWidth, ((i / xCount) % yCount) * cardHeight, cardWidth, cardHeight); } g.Dispose(); isDirty = false; } e.Graphics.DrawImage(tempImage, 65, 35 + cardHeight); if (sel != -1 && sel < totalCount) { SolidBrush yellowbrush = new SolidBrush(Color.FromArgb(80, Color.Lime)); int x = (sel % xCount) * cardWidth + 65; int y = ((sel / xCount) % yCount) * cardHeight + 35 + cardHeight; e.Graphics.FillRectangle(yellowbrush, x, y, cardWidth, cardHeight); yellowbrush.Dispose(); Pen yellowpen = new Pen(Brushes.Lime, 3); e.Graphics.DrawRectangle(yellowpen, x, y, cardWidth, cardHeight); yellowpen.Dispose(); } if (tar != -1 && tar < totalCount) { int x = (tar % xCount) * cardWidth + 65; int y = ((tar / xCount) % yCount) * cardHeight + 35 + cardHeight; SolidBrush yellowbrush = new SolidBrush(Color.FromArgb(80, Color.Yellow)); e.Graphics.FillRectangle(yellowbrush, x, y, cardWidth, cardHeight); yellowbrush.Dispose(); Pen yellowpen = new Pen(Brushes.Yellow, 3); e.Graphics.DrawRectangle(yellowpen, x, y, cardWidth, cardHeight); yellowpen.Dispose(); } } }
public override Image GetPreview(CardPreviewType type, int[] parms) { const string stars = "★★★★★★★★★★"; ControlPlus.TipImage tipData = new ControlPlus.TipImage(); var cardQual = Config.CardConfigManager.GetCardConfig(CardId).Quality; tipData.AddTextNewLine(weapon.WeaponConfig.Name, HSTypes.I2QualityColor(cardQual), 20); tipData.AddText(string.Format("Lv{0}({1})", card.Level, weapon.WeaponConfig.Ename), "MediumAquamarine"); tipData.AddTextNewLine(stars.Substring(10 - weapon.WeaponConfig.Star), "Yellow", 20); tipData.AddLine(); if (weapon.WeaponConfig.JobId > 0) { var jobConfig = ConfigData.GetJobConfig(weapon.WeaponConfig.JobId); tipData.AddTextNewLine(string.Format("(限定职业:{0})", jobConfig.Name), "Red"); } tipData.AddTextNewLine("类型/属性", "Gray"); tipData.AddImage(HSIcons.GetIconsByEName("wep" + (weapon.WeaponConfig.Type - 100 + 1))); tipData.AddImage(HSIcons.GetIconsByEName("atr" + weapon.WeaponConfig.Attr)); if (weapon.Atk > 0) { tipData.AddTextNewLine(string.Format("攻击 +{0}", weapon.Atk), "White"); } if (weapon.PArmor > 0) { tipData.AddTextNewLine(string.Format("物甲 +{0}", weapon.PArmor), "White"); } if (weapon.MArmor > 0) { tipData.AddTextNewLine(string.Format("魔甲 +{0}", weapon.PArmor), "White"); } if (weapon.Range > 0) { tipData.AddTextNewLine(string.Format("射程 ={0}", weapon.Range), "White"); } if (weapon.Mov > 0) { tipData.AddTextNewLine(string.Format("移动 ={0}", weapon.Mov), "White"); } if (weapon.Def > 0) { tipData.AddTextNewLine(string.Format("防御 +{0}", weapon.Def), "Lime"); } if (weapon.Mag > 0) { tipData.AddTextNewLine(string.Format("魔力 +{0}", weapon.Mag), "Lime"); } if (weapon.Spd > 0) { tipData.AddTextNewLine(string.Format("攻速 +{0}", weapon.Spd), "Lime"); } if (weapon.Hit > 0) { tipData.AddTextNewLine(string.Format("命中 +{0}", weapon.Hit), "Lime"); } if (weapon.Dhit > 0) { tipData.AddTextNewLine(string.Format("回避 +{0}", weapon.Dhit), "Lime"); } if (weapon.Crt > 0) { tipData.AddTextNewLine(string.Format("暴击 +{0}", weapon.Crt), "Lime"); } if (weapon.Luk > 0) { tipData.AddTextNewLine(string.Format("幸运 +{0}", weapon.Luk), "Lime"); } tipData.AddTextNewLine(string.Format("耐久 {0}", weapon.Dura), "Lime"); if (weapon.WeaponConfig.SkillId > 0) { tipData.AddLine(); tipData.AddTextNewLine("", "Red"); var skillId = weapon.WeaponConfig.SkillId; tipData.AddImage(SkillBook.GetSkillImage(skillId)); var skillConfig = ConfigData.GetSkillConfig(skillId); string des = skillConfig.GetDescript(card.Level); if (skillConfig.DescriptBuffId > 0) { des += ConfigData.GetBuffConfig(skillConfig.DescriptBuffId).GetDescript(card.Level); } tipData.AddTextLines(des, "Cyan", 15, false); } if (type == CardPreviewType.Shop) { tipData.AddLine(); tipData.AddTextNewLine("价格", "White"); for (int i = 0; i < 7; i++) { if (parms[i] > 0) { tipData.AddText(" " + parms[i].ToString(), HSTypes.I2ResourceColor(i)); tipData.AddImage(HSIcons.GetIconsByEName("res" + (i + 1))); } } } return(tipData.Image); }
public Image GetPreview() { EquipConfig equipConfig = ConfigData.GetEquipConfig(TemplateId); ControlPlus.TipImage tipData = new ControlPlus.TipImage(); tipData.AddTextNewLine(equipConfig.Name, HSTypes.I2QualityColor(equipConfig.Quality), 20); tipData.AddTextNewLine(string.Format(" 装备部位:{0}", HSTypes.I2EPosition(equipConfig.Position)), "White"); tipData.AddTextNewLine(string.Format(" 装备等级:{0}", equipConfig.Level), "White"); tipData.AddTextNewLine("", "White"); if (Atk > 0) { EquipAddonConfig eAddon = ConfigData.GetEquipAddonConfig((int)(EquipAttrs.AtkRate + 1)); tipData.AddTextNewLine(string.Format(eAddon.Format, equipConfig.AtkR), HSTypes.I2EaddonColor(eAddon.Rare)); } if (Hp > 0) { EquipAddonConfig eAddon = ConfigData.GetEquipAddonConfig((int)(EquipAttrs.HpRate + 1)); tipData.AddTextNewLine(string.Format(eAddon.Format, equipConfig.VitR), HSTypes.I2EaddonColor(eAddon.Rare)); } if (Spd > 0) { EquipAddonConfig eAddon = ConfigData.GetEquipAddonConfig((int)(EquipAttrs.Spd + 1)); tipData.AddTextNewLine(string.Format(eAddon.Format, equipConfig.Spd), HSTypes.I2EaddonColor(eAddon.Rare)); } if (Range > 0) { EquipAddonConfig eAddon = ConfigData.GetEquipAddonConfig((int)(EquipAttrs.Range + 1)); tipData.AddTextNewLine(string.Format(eAddon.Format, equipConfig.Range), HSTypes.I2EaddonColor(eAddon.Rare)); } if (equipConfig.EnergyRate[0] != 0 || equipConfig.EnergyRate[1] != 0 || equipConfig.EnergyRate[2] != 0) { tipData.AddLine(); tipData.AddTextNewLine("能量回复比率修正", "White"); tipData.AddTextNewLine(string.Format("LP {0}", equipConfig.EnergyRate[0].ToString().PadLeft(3, ' ')), "Gold"); tipData.AddBarTwo(100, equipConfig.EnergyRate[0], Color.Yellow, Color.Gold); tipData.AddTextNewLine(string.Format("PP {0}", equipConfig.EnergyRate[1].ToString().PadLeft(3, ' ')), "Red"); tipData.AddBarTwo(100, equipConfig.EnergyRate[1], Color.Pink, Color.Red); tipData.AddTextNewLine(string.Format("MP {0}", equipConfig.EnergyRate[2].ToString().PadLeft(3, ' ')), "Blue"); tipData.AddBarTwo(100, equipConfig.EnergyRate[2], Color.Cyan, Color.Blue); } if (equipConfig.HeroSkillId > 0) { tipData.AddLine(); tipData.AddImageNewLine(HeroPowerBook.GetImage(equipConfig.HeroSkillId)); var skillConfig = ConfigData.GetHeroPowerConfig(equipConfig.HeroSkillId); string tp = string.Format("{0}:{1}", skillConfig.Name, skillConfig.Des); if (tp.Length > 12) { tipData.AddText(tp.Substring(0, 11), "White"); tipData.AddTextNewLine(tp.Substring(11), "White"); } else { tipData.AddText(tp, "White"); } } if (equipConfig.CommonSkillId > 0) { tipData.AddLine(); tipData.AddImageNewLine(SkillBook.GetSkillImage(equipConfig.CommonSkillId)); var skillConfig = ConfigData.GetSkillConfig(equipConfig.CommonSkillId); string tp = string.Format("{0}(被动)({2}%):{1}", skillConfig.Name, skillConfig.GetDescript(level), equipConfig.CommonSkillRate); if (tp.Length > 12) { tipData.AddText(tp.Substring(0, 11), "White"); tipData.AddTextNewLine(tp.Substring(11), "White"); } else { tipData.AddText(tp, "White"); } } tipData.AddLine(); if (Dura > 0)//实例化了 { tipData.AddTextNewLine(string.Format("耐久:{0}/{1}", Dura, equipConfig.Durable), "White"); } else { tipData.AddTextNewLine(string.Format("最大耐久:{0}", equipConfig.Durable), "White"); } if (ExpireTime > 0)//存在过期 { var expireTime = TimeTool.UnixTimeToDateTime(ExpireTime); if (DateTime.Now >= expireTime.AddSeconds(-60)) { tipData.AddTextNewLine("即将过期", "Red"); } else { var timeDiffer = expireTime - DateTime.Now; tipData.AddTextNewLine(string.Format("过期:{0}天{1}时{2}分", timeDiffer.Days, timeDiffer.Hours, timeDiffer.Minutes), "White"); } } tipData.AddLine(); tipData.AddTextNewLine(string.Format("出售价格:{0}", equipConfig.Value), "Yellow"); tipData.AddImage(HSIcons.GetIconsByEName("res1")); tipData.AddImageXY(EquipBook.GetEquipImage(TemplateId), 8, 8, 48, 48, 7, 24, 32, 32); return(tipData.Image); }