private void InputManager_PointerEntered(object sender, IPointer e) { SketchPointer sketchPointer = new SketchPointer(this, e); lock (_SketchPointersReadyToEnterLock) { _SketchPointersReadyToEnter.Add(sketchPointer); } PointerInfoCache cache = new PointerInfoCache(sketchPointer, -1, PointerInfoCacheEvent.Entered); lock (_PointerInfoCachesLock) { _PointerInfoCaches.Enqueue(cache); } SketchEngine.RegisterForNextUpdate(this); }
private void InputManager_PointerExited(object sender, IPointer e) { SketchPointer sketchPointer = null; lock (_SketchPointersListLock) { sketchPointer = SketchPointersList.Find((obj) => { if (obj.Pointer == e) { return(true); } return(false); }); } if (sketchPointer == null) { lock (_SketchPointersReadyToEnterLock) { sketchPointer = _SketchPointersReadyToEnter.Find((obj) => { if (obj.Pointer == e) { return(true); } return(false); }); } } if (sketchPointer != null) { lock (_SketchPointersReadyToExitLock) { _SketchPointersReadyToExit.Add(sketchPointer); } var cache = new PointerInfoCache(sketchPointer, sketchPointer.LatestPointerInfoCache.HitLayer, PointerInfoCacheEvent.Exited); lock (_PointerInfoCachesLock) { _PointerInfoCaches.Enqueue(cache); } } SketchEngine.RegisterForNextUpdate(this); }
private void InputManager_PointerPressed(object sender, IPointer e) { SketchPointer sketchPointer = null; lock (_SketchPointersListLock) { sketchPointer = SketchPointersList.Find((obj) => { if (obj.Pointer == e) { return(true); } return(false); }); } if (sketchPointer == null) { lock (_SketchPointersReadyToEnterLock) { sketchPointer = _SketchPointersReadyToEnter.Find((obj) => { if (obj.Pointer == e) { return(true); } return(false); }); } } if (sketchPointer != null) { var cache = new PointerInfoCache(sketchPointer, 0, PointerInfoCacheEvent.Pressed); //throw new NotImplementedException("Do Remember implement Hit test and get layer"); lock (_PointerInfoCachesLock) { _PointerInfoCaches.Enqueue(cache); } } SketchEngine.RegisterForNextUpdate(this); }
public void InvalidCanvas() { SketchEngine.RegisterForNextUpdate(this); }
public void Init(Action invalidateViewFunc, SKMatrix sketchSpaceToCanvasSpaceMatrix) { SketchEngine.RegisterForNextUpdate(this); InvalidateView = invalidateViewFunc; SketchSpaceToCanvasSpaceMatrix = sketchSpaceToCanvasSpaceMatrix; }