static string GetDSIString(SkeletonBodyItem dsi) { var s = "_null_"; if (dsi.Source != null) { s = dsi.Source.Name; } var d = "_null_"; if (dsi.Dest != null) { d = dsi.Dest.Name; } string textureName; if (dsi.Grh.GrhData == null) { textureName = "*"; } else { textureName = dsi.Grh.GrhData.Categorization.ToString(); } return(textureName + ": " + s + " -> " + d); }
static string GetDSIString(SkeletonBodyItem dsi) { var s = "_null_"; if (dsi.Dest != null) { s = dsi.Dest.Name; } string textureName; if (dsi.Grh.GrhData == null) { textureName = "*"; } else { textureName = ((StationaryGrhData)dsi.Grh.GrhData).TextureName.Value.Replace("Character/", string.Empty); } return(textureName + ": " + dsi.Source.Name + " -> " + s); }