public Card00063(User controller) : base(controller) { Serial = "00063"; Pack = "B01"; CardNum = "B01-017"; Title = "强劲的剑斗士"; UnitName = "奥古玛"; power = 70; support = 10; deployCost = 2; classChangeCost = 0; symbols.Add(SymbolEnum.Red); genders.Add(GenderEnum.Male); weapons.Add(WeaponEnum.Sword); ranges.Add(RangeEnum.One); sk1 = new Sk1(); Attach(sk1); }
public Card00105(User controller) : base(controller) { Serial = "00105"; Pack = "B01"; CardNum = "B01-059"; Title = "伊利斯圣王国的王女"; UnitName = "莉兹"; power = 60; support = 10; deployCost = 3; classChangeCost = 2; symbols.Add(SymbolEnum.Blue); genders.Add(GenderEnum.Female); weapons.Add(WeaponEnum.Axe); ranges.Add(RangeEnum.One); sk1 = new Sk1(); Attach(sk1); }
public Card00134(User controller) : base(controller) { Serial = "00134"; Pack = "B01"; CardNum = "B01-088"; Title = "来自异界的男孩子"; UnitName = "玛克(男)"; power = 40; support = 20; deployCost = 2; classChangeCost = 0; symbols.Add(SymbolEnum.Blue); genders.Add(GenderEnum.Male); weapons.Add(WeaponEnum.Magic); ranges.Add(RangeEnum.OnetoTwo); sk1 = new Sk1(); Attach(sk1); }
public Card00161(User controller) : base(controller) { Serial = "00161"; Pack = "P01"; CardNum = "P01-014"; Title = "圣王之血的继承者"; UnitName = "露琪娜"; power = 50; support = 20; deployCost = 2; classChangeCost = 0; symbols.Add(SymbolEnum.Blue); genders.Add(GenderEnum.Female); weapons.Add(WeaponEnum.Sword); ranges.Add(RangeEnum.One); sk1 = new Sk1(); Attach(sk1); }
public Card00098(User controller) : base(controller) { Serial = "00098"; Pack = "B01"; CardNum = "B01-052"; Title = "英雄王的末裔"; UnitName = "库洛姆"; power = 50; support = 20; deployCost = 2; classChangeCost = 0; symbols.Add(SymbolEnum.Blue); genders.Add(GenderEnum.Male); weapons.Add(WeaponEnum.Sword); ranges.Add(RangeEnum.One); sk1 = new Sk1(); Attach(sk1); }
public Card00071(User controller) : base(controller) { Serial = "00071"; Pack = "B01"; CardNum = "B01-025"; Title = "慈爱的圣女"; UnitName = "蕾娜"; power = 50; support = 20; deployCost = 3; classChangeCost = 2; symbols.Add(SymbolEnum.Red); genders.Add(GenderEnum.Female); weapons.Add(WeaponEnum.Magic); ranges.Add(RangeEnum.OnetoTwo); sk1 = new Sk1(); Attach(sk1); }
public Card00129(User controller) : base(controller) { Serial = "00129"; Pack = "B01"; CardNum = "B01-083"; Title = "害羞的舞者"; UnitName = "奥莉薇"; power = 20; support = 10; deployCost = 2; classChangeCost = 0; symbols.Add(SymbolEnum.Blue); genders.Add(GenderEnum.Female); weapons.Add(WeaponEnum.Sword); ranges.Add(RangeEnum.One); sk1 = new Sk1(); Attach(sk1); }
public Card00151(User controller) : base(controller) { Serial = "00151"; Pack = "P01"; CardNum = "P01-005"; Title = "贯彻正义的王子"; UnitName = "库洛姆"; power = 60; support = 20; deployCost = 3; classChangeCost = 2; symbols.Add(SymbolEnum.Blue); genders.Add(GenderEnum.Male); weapons.Add(WeaponEnum.Sword); ranges.Add(RangeEnum.One); sk1 = new Sk1(); Attach(sk1); }
public Card00159(User controller) : base(controller) { Serial = "00159"; Pack = "P01"; CardNum = "P01-015"; Title = "谜团重重的战术师"; UnitName = "路弗雷(男)"; power = 50; support = 20; deployCost = 2; classChangeCost = 0; symbols.Add(SymbolEnum.Blue); genders.Add(GenderEnum.Male); weapons.Add(WeaponEnum.Sword); ranges.Add(RangeEnum.One); sk1 = new Sk1(); Attach(sk1); }
public Card00153(User controller) : base(controller) { Serial = "00153"; Pack = "P01"; CardNum = "P01-007"; Title = "治愈的勇者"; UnitName = "里弗"; power = 60; support = 10; deployCost = 3; classChangeCost = 2; symbols.Add(SymbolEnum.Red); genders.Add(GenderEnum.Male); weapons.Add(WeaponEnum.Axe); ranges.Add(RangeEnum.One); sk1 = new Sk1(); Attach(sk1); }
public Card00003(User controller) : base(controller) { Serial = "00003"; Pack = "S01"; CardNum = "S01-003"; Title = "忠义的老战士"; UnitName = "杰刚"; power = 70; support = 20; deployCost = 3; classChangeCost = 2; symbols.Add(SymbolEnum.Red); genders.Add(GenderEnum.Male); weapons.Add(WeaponEnum.Lance); types.Add(TypeEnum.Beast); ranges.Add(RangeEnum.One); sk1 = new Sk1(); Attach(sk1); }
public Card00156(User controller) : base(controller) { Serial = "00156"; Pack = "P01"; CardNum = "P01-010"; Title = "藏身黑暗的暗魔法师"; UnitName = "萨莉雅"; power = 30; support = 20; deployCost = 1; classChangeCost = 0; symbols.Add(SymbolEnum.Blue); genders.Add(GenderEnum.Female); weapons.Add(WeaponEnum.Magic); ranges.Add(RangeEnum.OnetoTwo); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00036(User controller) : base(controller) { Serial = "00036"; Pack = "S02"; CardNum = "B01-062"; Title = "罗赞努的侯爵"; UnitName = "维奥尔"; power = 50; support = 20; deployCost = 3; classChangeCost = 2; symbols.Add(SymbolEnum.Blue); genders.Add(GenderEnum.Male); weapons.Add(WeaponEnum.Bow); ranges.Add(RangeEnum.Two); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00024(User controller) : base(controller) { Serial = "00024"; Pack = "S02"; CardNum = "S02-001"; Title = "圣王国的守护者"; UnitName = "库洛姆"; power = 70; support = 20; deployCost = 4; classChangeCost = 3; symbols.Add(SymbolEnum.Blue); genders.Add(GenderEnum.Male); weapons.Add(WeaponEnum.Sword); ranges.Add(RangeEnum.One); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00136(User controller) : base(controller) { Serial = "00136"; Pack = "B01"; CardNum = "B01-090"; Title = "铁面具龙骑士"; UnitName = "杰罗姆"; power = 40; support = 30; deployCost = 2; classChangeCost = 0; symbols.Add(SymbolEnum.Blue); genders.Add(GenderEnum.Male); weapons.Add(WeaponEnum.Axe); types.Add(TypeEnum.Flight); types.Add(TypeEnum.Dragon); ranges.Add(RangeEnum.One); sk1 = new Sk1(); Attach(sk1); }
public Card00023(User controller) : base(controller) { Serial = "00023"; Pack = "S01"; CardNum = "B01-036"; Title = "大司祭米罗亚的女儿"; UnitName = "琳达"; power = 30; support = 20; deployCost = 1; classChangeCost = 0; symbols.Add(SymbolEnum.Red); genders.Add(GenderEnum.Female); weapons.Add(WeaponEnum.Magic); ranges.Add(RangeEnum.OnetoTwo); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00059(User controller) : base(controller) { Serial = "00059"; Pack = "B01"; CardNum = "B01-013"; Title = "同盟军的弓骑士"; UnitName = "哥顿"; power = 50; support = 20; deployCost = 3; classChangeCost = 2; symbols.Add(SymbolEnum.Red); genders.Add(GenderEnum.Male); weapons.Add(WeaponEnum.Bow); ranges.Add(RangeEnum.Two); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00141(User controller) : base(controller) { Serial = "00141"; Pack = "B01"; CardNum = "B01-095"; Title = "暗藏的憧憬"; UnitName = "赛蕾娜"; power = 40; support = 10; deployCost = 1; classChangeCost = 0; symbols.Add(SymbolEnum.Blue); genders.Add(GenderEnum.Female); weapons.Add(WeaponEnum.Sword); ranges.Add(RangeEnum.One); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00133(User controller) : base(controller) { Serial = "00133"; Pack = "B01"; CardNum = "B01-087"; Title = "心灵崩坏的咒术师"; UnitName = "亨利"; power = 30; support = 20; deployCost = 1; classChangeCost = 0; symbols.Add(SymbolEnum.Blue); genders.Add(GenderEnum.Male); weapons.Add(WeaponEnum.Magic); ranges.Add(RangeEnum.OnetoTwo); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00034(User controller) : base(controller) { Serial = "00034"; Pack = "S02"; CardNum = "B01-060"; Title = "活蹦乱跳的修女"; UnitName = "莉兹"; power = 30; support = 20; deployCost = 1; classChangeCost = 0; symbols.Add(SymbolEnum.Blue); genders.Add(GenderEnum.Female); weapons.Add(WeaponEnum.Staff); ranges.Add(RangeEnum.None); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00017(User controller) : base(controller) { Serial = "00017"; Pack = "S01"; CardNum = "B01-020"; Title = "塔利斯的斧手"; UnitName = "玛基"; power = 30; support = 10; deployCost = 1; classChangeCost = 0; symbols.Add(SymbolEnum.Red); genders.Add(GenderEnum.Male); weapons.Add(WeaponEnum.Axe); ranges.Add(RangeEnum.One); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00047(User controller) : base(controller) { Serial = "00047"; Pack = "B01"; CardNum = "B01-001"; Title = "救国的英雄"; UnitName = "马尔斯"; power = 70; support = 20; deployCost = 5; classChangeCost = 4; symbols.Add(SymbolEnum.Red); genders.Add(GenderEnum.Male); weapons.Add(WeaponEnum.Sword); ranges.Add(RangeEnum.One); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00100(User controller) : base(controller) { Serial = "00100"; Pack = "B01"; CardNum = "B01-054"; Title = "知晓未来者"; UnitName = "露琪娜"; power = 70; support = 20; deployCost = 4; classChangeCost = 3; symbols.Add(SymbolEnum.Blue); genders.Add(GenderEnum.Female); weapons.Add(WeaponEnum.Sword); ranges.Add(RangeEnum.One); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00094(User controller) : base(controller) { Serial = "00094"; Pack = "B01"; CardNum = "B01-048"; Title = "阿利缇亚的王女"; UnitName = "爱丽丝"; power = 40; support = 20; deployCost = 2; classChangeCost = 0; symbols.Add(SymbolEnum.Red); genders.Add(GenderEnum.Female); weapons.Add(WeaponEnum.Staff); ranges.Add(RangeEnum.None); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00142(User controller) : base(controller) { Serial = "00142"; Pack = "B01"; CardNum = "B01-096"; Title = "拥有二重心灵的弓兵"; UnitName = "诺瓦尔"; power = 40; support = 20; deployCost = 2; classChangeCost = 0; symbols.Add(SymbolEnum.Blue); genders.Add(GenderEnum.Female); weapons.Add(WeaponEnum.Bow); ranges.Add(RangeEnum.Two); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00043(User controller) : base(controller) { Serial = "00043"; Pack = "S02"; CardNum = "B01-070"; Title = "孤高之刃"; UnitName = "隆库"; power = 50; support = 10; deployCost = 3; classChangeCost = 2; symbols.Add(SymbolEnum.Blue); genders.Add(GenderEnum.Male); weapons.Add(WeaponEnum.Sword); ranges.Add(RangeEnum.One); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00004(User controller) : base(controller) { Serial = "00004"; Pack = "S01"; CardNum = "S01-004"; Title = "刚剑之剑手"; UnitName = "奥古玛"; power = 60; support = 10; deployCost = 3; classChangeCost = 2; symbols.Add(SymbolEnum.Red); genders.Add(GenderEnum.Male); weapons.Add(WeaponEnum.Sword); ranges.Add(RangeEnum.One); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00164(User controller) : base(controller) { Serial = "00164"; Pack = "B02"; CardNum = "B02-014"; Title = "爆炎操控者"; UnitName = "才藏"; power = 50; support = 20; deployCost = 3; classChangeCost = 2; symbols.Add(SymbolEnum.White); genders.Add(GenderEnum.Male); weapons.Add(WeaponEnum.Knife); ranges.Add(RangeEnum.OnetoTwo); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00070(User controller) : base(controller) { Serial = "00070"; Pack = "B01"; CardNum = "B01-024"; Title = "红色剑士"; UnitName = "那巴尔"; power = 40; support = 10; deployCost = 1; classChangeCost = 0; symbols.Add(SymbolEnum.Red); genders.Add(GenderEnum.Male); weapons.Add(WeaponEnum.Sword); ranges.Add(RangeEnum.One); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00035(User controller) : base(controller) { Serial = "00035"; Pack = "S02"; CardNum = "B01-061"; Title = "温和的骑士团长"; UnitName = "弗雷德里克"; power = 70; support = 20; deployCost = 3; classChangeCost = 2; symbols.Add(SymbolEnum.Blue); genders.Add(GenderEnum.Male); weapons.Add(WeaponEnum.Axe); types.Add(TypeEnum.Armor); types.Add(TypeEnum.Beast); ranges.Add(RangeEnum.One); sk1 = new Sk1(); Attach(sk1); }