protected override void PerformXAction(int currentTurn) { SittingDuck.ShiftPlayersAndRepeatPreviousAction(EnumFactory.All <StationLocation>(), currentTurn + 1); }
protected override void PerformXAction(int currentTurn) { SittingDuck.ShiftPlayersAndRepeatPreviousAction(EnumFactory.All <StationLocation>(), currentTurn + 1); }