private void PlayClip() { SingletonManager m = SingletonManager.GetInstance(); if (m != null) { m.GetAudioManager().PlayDialog(dialogClipName); } }
public void OnEnable() { SingletonManager m = SingletonManager.GetInstance(); if (m != null) { m.GetAudioManager().PlayClip(soundClipName, 1.0f); } }
public void OnEnable() { SingletonManager m = SingletonManager.GetInstance(); if (m != null) { m.GetAudioManager().PlayMusic(musicClipName); } }