コード例 #1
0
 /// <summary>
 /// Resets the game scores and switch the SinglePlayer menu.
 /// </summary>
 private void ResetGame()
 {
     scoreText.text        = INITSCORETEXT;
     PlayerScore           = 0;
     OpponentScore         = 0;
     gameOver              = false;
     GameUtils.PlayerServe = true;
     SinglePManager.ResetGameToMenu();
 }
コード例 #2
0
 private bool InitSinglePlayerMenu()
 {
     if (!spInit)
     {
         spScript = singlePlayerMenuGO.GetComponent <SinglePManager>();
         spInit   = true;
         return(false);
     }
     return(true);
 }