public void CanExecute_ShouldReturnPredicateValue( bool expected) { //arrange var sut = new SingleExecutionCanExecuteStrategy <object>(_ => expected); //act var actual = sut.CanExecute(null); //assert actual.Should().Be(expected); }
public void CanExecute_WhenCallingExecuting_ShouldReturnFalse( SingleExecutionCanExecuteStrategy <object> sut) { //arrange sut.NotifyExecuting(null); //act var actual = sut.CanExecute(null); //assert actual.Should().BeFalse(); }
public void CanExecute_WhenCallingExecutingAndCanExecuteWithAnotherParameter_ShouldReturnFalse( SingleExecutionCanExecuteStrategy <object> sut, object parameter) { //arrange sut.NotifyExecuting(null); //act var actual = sut.CanExecute(parameter); //assert actual.Should().BeFalse(); }
public void CanExecute_WhenCallingWithDifferentParameters_ShouldReturnFalse( SingleExecutionCanExecuteStrategy <object> sut, object parameter1, object parameter2) { //arrange sut.NotifyExecuting(null); sut.NotifyNotExecuting(parameter1); //act var actual = sut.CanExecute(parameter2); //assert actual.Should().BeTrue(); }
public void NotifyExecuting_WithNullParameter_ShouldRaiseCanExecuteChanged( bool isExecuting, [Frozen]TestScheduler scheduler, SingleExecutionCanExecuteStrategy<object> sut) { //arrange var observer = scheduler.CreateObserver<Unit>(); sut.CanExecuteChanged.Subscribe(observer); //act sut.NotifyExecuting(null); //assert observer.Values().Should().HaveCount(1); }
public void NotifyExecuting_WithNullParameter_ShouldRaiseCanExecuteChanged( bool isExecuting, [Frozen] TestScheduler scheduler, SingleExecutionCanExecuteStrategy <object> sut) { //arrange var observer = scheduler.CreateObserver <Unit>(); sut.CanExecuteChanged.Subscribe(observer); //act sut.NotifyExecuting(null); //assert observer.Values().Should().HaveCount(1); }
public void Sut_IsDisposable( SingleExecutionCanExecuteStrategy <object> sut) { sut.Should().BeAssignableTo <IDisposable>(); }
public void Sut_IsCanExecuteStrategy( SingleExecutionCanExecuteStrategy <object> sut) { sut.Should().BeAssignableTo <ICanExecuteStrategy <object> >(); }
public void Sut_IsDisposable( SingleExecutionCanExecuteStrategy<object> sut) { sut.Should().BeAssignableTo<IDisposable>(); }
public void Sut_IsCanExecuteStrategy( SingleExecutionCanExecuteStrategy<object> sut) { sut.Should().BeAssignableTo<ICanExecuteStrategy<object>>(); }
public void CanExecute_WhenCallingWithDifferentParameters_ShouldReturnFalse( SingleExecutionCanExecuteStrategy<object> sut, object parameter1, object parameter2) { //arrange sut.NotifyExecuting(null); sut.NotifyNotExecuting(parameter1); //act var actual = sut.CanExecute(parameter2); //assert actual.Should().BeTrue(); }
public void CanExecute_WhenCallingNotExecuting_ShouldReturnFalse( SingleExecutionCanExecuteStrategy<object> sut) { //arrange sut.NotifyExecuting(null); sut.NotifyNotExecuting(null); //act var actual = sut.CanExecute(null); //assert actual.Should().BeTrue(); }
public void CanExecute_WhenCallingExecutingAndCanExecuteWithAnotherParameter_ShouldReturnFalse( SingleExecutionCanExecuteStrategy<object> sut, object parameter) { //arrange sut.NotifyExecuting(null); //act var actual = sut.CanExecute(parameter); //assert actual.Should().BeFalse(); }
public void CanExecute_ShouldReturnPredicateValue( bool expected) { //arrange var sut = new SingleExecutionCanExecuteStrategy<object>(_ => expected); //act var actual = sut.CanExecute(null); //assert actual.Should().Be(expected); }