private void DrawBackground(GameTime gameTime) { _backgroundSprite.Draw(); _field.Draw(gameTime); _headingSprite.Draw(); _teamBorderSprite.Draw(); }
private void DrawBackground(GameTime gameTime) { _background.Draw(); _field.Draw(gameTime); _foreground.Draw(); _header.Draw(); }
private void DrawBackground(GameTime gameTime) { _background.Draw(); double phrase = 0.0; if (Crossfader.ChannelIndexCurrent > -1) { phrase = CurrentSong.ConvertMSToPhrase(Core.Audio.GetChannelPosition(Crossfader.ChannelIndexCurrent)); } _field.Draw(gameTime, phrase); }
public override void Draw(GameTime gameTime, SpriteBatch spriteBatch) { if (_background == null) { InitSprites(); Debug.Assert(_background != null); } _background.Draw(); _field.Draw(gameTime); _header.Draw(); _baseSprite.Draw(); _creditsPages[PageNumber - 1].Draw(); FontManager.DrawString("Press start to continue.", "LargeFont", Core.Metrics["LoadMessage", 0], Color.White, FontAlign.Left); FontManager.DrawString(String.Format("Page {0} of {1}", PageNumber, TOTAL_PAGES), "DefaultFont", Core.Metrics["LoadErrorCount", 0], Color.White, FontAlign.Left); }
private void DrawBackground(GameTime gameTime) { _background.Draw(); _field.Draw(gameTime); for (int x = 0; x < 4; x++) { if (!Core.Players[x].Playing) { continue; } _messageBackground.Position = (Core.Metrics["NewGameMessageBorder", x]); _messageBackground.Draw(); } _playerOptionsSet.Draw(); }
private void DrawBackground(GameTime gameTime) { _backgroundSprite.Draw(); _field.Draw(gameTime); }
private void DrawBackground(GameTime gameTime) { _backgroundSprite.Draw(); _field.Draw(gameTime); _instructionBaseSprite.Draw(); }