private void SimulatorController_OnDataReceived(object sender, SimulatorEventArgs e) { string newMessage = simulatorController.getMessage(); txb_receivedData.Text += newMessage + "\n"; TaskResults.Add(new TaskResult(newMessage)); lst_taskResults.ItemsSource = TaskResults; }
// -- event moethods /// <summary> /// /// </summary> /// <param name="sender"></param> /// <param name="e"></param> protected sealed override void OnStarted(object sender, SimulatorEventArgs e) { ConvertArgs( _runtime?.Simulators.AllArguments().GetByName(Models.Communication.LrWpan.Name), ref _commArgs); ConvertArgs( _runtime?.Simulators.AllArguments().GetByName(Models.Scene.Name), ref _sceneArgs); // override the rx positions field _radioArgs.UpdatePositions(); }
private void OnStopped(object sender, SimulatorEventArgs e) { _watch.Stop(); _args.ElapsedTime = _watch.Elapsed; _log.Trace($"Duration of simulation: {_args.ElapsedTime}."); }
private void OnIterationPassed(object sender, SimulatorEventArgs e) { _args.Iterations++; _args.SimulatedTime = _args.SimulatedTime.Add(_args.CycleDuration); _log.Trace($"{_args.Iterations} iterations at simulated duration: {_args.SimulatedTime}"); }
// -- event methods private void OnStarted(object sender, SimulatorEventArgs e) { _watch = new Stopwatch(); _watch.Start(); }
private void OnStart(object sender, SimulatorEventArgs e) { _simRepo.SortActiveSimulators() .ToList() .ForEach(s => s.OnStart()); }
// -- private method protected override void OnStarted(object sender, SimulatorEventArgs e) { base.OnStarted(sender, e); _netArgs.Network.SetupMatrices(); }
private void SimulatorController_OnServerStarted(object sender, SimulatorEventArgs e) { txb_receivedData.Text += e.Message + "\n"; }
private void SimulatorController_OnListeningForSimulator(object sender, SimulatorEventArgs e) { txb_receivedData.Text += e.Message + "\n"; }
private void SimulatorController_OnSimulatorAccepted(object sender, SimulatorEventArgs e) { txb_receivedData.Text += e.Message + "\n"; enableSimulatorControls(); }
protected virtual void OnStarted(object sender, SimulatorEventArgs e) { }
// -- private method protected void OnStarted(object sender, SimulatorEventArgs e) { _args.Network.SetupMatrices(); }