public static void ReadVissim() { var trafficDB = FindObjectOfType <TrafficIntegrationData>(); if (trafficDB != null) { var path = EditorUtility.OpenFilePanel("Open .fzp", "", "fzp"); if (path.Length > 0) { // Clear the trafficDB trafficDB.ResetTrafficDB(); // Instantiate the simulation reader. var reader = SimulationReader.FindSimulationReader(); reader.SetFileName(path); reader.SetUseNetworkStream(false); reader.SetIO(new VissimIO()); reader.SetTrafficDB(trafficDB); // Start a threaded read. reader.ThreadUpdate(); reader.TryShowWindow(); //Debug.Log("ReadFZP: DoPasing thread started..."); } } }
public static void ReadPws() { var trafficDB = FindObjectOfType <TrafficIntegrationData>(); if (trafficDB != null) { var path = EditorUtility.OpenFilePanel("Open .meta", "", "meta"); if (path.Length > 0) { // Clear the trafficDB trafficDB.ResetTrafficDB(); // Instantiate the simulation reader. var reader = SimulationReader.FindSimulationReader(); reader.SetFileName(path); reader.SetUseNetworkStream(false); reader.SetIO(new ProtoMetaIO()); reader.SetTrafficDB(trafficDB); // Start a threaded read. reader.ThreadUpdate(); reader.TryShowWindow(); } } }
public void LoadScenario(int index) { Debug.Log("Loading scenario " + index); log.Info("Loading scenario " + index); if (decisionTree == null) { return; } if (trafficDB == null) { return; } var sc = decisionTree.GetScenario(index); if (sc == null) { return; } // Round up game time to avoid loops when going back timeController.gameTime += 0.1f; if (currentScenario != null && currentScenario.id == sc.id) { Debug.Log("Scenario already in memory, no need to load it again"); return; } trafficDB.ResetTrafficDB(); var reader = SimulationReader.FindSimulationReader(); if (sc.simulation != null) { //reader.SetFileName(sc.FindSimulationPath()); reader.SetFileName(sc.simulation.path); reader.SetUseNetworkStream(false); reader.SetIO(new ProtoMetaIO()); reader.SetTrafficDB(trafficDB); // Start a threaded read. reader.ThreadUpdate(); } // Set the current scenario with a delay to allow threading start StartCoroutine("SetCurrentScenario", sc); }
public static void ReadMatSim() { var trafficDB = FindObjectOfType <TrafficIntegrationData>(); if (trafficDB != null) { var aramGis = FindObjectOfType <MapBoundaries>(); var connectionString = aramGis.GetOverridenConnectionString(); // Instantiate the simulation reader. var reader = SimulationReader.FindSimulationReader(); if (!reader.IsConnectionOpen(connectionString)) { return; } trafficDB.ResetTrafficDB(); reader.SetConnectionString(connectionString); reader.SetIO(new MatsimIO()); reader.SetTrafficDB(trafficDB); reader.ThreadUpdate(); //Debug.Log("ReadMatsim: DoPasing thread started..."); //var path = EditorUtility.OpenFilePanel("Open .xml", "", "xml"); //if (path.Length > 0) //{ // // Clear the trafficDB // trafficDB.ResetTrafficDB(); // // Instantiate the simulation reader. // var reader = SimulationReader.FindSimulationReader(); // reader.SetFileName(path); // reader.SetUseNetworkStream(false); // reader.SetIO(new MatsimIO()); // reader.SetTrafficDB(trafficDB); // // Start a threaded read. // reader.ThreadUpdate(); // reader.TryShowWindow(); // //Debug.Log("ReadFZP: DoPasing thread started..."); //} } }