コード例 #1
0
        public override void Simulate(float time)
        {
            for (int i = 0; i < providers.Count; i++)
            {
                Vector3 currentTween = new Vector3(SimulateFunction.Invoke(time, 0.0f, floatShifts[i].x, duration)
                                                   , SimulateFunction.Invoke(time, 0.0f, floatShifts[i].y, duration)
                                                   , SimulateFunction.Invoke(time, 0.0f, floatShifts[i].z, duration));

                Vector3 delta = currentTween - floatPreviosValue[i];
                providers[i].Value  *= Quaternion.Euler(delta);
                floatPreviosValue[i] = currentTween;
            }
        }
コード例 #2
0
        public override void Simulate(float time)
        {
            for (int i = 0; i < this.providers.Count; i++)
            {
                Vector2 currentTween = new Vector2(
                    SimulateFunction.Invoke(time, 0.0f, shifts[i].x, duration),
                    SimulateFunction.Invoke(time, 0.0f, shifts[i].y, duration)
                    );
                values[i] = new Vector2(
                    values[i].x + (currentTween.x - previosValue[i].x),
                    values[i].y + (currentTween.y - previosValue[i].y)
                    );
                providers[i].Value = values[i];

                previosValue[i] = currentTween;
            }
        }