public override void Show(SpriteBatch sb, MouseState mouseState) { Simplify.DarkenCenterText(sb, font, selected[0], Game.Height / 3, "Single Player"); Simplify.DarkenCenterText(sb, font, selected[1], Game.Height / 3 + 35, "Multiplayer"); Simplify.DarkenCenterText(sb, font, selected[2], Game.Height / 3 + 70, "Options"); Simplify.DarkenCenterText(sb, font, selected[3], Game.Height / 3 + 105, "Credits"); Simplify.DarkenCenterText(sb, font, selected[4], Game.Height / 3 + 140, "Exit"); }
public void Show(SpriteBatch sb) { if (!isTrading) { Simplify.DarkenCenterText(sb, chatFont, selected[0], 20, "Talk"); Simplify.DarkenCenterText(sb, chatFont, selected[1], 40, "Buy/Sell"); Simplify.DarkenCenterText(sb, chatFont, selected[2], 60, "Close"); } }
public override void Show(SpriteBatch sb, MouseState mouseState) { Simplify.DarkenCenterText(sb, font, selected[0], Game.Height / 3, "Video"); Simplify.DarkenCenterText(sb, font, selected[1], Game.Height / 3 + 35, "Audio"); Simplify.DarkenCenterText(sb, font, selected[2], Game.Height / 3 + 70, "Exit"); }